Player Matchup

Nut
Nut
AnubisAlex
Nut
Level 158
God Stats
4W - 2L
1,719 SR
Queue Stats
272W - 275L
1,501 Elo+
Solo
Sol
Sol
LynxGigi
Sol
Level 71
God Stats
0W - 3L
1,291 SR
Queue Stats
104W - 111L
1,489 Elo+
Solo
Ix Chel
Ix Chel
XBlazEX
Ix Chel
Level 146
God Stats
16W - 30L
1,356 SR
Queue Stats
127W - 147L
1,490 Elo+
Solo
Fenrir
Fenrir
herbe-severe
Fenrir
Level 63
God Stats
69W - 57L
1,597 SR
Queue Stats
443W - 435L
1,474 Elo+
Solo
Hercules
Hercules
xTheLeaderx
Hercules
Level 61
God Stats
0W - 2L
1,255 SR
Queue Stats
120W - 102L
1,494 Elo+
Solo
Team Averages
Level 100
1,444 SR
1,489 Elo+

VS

Team Averages
Level 81
1,493 SR
1,528 Elo+
Baba Yaga
Baba Yaga
CapnCrimson
Baba Yaga
Level 124
God Stats
4W - 4L
1,441 SR
Queue Stats
43W - 45L
1,516 Elo+
Solo
Cthulhu
Cthulhu
DaveyJay
Cthulhu
Level 94
God Stats
2W - 3L
1,272 SR
Queue Stats
65W - 65L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
MarieteRM_7
Ao Kuang
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo
Jormungandr
Jormungandr
SpectreLeviathan
Jormungandr
Level 96
God Stats
4W - 3L
1,751 SR
Queue Stats
61W - 55L
1,630 Elo+
Party 1
Medusa
Medusa
万物不与人斗
Medusa
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 76L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,687
961
9,498
10,881
4,159
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 3 / 3
8,412
1,052
11,836
9,743
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
XBlazEX
Ix Chel
14
0 / 3 / 3
8,038
1,005
7,192
9,237
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
13
0 / 0 / 2
7,422
928
3,018
5,664
2,561
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
xTheLeaderx
Hercules
13
2 / 3 / 2
8,167
1,021
5,783
13,887
7,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

257

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CapnCrimson
Baba Yaga
14
2 / 0 / 7
8,703
1,088
7,652
3,642
1,906
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DaveyJay
Cthulhu
14
2 / 0 / 10
9,267
1,158
9,370
9,518
10,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
MarieteRM_7
Ao Kuang
14
4 / 3 / 4
8,756
1,095
8,232
11,082
5,963
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SpectreLeviathan
Jormungandr
14
3 / 0 / 9
8,764
1,096
7,775
8,004
9,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 8
9,171
1,146
14,019
8,334
4,165
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
4
Kills
14
14
Deaths
4
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Baba Yaga
CapnCrimson
Baba Yaga
2
0
7
5.5
W
Cthulhu
DaveyJay
Cthulhu
2
0
10
7
L
1
3
3
0.83
W
Ao Kuang
MarieteRM_7
Ao Kuang
4
3
4
2
W
Jormungandr
SpectreLeviathan
Jormungandr
3
0
9
7.5
L
Ix Chel
XBlazEX
Ix Chel
0
3
3
0.5
L
Fenrir
0
0
2
1
L
Hercules
xTheLeaderx
Hercules
2
3
2
1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,327
Damage
47,048
49,412
Taken
40,580
21,751
Mitigated
31,498
7,837
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,498
5,672
0
0
10,881
4,159
0
7,958
2,923
0
16,692
W
Baba Yaga
CapnCrimson
Baba Yaga
7,652
283
0
273
3,642
1,906
0
1,817
1,825
22,883
0
W
Cthulhu
DaveyJay
Cthulhu
9,370
1,023
437
1,459
9,518
10,286
0
5,094
4,424
19,936
2,564
L
11,836
4,153
0
1,580
9,743
3,718
0
5,065
4,678
28,541
2,474
W
Ao Kuang
MarieteRM_7
Ao Kuang
8,232
2,173
0
3,704
11,082
5,963
0
2,831
8,251
14,260
186
W
Jormungandr
SpectreLeviathan
Jormungandr
7,775
1,729
0
831
8,004
9,178
0
4,966
3,038
14,581
0
L
Ix Chel
XBlazEX
Ix Chel
7,192
193
2,568
1,091
9,237
3,906
0
5,390
3,847
36,675
0
L
Fenrir
3,018
626
0
343
5,664
2,561
0
4,166
1,498
0
4,981
L
Hercules
xTheLeaderx
Hercules
5,783
2,739
0
2,255
13,887
7,407
0
9,535
4,352
0
13,756
W
14,019
7,197
0
2,028
8,334
4,165
0
3,399
4,935
0
39,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
44,661
163
Minions Killed
164
6
Camps Cleared
6
726,518
Distance Traveled
805,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,687
961
12
2
0
139,961
0
W
Baba Yaga
8,703
1,088
40
5
1
153,755
0
W
Cthulhu
9,267
1,158
27
3
0
183,039
0
L
Sol
8,412
1,052
50
6
3
140,106
0
W
Ao Kuang
8,756
1,095
22
3
0
149,248
0
W
Jormungandr
8,764
1,096
15
2
1
163,248
0
L
Ix Chel
8,038
1,005
79
10
0
145,985
0
L
Fenrir
7,422
928
4
1
2
129,248
0
L
Hercules
8,167
1,021
18
2
1
171,218
0
W
Medusa
9,171
1,146
60
8
4
156,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role