Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
FoXzHD-
Cthulhu
Gold IV
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 139L
1,505 MMR
Solo
Nike
Nike
Silver II
MrAlFred_
Nike
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,501 MMR
Solo
Janus
Janus
Gold II
Qurr3
Janus
Gold II
Level 184
God Stats
33W - 23L
1,633 SR
Queue Stats
231W - 212L
1,525 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,527 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,585 SR
1,509 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
Bummbala
Tiamat
Gold III
Level 173
God Stats
2W - 6L
1,500 SR
Queue Stats
562W - 570L
1,519 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Imtheinfiltrator
Ne Zha
Bronze III
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Thora3
Ullr
Bronze III
Level 147
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 3L
1,507 MMR
Solo
Jormungandr
Jormungandr
Gold II
xehara
Jormungandr
Gold II
Level 62
God Stats
52W - 46L
1,675 SR
Queue Stats
218W - 220L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 1
6,469
719
2,897
6,264
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
 
Ao Kuang
11
1 / 0 / 5
5,986
665
3,494
7,523
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FoXzHD-
Cthulhu
9
1 / 1 / 3
5,743
638
3,189
5,714
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
11
4 / 0 / 0
6,198
689
4,871
6,191
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Qurr3
Janus
10
0 / 1 / 1
5,308
590
3,737
4,197
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaHeimdallrAres

VS

Bans
ThanatosAphroditeBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 0
5,431
603
2,912
7,419
5,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Bummbala
Tiamat
3
0 / 0 / 0
3,584
398
241
608
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
4,670
519
3,258
7,789
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Thora3
Ullr
9
0 / 3 / 0
4,589
510
3,939
6,864
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xehara
Jormungandr
9
0 / 4 / 1
5,163
574
3,551
10,935
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
W
Ao Kuang
 
Ao Kuang
1
0
5
3.5
L
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Tiamat
Bummbala
Tiamat
0
0
0
0
W
Cthulhu
FoXzHD-
Cthulhu
1
1
3
2.5
L
1
2
0
0.5
W
Nike
4
0
0
4
W
Janus
Qurr3
Janus
0
1
1
0.5
L
Ullr
Thora3
Ullr
0
3
0
0
L
Jormungandr
xehara
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,188
Damage
13,901
29,889
Taken
33,615
14,284
Mitigated
17,386
9,258
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,897
2,347
0
2,843
6,264
2,215
132
0
6,264
0
53,519
W
Ao Kuang
 
Ao Kuang
3,494
908
0
1,539
7,523
2,925
0
895
6,628
47,916
711
L
Kuzenbo
 
Kuzenbo
2,912
1,127
0
2,916
7,419
5,172
0
3,710
3,567
23,343
0
L
Tiamat
Bummbala
Tiamat
241
41
0
379
608
174
0
290
298
2,996
118
W
Cthulhu
FoXzHD-
Cthulhu
3,189
241
1,085
1,249
5,714
3,487
0
726
4,988
24,685
0
L
3,258
1,490
0
3,572
7,789
2,519
0
2,871
4,876
0
29,589
W
Nike
4,871
591
0
1,616
6,191
4,252
0
2,623
3,568
0
41,764
W
Janus
Qurr3
Janus
3,737
519
0
926
4,197
1,405
72
2,144
2,053
39,578
0
L
Ullr
Thora3
Ullr
3,939
1,652
0
573
6,864
2,434
0
1,335
5,529
0
31,768
L
Jormungandr
xehara
Jormungandr
3,551
1,347
0
1,630
10,935
7,087
0
1,990
8,260
33,983
3,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
23,437
352
Minions Killed
197
0
Camps Cleared
0
994,440
Distance Traveled
775,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,469
719
89
10
0
172,895
0
W
Ao Kuang
5,986
665
73
8
0
213,440
1
L
Kuzenbo
5,431
603
34
4
0
204,014
0
L
Tiamat
3,584
398
7
1
0
44,841
0
W
Cthulhu
5,743
638
40
4
0
200,149
1
L
Ne Zha
4,670
519
62
7
0
169,377
0
W
Nike
6,198
689
76
8
0
202,621
0
W
Janus
5,308
590
74
8
0
205,335
0
L
Ullr
4,589
510
43
5
0
181,327
0
L
Jormungandr
5,163
574
51
6
0
175,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role