Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DarthVader103
Nut
Level 127
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
FLASHflameBLADE
Cthulhu
Level 156
God Stats
18W - 15L
1,572 SR
Queue Stats
149W - 150L
1,498 Elo+
Party 1
Eset
Eset
PeachyMangoz
Eset
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Surtr
Surtr
Zhadow43
Surtr
Level 117
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 1
Team Averages
Level 119
1,490 SR
1,380 Elo+

VS

Team Averages
Level 99
1,548 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BhocholateBookie
Ganesha
Level 126
God Stats
5W - 4L
1,501 SR
Queue Stats
60W - 50L
1,556 Elo+
Solo
Nemesis
Nemesis
GRE4T3R BLUE
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,470 Elo+
Solo
Cliodhna
Cliodhna
Precise5
Cliodhna
Level 124
God Stats
2W - 4L
1,760 SR
Queue Stats
66W - 56L
1,538 Elo+
Solo
Danzaburou
Danzaburou
jangotack
Danzaburou
Level 40
God Stats
4W - 14L
1,481 SR
Queue Stats
21W - 28L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 3
6,364
1,273
4,710
3,991
1,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 6
6,024
1,205
3,346
2,895
1,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
2 / 0 / 5
6,326
1,265
5,790
5,245
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 5
5,861
1,172
2,780
1,594
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Zhadow43
Surtr
10
1 / 0 / 3
5,572
1,114
460
2,198
1,478
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

396

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
6,132
1,226
3,362
2,874
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,490
1,098
412
4,873
2,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
GRE4T3R BLUE
Nemesis
10
0 / 0 / 1
5,309
1,062
2,488
4,035
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Precise5
Cliodhna
10
0 / 2 / 1
5,432
1,086
3,544
3,990
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jangotack
Danzaburou
11
0 / 1 / 1
5,766
1,153
3,232
3,392
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
7
Kills
1
1
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
3
3.5
L
Janus
 
Janus
1
2
0
0.5
L
0
2
1
0.25
W
1
0
6
4
W
2
0
5
4.5
L
Nemesis
GRE4T3R BLUE
Nemesis
0
0
1
0.5
W
1
0
5
3.5
L
Cliodhna
Precise5
Cliodhna
0
2
1
0.25
W
Surtr
Zhadow43
Surtr
1
0
3
2.5
L
Danzaburou
jangotack
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
13,038
15,923
Taken
19,164
9,661
Mitigated
8,764
3,252
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,710
157
766
1,328
3,991
1,889
0
811
3,180
18,663
191
L
Janus
 
Janus
3,362
47
0
0
2,874
1,158
0
2,541
246
18,711
1,082
L
412
169
0
510
4,873
2,997
0
2,954
1,725
2,082
0
W
3,346
1,714
0
0
2,895
1,102
0
1,058
1,837
0
14,355
W
5,790
459
300
684
5,245
4,710
0
566
4,679
14,803
339
L
Nemesis
GRE4T3R BLUE
Nemesis
2,488
462
0
61
4,035
1,859
0
2,401
1,472
0
7,015
W
2,780
370
93
0
1,594
482
0
159
1,435
5,872
0
L
Cliodhna
Precise5
Cliodhna
3,544
385
0
680
3,990
1,556
0
2,279
1,627
0
10,721
W
Surtr
Zhadow43
Surtr
460
77
0
81
2,198
1,478
0
523
1,675
125
2,327
L
Danzaburou
jangotack
Danzaburou
3,232
980
0
1,194
3,392
1,194
0
2,310
1,044
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
28,129
96
Minions Killed
96
4
Camps Cleared
7
463,726
Distance Traveled
470,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,364
1,273
35
7
1
94,749
0
L
Janus
6,132
1,226
56
11
2
95,914
0
L
Ganesha
5,490
1,098
0
0
0
56,844
0
W
Nut
6,024
1,205
16
3
0
80,781
0
W
Cthulhu
6,326
1,265
24
5
2
112,053
0
L
Nemesis
5,309
1,062
13
3
3
117,830
0
W
Eset
5,861
1,172
11
2
1
106,316
0
L
Cliodhna
5,432
1,086
13
3
2
100,936
0
W
Surtr
5,572
1,114
10
2
0
69,827
0
L
Danzaburou
5,766
1,153
14
3
0
99,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role