Player Matchup

Sol
Sol
Chris-_crcm
Sol
Level 119
God Stats
114W - 98L
1,483 SR
Queue Stats
278W - 261L
1,482 Elo+
Solo
Horus
Horus
DiabeetusGeesus
Horus
Level 148
God Stats
7W - 6L
1,455 SR
Queue Stats
26W - 17L
1,615 Elo+
Party 2
Bake Kujira
Bake Kujira
Manitheous
Bake Kujira
Level 107
God Stats
8W - 7L
1,443 SR
Queue Stats
80W - 85L
1,453 Elo+
Solo
Hachiman
Hachiman
RealiLListic
Hachiman
Level 108
God Stats
8W - 4L
1,828 SR
Queue Stats
27W - 35L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
TempoMZ
Hun Batz
Level 86
God Stats
4W - 0L
1,906 SR
Queue Stats
55W - 42L
1,543 Elo+
Solo
Team Averages
Level 114
1,623 SR
1,521 Elo+

VS

Team Averages
Level 96
1,511 SR
1,503 Elo+
Hera
Hera
 
Hera
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DiabectDieu
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,636 Elo+
Party 1
Bellona
Bellona
FernandoXD777
Bellona
Level 147
God Stats
8W - 9L
1,442 SR
Queue Stats
430W - 398L
1,488 Elo+
Solo
Loki
Loki
RicoSuave_787
Loki
Level 67
God Stats
2W - 3L
1,613 SR
Queue Stats
11W - 11L
1,254 Elo+
Solo
Fafnir
Fafnir
To78
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,578
599
8,699
18,758
7,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 6
8,163
510
6,126
10,542
8,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bake Kujira
Manitheous
Bake Kujira
13
1 / 3 / 4
8,706
544
11,246
15,280
14,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
RealiLListic
Hachiman
15
3 / 0 / 4
8,632
540
9,757
6,561
3,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
TempoMZ
Hun Batz
15
3 / 0 / 4
8,610
538
6,354
14,501
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 3 / 0
9,032
565
16,862
11,892
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
DiabectDieu
Danzaburou
11
1 / 6 / 0
6,317
395
5,813
10,676
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
16
2 / 1 / 1
8,946
559
8,452
18,624
19,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,914
432
3,859
13,371
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
To78
Fafnir
11
0 / 2 / 0
7,309
457
4,716
14,288
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
8
8
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
0
1.33
W
5
4
2
1.5
L
Danzaburou
DiabectDieu
Danzaburou
1
6
0
0.17
W
3
1
6
6
L
Bellona
2
1
1
2.5
W
Bake Kujira
Manitheous
Bake Kujira
1
3
4
1
W
Hachiman
RealiLListic
Hachiman
3
0
4
5
L
1
3
1
0.5
W
Hun Batz
TempoMZ
Hun Batz
3
0
4
5
L
Fafnir
To78
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
39,702
65,642
Taken
68,851
40,149
Mitigated
48,665
23,917
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,862
3,690
0
4,457
11,892
5,046
257
6,500
5,392
82,081
1,538
W
8,699
3,749
0
10,302
18,758
7,298
760
12,574
6,184
60,015
6,908
L
Danzaburou
DiabectDieu
Danzaburou
5,813
2,634
0
1,389
10,676
4,132
0
705
9,971
0
36,246
W
6,126
2,170
2,234
5,707
10,542
8,186
0
1,141
9,401
0
38,827
L
Bellona
8,452
4,204
0
9,004
18,624
19,402
0
7,524
11,100
0
78,954
W
Bake Kujira
Manitheous
Bake Kujira
11,246
4,658
0
980
15,280
14,543
0
558
14,722
62,877
1,893
W
Hachiman
RealiLListic
Hachiman
9,757
5,890
0
3,174
6,561
3,063
1,045
2,113
4,448
0
86,368
L
3,859
1,436
0
3,684
13,371
4,761
0
3,457
9,914
0
44,330
W
Hun Batz
TempoMZ
Hun Batz
6,354
1,202
0
1,520
14,501
7,059
0
4,512
9,989
0
62,965
L
Fafnir
To78
Fafnir
4,716
1,499
68
5,191
14,288
15,324
0
1,448
12,840
23,188
3,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
38,518
456
Minions Killed
409
0
Camps Cleared
0
1,569,156
Distance Traveled
1,482,198
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,032
565
123
8
0
285,834
1
W
Sol
9,578
599
104
7
0
305,798
0
L
Danzaburou
6,317
395
61
4
0
249,844
0
W
Horus
8,163
510
52
3
0
324,858
1
L
Bellona
8,946
559
129
8
0
296,033
2
W
Bake Kujira
8,706
544
92
6
0
295,578
7
W
Hachiman
8,632
540
126
8
0
273,006
2
L
Loki
6,914
432
65
4
0
366,250
0
W
Hun Batz
8,610
538
82
5
0
369,916
0
L
Fafnir
7,309
457
31
2
0
284,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role