Player Matchup

Olorun
Olorun
ERIK_MARU
Olorun
Level 159
God Stats
6W - 8L
1,416 SR
Queue Stats
557W - 569L
1,408 Elo+
Solo
Hachiman
Hachiman
Sismon69
Hachiman
Level 27
God Stats
4W - 1L
1,496 SR
Queue Stats
91W - 89L
1,526 Elo+
Solo
Anubis
Anubis
apotenqul
Anubis
Level 154
God Stats
7W - 11L
1,096 SR
Queue Stats
1,013W - 1,049L
1,454 Elo+
Solo
Nike
Nike
oconor28
Nike
Level 114
God Stats
2W - 1L
1,818 SR
Queue Stats
107W - 129L
1,356 Elo+
Solo
Kumbhakarna
Kumbhakarna
virgoIX
Kumbhakarna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,394 Elo+
Solo
Team Averages
Level 119
1,465 SR
1,428 Elo+

VS

Team Averages
Level 106
1,441 SR
1,371 Elo+
Heimdallr
Heimdallr
ScionOfOldGhis
Heimdallr
Level 145
God Stats
4W - 9L
1,273 SR
Queue Stats
410W - 439L
1,443 Elo+
Solo
Hou Yi
Hou Yi
demonn1973
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,095 Elo+
Solo
Baron Samedi
Baron Samedi
ePiC X Skillz i
Baron Samedi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,441 Elo+
Solo
Ishtar
Ishtar
gibanicazesirom
Ishtar
Level 96
God Stats
1W - 10L
1,110 SR
Queue Stats
171W - 171L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
hramstce
Cthulhu
Level 77
God Stats
2W - 1L
1,824 SR
Queue Stats
208W - 209L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ERIK_MARU
Olorun
18
7 / 3 / 9
10,807
772
11,123
12,026
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
Sismon69
Hachiman
18
2 / 4 / 18
10,783
770
17,259
12,459
5,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
apotenqul
Anubis
19
8 / 3 / 9
11,377
813
19,295
9,095
5,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
16
5 / 6 / 10
10,308
736
10,470
19,948
18,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
virgoIX
Kumbhakarna
17
2 / 2 / 11
10,349
739
4,961
19,198
18,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ScionOfOldGhis
Heimdallr
16
3 / 7 / 9
9,316
665
13,182
17,676
8,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
demonn1973
Hou Yi
18
6 / 5 / 8
10,402
743
9,285
14,181
6,480
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
ePiC X Skillz i
Baron Samedi
13
2 / 3 / 10
8,473
605
7,531
8,207
4,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 8
9,111
651
9,421
13,245
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
hramstce
Cthulhu
17
2 / 4 / 12
9,483
677
13,816
15,588
17,418
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
24
Kills
16
18
Deaths
24
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Olorun
ERIK_MARU
Olorun
7
3
9
3.83
L
Heimdallr
ScionOfOldGhis
Heimdallr
3
7
9
1.07
W
Hachiman
Sismon69
Hachiman
2
4
18
2.75
W
Anubis
apotenqul
Anubis
8
3
9
4.17
L
Hou Yi
demonn1973
Hou Yi
6
5
8
2
L
Baron Samedi
ePiC X Skillz i
Baron Samedi
2
3
10
2.33
L
3
5
8
1.4
L
Cthulhu
hramstce
Cthulhu
2
4
12
2
W
Nike
5
6
10
1.67
W
Kumbhakarna
virgoIX
Kumbhakarna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,108
Damage
53,235
72,726
Taken
68,897
55,157
Mitigated
42,766
24,293
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ERIK_MARU
Olorun
11,123
4,410
2,476
3,525
12,026
6,454
3,767
2,923
9,012
22,963
359
L
Heimdallr
ScionOfOldGhis
Heimdallr
13,182
7,403
1,654
2,588
17,676
8,761
438
9,146
8,307
0
28,563
W
Hachiman
Sismon69
Hachiman
17,259
7,706
2,563
1,283
12,459
5,897
2,393
4,483
7,429
0
34,047
W
Anubis
apotenqul
Anubis
19,295
273
533
398
9,095
5,312
1,294
3,893
4,795
41,110
0
L
Hou Yi
demonn1973
Hou Yi
9,285
3,409
2,785
2,875
14,181
6,480
0
6,662
7,272
0
16,956
L
Baron Samedi
ePiC X Skillz i
Baron Samedi
7,531
272
2,127
2,091
8,207
4,146
0
4,496
3,672
15,581
0
L
9,421
4,303
682
961
13,245
5,961
57
6,994
6,158
0
19,545
L
Cthulhu
hramstce
Cthulhu
13,816
98
1,031
3,332
15,588
17,418
0
7,249
7,973
28,140
631
W
Nike
10,470
1,227
1,389
1,599
19,948
18,747
179
3,525
16,288
0
15,843
W
Kumbhakarna
virgoIX
Kumbhakarna
4,961
171
4,228
6,299
19,198
18,747
494
4,679
14,177
21,327
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,624
Gold Earned
46,785
147
Minions Killed
139
0
Camps Cleared
0
1,211,558
Distance Traveled
1,061,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,807
772
27
2
0
226,515
0
L
Heimdallr
9,316
665
41
3
0
193,606
0
W
Hachiman
10,783
770
30
2
0
244,638
0
W
Anubis
11,377
813
35
3
0
251,188
0
L
Hou Yi
10,402
743
23
2
0
211,782
0
L
Baron Samedi
8,473
605
22
2
0
158,868
0
L
Ishtar
9,111
651
22
2
0
236,054
0
L
Cthulhu
9,483
677
31
2
0
260,745
0
W
Nike
10,308
736
11
1
0
253,758
0
W
Kumbhakarna
10,349
739
44
3
0
235,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role