Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coolkiller6190
Neith
Level 48
God Stats
11W - 10L
1,325 SR
Queue Stats
95W - 92L
1,403 Elo+
Party 1
Fenrir
Fenrir
OddlyGawdly
Fenrir
Level 157
God Stats
2W - 0L
1,774 SR
Queue Stats
13W - 11L
1,547 Elo+
Solo
Charon
Charon
temp-965119
Charon
Level 62
God Stats
4W - 0L
1,726 SR
Queue Stats
91W - 83L
1,389 Elo+
Party 1
Team Averages
Level 96
1,565 SR
1,468 Elo+

VS

Team Averages
Level 83
1,401 SR
1,461 Elo+
Cabrakan
Cabrakan
KARMA TGF
Cabrakan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 195L
1,538 Elo+
Solo
Jing Wei
Jing Wei
LordMaka
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,504 Elo+
Solo
Chronos
Chronos
MrTanman818
Chronos
Level 85
God Stats
1W - 3L
1,282 SR
Queue Stats
122W - 119L
1,464 Elo+
Solo
Sylvanus
Sylvanus
dez4056
Sylvanus
Level 46
God Stats
8W - 6L
1,212 SR
Queue Stats
156W - 153L
1,420 Elo+
Solo
Mercury
Mercury
potatoekiller
Mercury
Level 109
God Stats
7W - 4L
1,510 SR
Queue Stats
20W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 3
6,970
697
4,732
4,002
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
 
Ravana
11
1 / 0 / 0
5,990
599
4,873
3,641
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
5,038
504
6,003
5,518
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
10
2 / 1 / 2
5,639
564
5,211
9,998
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
9
1 / 0 / 1
4,942
494
3,835
5,501
3,891
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KARMA TGF
Cabrakan
10
0 / 1 / 1
5,213
521
1,834
8,054
4,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
LordMaka
Jing Wei
8
0 / 0 / 0
4,695
470
2,335
7,261
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
MrTanman818
Chronos
9
1 / 5 / 0
5,301
530
3,558
8,183
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
dez4056
Sylvanus
8
1 / 1 / 0
5,068
507
2,384
9,484
5,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
9
0 / 1 / 0
4,793
479
431
7,382
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
3
4.5
W
Ravana
 
Ravana
1
0
0
1
W
1
1
0
1
L
Cabrakan
KARMA TGF
Cabrakan
0
1
1
0.5
L
Jing Wei
LordMaka
Jing Wei
0
0
0
0
L
Chronos
MrTanman818
Chronos
1
5
0
0.2
W
Fenrir
2
1
2
3
L
Sylvanus
dez4056
Sylvanus
1
1
0
1
L
Mercury
0
1
0
0
W
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
10,542
28,660
Taken
40,364
14,633
Mitigated
17,807
9,534
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,732
379
0
2,803
4,002
1,871
0
626
3,376
55,728
944
W
Ravana
 
Ravana
4,873
1,085
0
1,742
3,641
2,735
0
1,596
2,045
0
36,575
W
6,003
1,756
0
1,182
5,518
1,731
647
875
4,643
0
37,832
L
Cabrakan
KARMA TGF
Cabrakan
1,834
304
0
4,130
8,054
4,961
0
0
7,383
28,791
0
L
Jing Wei
LordMaka
Jing Wei
2,335
1,831
0
1,910
7,261
2,611
0
2,391
4,870
0
28,630
L
Chronos
MrTanman818
Chronos
3,558
2,035
0
1,242
8,183
2,280
0
2,382
5,801
27,836
7,883
W
Fenrir
5,211
2,325
0
3,027
9,998
4,405
0
3,089
6,909
0
40,839
L
Sylvanus
dez4056
Sylvanus
2,384
500
2,394
2,911
9,484
5,371
0
1,932
7,552
14,034
447
L
Mercury
431
264
0
500
7,382
2,584
0
1,808
5,574
0
38,499
W
Charon
3,835
719
127
653
5,501
3,891
357
1,247
4,254
16,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
25,070
310
Minions Killed
272
0
Camps Cleared
0
944,226
Distance Traveled
913,512
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,970
697
96
10
0
176,055
5
W
Ravana
5,990
599
72
7
0
186,104
0
W
Neith
5,038
504
60
6
0
175,469
0
L
Cabrakan
5,213
521
55
6
0
172,602
4
L
Jing Wei
4,695
470
64
6
0
194,144
1
L
Chronos
5,301
530
67
7
0
175,991
0
W
Fenrir
5,639
564
62
6
0
220,601
1
L
Sylvanus
5,068
507
18
2
0
177,065
0
L
Mercury
4,793
479
68
7
0
193,710
1
W
Charon
4,942
494
20
2
0
185,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role