Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DankShrek559
Medusa
Level 84
God Stats
7W - 4L
1,401 SR
Queue Stats
138W - 128L
1,593 Elo+
Solo
Hades
Hades
FrostyTheeFrog
Hades
Level 88
God Stats
4W - 6L
1,603 SR
Queue Stats
99W - 85L
1,556 Elo+
Solo
Ares
Ares
OddlyGawdly
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,567 Elo+
Solo
Heimdallr
Heimdallr
xDOC HOLLID4Y x
Heimdallr
Level 159
God Stats
12W - 18L
1,417 SR
Queue Stats
244W - 242L
1,444 Elo+
Solo
Team Averages
Level 127
1,484 SR
1,532 Elo+

VS

Team Averages
Level 137
1,446 SR
1,530 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CyanGuardian
Thanatos
Level 103
God Stats
15W - 18L
1,354 SR
Queue Stats
53W - 49L
1,514 Elo+
Party 1
Athena
Athena
DeathsAngel295
Athena
Level 153
God Stats
2W - 3L
1,220 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 1
Ra
Ra
Dylan6969698
Ra
Level 127
God Stats
4W - 5L
1,450 SR
Queue Stats
141W - 147L
1,631 Elo+
Solo
Chiron
Chiron
OhhHesHigh
Chiron
Level 122
God Stats
7W - 6L
1,707 SR
Queue Stats
151W - 132L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 2 / 1
5,145
515
5,615
8,945
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 2 / 0
6,090
609
2,064
6,615
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,078
608
3,927
8,387
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 0 / 0
5,508
551
4,284
6,344
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
xDOC HOLLID4Y x
Heimdallr
9
0 / 3 / 0
4,889
489
5,453
8,497
2,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 1 / 0
6,788
679
3,304
9,229
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
CyanGuardian
Thanatos
11
2 / 0 / 1
5,838
584
3,671
8,620
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 3
5,621
562
2,045
6,621
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,455
646
4,586
5,477
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
OhhHesHigh
Chiron
11
2 / 1 / 1
5,748
575
6,501
6,391
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
1
1.25
W
Amaterasu
 
Amaterasu
2
1
0
2
W
Thanatos
CyanGuardian
Thanatos
2
0
1
2.5
L
Medusa
0
2
0
0
W
1
1
3
2.5
W
2
1
2
3
L
1
2
0
0.5
L
1
0
0
1
W
Chiron
OhhHesHigh
Chiron
2
1
1
2.5
L
Heimdallr
xDOC HOLLID4Y x
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
20,107
38,788
Taken
36,338
18,069
Mitigated
20,084
8,405
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,615
1,325
0
951
8,945
3,799
0
676
8,269
0
29,785
W
Amaterasu
 
Amaterasu
3,304
1,083
0
3,813
9,229
6,962
670
0
9,229
0
48,446
W
Thanatos
CyanGuardian
Thanatos
3,671
1,163
0
5,623
8,620
3,774
0
1,246
7,374
0
37,697
L
Medusa
2,064
633
0
450
6,615
2,711
0
164
6,451
0
53,292
W
2,045
920
0
1,971
6,621
5,111
0
2,328
4,293
14,845
0
W
4,586
614
510
2,017
5,477
1,928
0
3,406
2,071
43,103
374
L
3,927
326
220
3,327
8,387
4,035
0
4,440
3,816
47,481
1,220
L
4,284
470
0
2,580
6,344
4,594
0
248
6,096
26,599
1,148
W
Chiron
OhhHesHigh
Chiron
6,501
2,402
280
1,569
6,391
2,309
0
1,029
5,362
0
41,517
L
Heimdallr
xDOC HOLLID4Y x
Heimdallr
5,453
3,439
0
877
8,497
2,930
0
870
7,621
0
27,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
30,450
331
Minions Killed
305
0
Camps Cleared
0
997,783
Distance Traveled
1,112,769
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,145
515
43
4
0
218,704
1
W
Amaterasu
6,788
679
77
8
0
202,401
0
W
Thanatos
5,838
584
61
6
0
296,392
0
L
Medusa
6,090
609
114
11
0
179,594
0
W
Athena
5,621
562
22
2
0
210,084
0
W
Ra
6,455
646
80
8
0
211,393
4
L
Hades
6,078
608
89
9
0
192,745
2
L
Ares
5,508
551
40
4
0
216,506
4
W
Chiron
5,748
575
65
7
0
192,499
0
L
Heimdallr
4,889
489
45
5
0
190,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role