Player Matchup

Sobek
Sobek
AvadaKedavraa
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 1
Chiron
Chiron
Mierdaseca1
Chiron
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 1
Horus
Horus
PokeLizard
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Zacki94
Kukulkan
Level 33
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 7L
1,105 Elo+
Party 1
Set
Set
spaez
Set
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 3
Team Averages
Level 35
1,459 SR
1,263 Elo+

VS

Team Averages
Level 91
1,496 SR
1,468 Elo+
Bellona
Bellona
Elantagonist010
Bellona
Level 101
God Stats
1W - 2L
1,302 SR
Queue Stats
65W - 51L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
GiantMooShoo
Sylvanus
Level 85
God Stats
38W - 28L
1,609 SR
Queue Stats
78W - 72L
1,497 Elo+
Solo
Anubis
Anubis
Oosaq8
Anubis
Level 27
God Stats
23W - 8L
1,536 SR
Queue Stats
54W - 42L
1,423 Elo+
Party 2
Hachiman
Hachiman
V1k1nG92
Hachiman
Level 175
God Stats
19W - 8L
1,690 SR
Queue Stats
145W - 133L
1,487 Elo+
Solo
Thor
Thor
XxMSAlVar0xX
Thor
Level 65
God Stats
8W - 4L
1,345 SR
Queue Stats
76W - 61L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,246
480
1,931
8,341
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
1 / 3 / 0
5,697
438
5,911
7,788
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
11
0 / 3 / 0
5,701
439
2,729
8,293
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Zacki94
Kukulkan
11
0 / 3 / 0
6,540
503
3,100
7,348
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
spaez
Set
10
0 / 5 / 0
5,369
413
2,907
10,165
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,137
703
7,153
10,839
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
GiantMooShoo
Sylvanus
11
0 / 1 / 1
5,889
453
2,289
6,742
4,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Oosaq8
Anubis
12
3 / 0 / 3
7,292
561
4,420
6,370
2,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hachiman
V1k1nG92
Hachiman
13
0 / 0 / 3
6,917
532
6,282
7,129
2,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 4
8,303
639
8,033
8,424
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
0
1
5.5
W
Sylvanus
GiantMooShoo
Sylvanus
0
1
1
0.5
L
Chiron
1
3
0
0.33
W
Anubis
Oosaq8
Anubis
3
0
3
4.5
L
Horus
0
3
0
0
W
Hachiman
V1k1nG92
Hachiman
0
0
3
1.5
W
7
0
4
9
L
Kukulkan
Zacki94
Kukulkan
0
3
0
0
L
Set
spaez
Set
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
28,177
41,935
Taken
39,504
23,343
Mitigated
25,466
9,608
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,931
215
0
4,302
8,341
6,948
0
985
7,356
17,006
0
W
7,153
1,863
0
3,342
10,839
11,321
536
130
10,125
0
69,198
W
Sylvanus
GiantMooShoo
Sylvanus
2,289
523
840
2,379
6,742
4,624
0
1,389
5,353
15,630
3,183
L
Chiron
5,911
2,367
294
1,974
7,788
3,082
0
791
6,997
0
47,064
W
Anubis
Oosaq8
Anubis
4,420
3
0
3,315
6,370
2,714
0
2,620
3,750
43,316
660
L
Horus
2,729
1,085
0
2,261
8,293
6,209
0
405
7,238
0
31,166
W
Hachiman
V1k1nG92
Hachiman
6,282
2,925
0
3,720
7,129
2,793
0
412
6,717
0
69,453
W
8,033
1,517
0
1,500
8,424
4,014
0
480
7,944
0
77,353
L
Kukulkan
Zacki94
Kukulkan
3,100
0
0
250
7,348
2,502
0
1,775
5,469
50,156
0
L
Set
spaez
Set
2,907
1,176
0
527
10,165
4,602
0
2,227
7,790
0
38,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
37,538
319
Minions Killed
443
0
Camps Cleared
0
1,245,660
Distance Traveled
1,203,057
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,246
480
17
1
0
261,640
2
W
Bellona
9,137
703
111
9
0
234,734
0
W
Sylvanus
5,889
453
31
2
0
189,847
3
L
Chiron
5,697
438
96
7
0
241,235
0
W
Anubis
7,292
561
88
7
0
249,820
0
L
Horus
5,701
439
46
4
0
246,811
0
W
Hachiman
6,917
532
101
8
0
257,135
3
W
Thor
8,303
639
112
9
0
271,521
5
L
Kukulkan
6,540
503
105
8
0
233,852
0
L
Set
5,369
413
55
4
0
262,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role