Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DECARIA
Odin
Level 101
God Stats
5W - 0L
1,664 SR
Queue Stats
124W - 116L
1,533 Elo+
Solo
Persephone
Persephone
Fаtаlitу
Persephone
Level 60
God Stats
20W - 10L
1,500 SR
Queue Stats
403W - 394L
1,520 Elo+
Solo
Zeus
Zeus
boik
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,426 Elo+
Solo
Team Averages
Level 64
1,533 SR
1,496 Elo+

VS

Team Averages
Level 90
1,483 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Domovoy1280
Vamana
Level 116
God Stats
2W - 3L
1,417 SR
Queue Stats
192W - 186L
1,423 Elo+
Solo
Charybdis
Charybdis
Nativeftw
Charybdis
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
155W - 128L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
SaIMoN47WeeD
Jormungandr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 326L
1,524 Elo+
Solo
Izanami
Izanami
dalich0bead
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 123L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 1 / 7
7,542
1,077
1,217
8,371
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
 
Rama
13
3 / 2 / 3
7,484
1,069
3,692
6,094
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
DECARIA
Odin
11
0 / 2 / 4
6,562
937
3,816
9,452
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
Fаtаlitу
Persephone
14
6 / 2 / 1
8,260
1,180
5,620
5,111
2,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
boik
Zeus
12
1 / 2 / 5
7,051
1,007
6,368
5,777
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 0 / 0
4,880
697
0
0
0
Vamana
12
2 / 3 / 4
6,297
900
3,991
7,445
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Nativeftw
Charybdis
13
2 / 2 / 5
6,890
984
10,483
5,620
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
SaIMoN47WeeD
Jormungandr
12
4 / 2 / 2
7,122
1,017
5,500
5,949
6,171
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
dalich0bead
Izanami
11
1 / 3 / 4
6,226
889
4,569
6,129
2,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
10
Kills
9
9
Deaths
10
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
7
3.5
W
Rama
 
Rama
3
2
3
2.25
L
Chaac
 
Chaac
0
0
0
0
W
Odin
DECARIA
Odin
0
2
4
1
L
Vamana
2
3
4
1.33
W
Persephone
Fаtаlitу
Persephone
6
2
1
3.25
L
Charybdis
Nativeftw
Charybdis
2
2
5
2.25
L
Jormungandr
SaIMoN47WeeD
Jormungandr
4
2
2
2.5
W
Zeus
boik
Zeus
1
2
5
1.75
L
Izanami
dalich0bead
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,713
Damage
24,543
34,805
Taken
25,143
23,892
Mitigated
18,929
9,947
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,217
321
1,094
2,403
8,371
5,549
304
691
7,472
5,407
0
W
Rama
 
Rama
3,692
2,573
0
402
6,094
3,227
2,117
738
5,269
0
8,845
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Odin
DECARIA
Odin
3,816
550
633
2,439
9,452
10,346
258
1,055
8,271
0
5,826
L
Vamana
3,991
2,622
474
1,457
7,445
7,400
0
3,488
3,803
0
7,508
W
Persephone
Fаtаlitу
Persephone
5,620
628
304
400
5,111
2,291
680
294
4,678
19,664
0
L
Charybdis
Nativeftw
Charybdis
10,483
4,920
278
1,413
5,620
2,677
0
2,999
2,535
0
19,000
L
Jormungandr
SaIMoN47WeeD
Jormungandr
5,500
1,967
68
905
5,949
6,171
0
3,173
2,649
8,369
781
W
Zeus
boik
Zeus
6,368
956
826
1,446
5,777
2,479
1,040
1,721
3,773
14,706
581
L
Izanami
dalich0bead
Izanami
4,569
3,464
0
979
6,129
2,681
0
3,279
2,767
0
12,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
31,415
78
Minions Killed
61
0
Camps Cleared
0
686,246
Distance Traveled
631,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,542
1,077
5
1
0
169,875
0
W
Rama
7,484
1,069
17
2
0
123,040
0
L
Chaac
4,880
697
0
0
0
159,609
0
W
Odin
6,562
937
7
1
0
137,161
0
L
Vamana
6,297
900
7
1
0
131,760
0
W
Persephone
8,260
1,180
29
4
0
156,627
0
L
Charybdis
6,890
984
27
4
0
129,950
0
L
Jormungandr
7,122
1,017
9
1
0
105,897
0
W
Zeus
7,051
1,007
20
3
0
99,543
0
L
Izanami
6,226
889
18
3
0
103,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role