Player Matchup

Ymir
Ymir
Beeck0n
Ymir
Level 84
God Stats
1W - 1L
1,793 SR
Queue Stats
43W - 21L
1,611 Elo+
Solo
Serqet
Serqet
HopeLynn
Serqet
Level 14
God Stats
30W - 33L
1,352 SR
Queue Stats
35W - 37L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
JMcColm
Gilgamesh
Level 86
God Stats
1W - 2L
1,440 SR
Queue Stats
35W - 31L
1,616 Elo+
Solo
Lancelot
Lancelot
Lord Limmy
Lancelot
Level 64
God Stats
12W - 19L
1,384 SR
Queue Stats
50W - 55L
1,400 Elo+
Solo
Hera
Hera
Trtl08
Hera
Level 44
God Stats
0W - 3L
1,266 SR
Queue Stats
101W - 93L
1,510 Elo+
Party 2
Team Averages
Level 58
1,447 SR
1,517 Elo+

VS

Team Averages
Level 124
1,445 SR
1,405 Elo+
Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AtomeGuerrier20
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,207 Elo+
Party 1
Nut
Nut
GrandPieEater
Nut
Level 124
God Stats
1W - 0L
1,325 SR
Queue Stats
13W - 2L
1,481 Elo+
Party 3
Chiron
Chiron
RippyTheClown
Chiron
Level 115
God Stats
1W - 2L
1,399 SR
Queue Stats
30W - 15L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beeck0n
Ymir
12
0 / 1 / 1
7,506
1,251
3,508
8,341
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
HopeLynn
Serqet
11
0 / 1 / 1
6,234
1,039
748
1,095
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
JMcColm
Gilgamesh
11
0 / 1 / 1
6,432
1,072
5,392
6,489
6,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Lord Limmy
Lancelot
11
1 / 2 / 0
6,820
1,137
6,824
6,660
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Trtl08
Hera
12
0 / 3 / 0
6,596
1,099
2,785
4,656
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

319

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 0 / 5
7,052
1,175
5,342
4,867
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
 
Vamana
12
1 / 0 / 5
6,929
1,155
1,405
2,731
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 5
6,890
1,148
3,964
5,397
3,908
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 0 / 5
7,576
1,263
5,684
3,834
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 3
7,975
1,329
8,370
3,901
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
8
8
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
5
2.5
W
Vamana
 
Vamana
1
0
5
3.5
W
1
1
5
3.5
L
Ymir
Beeck0n
Ymir
0
1
1
0.5
W
2
0
5
4.5
L
Serqet
HopeLynn
Serqet
0
1
1
0.5
L
Gilgamesh
JMcColm
Gilgamesh
0
1
1
0.5
L
Lancelot
Lord Limmy
Lancelot
1
2
0
0.5
W
4
0
3
5.5
L
Hera
Trtl08
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
24,765
27,241
Taken
20,730
17,982
Mitigated
10,627
4,717
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,342
858
0
337
4,867
1,945
0
1,165
3,669
23,084
578
W
Vamana
 
Vamana
1,405
791
0
119
2,731
1,574
0
1,166
1,545
0
6,403
W
3,964
229
0
310
5,397
3,908
0
1,100
4,277
0
6,124
L
Ymir
Beeck0n
Ymir
3,508
163
0
2,220
8,341
6,611
0
1,804
6,537
22,326
0
W
5,684
2,974
0
185
3,834
1,584
0
1,294
2,483
0
21,572
L
Serqet
HopeLynn
Serqet
748
45
0
7
1,095
524
0
0
1,095
0
1,112
L
Gilgamesh
JMcColm
Gilgamesh
5,392
1,136
158
1,195
6,489
6,472
0
908
5,581
0
14,351
L
Lancelot
Lord Limmy
Lancelot
6,824
456
0
1,137
6,660
2,843
0
1,219
5,441
0
15,079
W
8,370
2,401
470
565
3,901
1,616
0
1,388
2,509
0
22,411
L
Hera
Trtl08
Hera
2,785
323
0
0
4,656
1,532
0
1,212
3,444
11,483
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
36,422
126
Minions Killed
139
3
Camps Cleared
9
581,029
Distance Traveled
665,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,052
1,175
42
7
6
134,817
0
W
Vamana
6,929
1,155
11
2
2
148,269
0
W
Tyr
6,890
1,148
3
1
0
141,747
0
L
Ymir
7,506
1,251
39
7
0
122,446
0
W
Nut
7,576
1,263
42
7
1
114,482
0
L
Serqet
6,234
1,039
1
0
1
78,336
0
L
Gilgamesh
6,432
1,072
20
3
0
124,142
0
L
Lancelot
6,820
1,137
17
3
0
131,133
0
W
Chiron
7,975
1,329
41
7
0
126,011
0
L
Hera
6,596
1,099
49
8
2
124,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role