Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ZeI13
Anubis
Level 165
God Stats
2W - 4L
1,854 SR
Queue Stats
23W - 28L
1,771 Elo+
Party 2
Charon
Charon
Ðargas
Charon
Level 220
God Stats
5W - 1L
1,778 SR
Queue Stats
20W - 18L
1,707 Elo+
Party 2
Team Averages
Level 169
1,710 SR
1,659 Elo+

VS

Team Averages
Level 151
1,391 SR
1,684 Elo+
Nut
Nut
Lacoster57
Nut
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 6L
1,747 Elo+
Party 1
Loki
Loki
N4lyDx
Loki
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,606 Elo+
Party 1
Ix Chel
Ix Chel
imPrezzzZ
Ix Chel
Level 141
God Stats
4W - 2L
1,389 SR
Queue Stats
12W - 7L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 5
7,552
687
2,218
3,319
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ZeI13
Anubis
15
4 / 0 / 2
8,672
788
7,109
5,268
3,224
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Ðargas
Charon
13
1 / 0 / 5
7,542
686
6,487
10,352
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,304
664
5,495
4,178
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
N4lyDx
Loki
12
0 / 1 / 0
6,828
621
5,505
6,088
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
imPrezzzZ
Ix Chel
11
0 / 4 / 0
6,714
610
4,160
7,375
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
5
3.5
L
0
1
0
0
L
Loki
N4lyDx
Loki
0
1
0
0
W
Anubis
ZeI13
Anubis
4
0
2
5
L
Ix Chel
imPrezzzZ
Ix Chel
0
4
0
0
W
Charon
Ðargas
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,814
Damage
15,160
18,939
Taken
17,641
14,405
Mitigated
5,221
5,513
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,218
1,794
0
924
3,319
1,494
0
784
2,535
0
18,603
L
5,495
3,247
0
771
4,178
1,370
0
3,040
1,052
0
33,137
L
Loki
N4lyDx
Loki
5,505
825
0
535
6,088
1,751
0
3,900
1,919
0
26,725
W
Anubis
ZeI13
Anubis
7,109
812
0
2,101
5,268
3,224
129
1,176
4,062
51,107
0
L
Ix Chel
imPrezzzZ
Ix Chel
4,160
435
235
849
7,375
2,100
0
5,402
1,622
22,127
0
W
Charon
Ðargas
Charon
6,487
615
0
2,488
10,352
9,687
0
2,254
8,053
19,357
2,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
20,846
166
Minions Killed
155
0
Camps Cleared
0
621,718
Distance Traveled
610,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,552
687
35
3
0
209,860
0
L
Nut
7,304
664
84
8
0
197,372
0
L
Loki
6,828
621
29
3
0
227,058
0
W
Anubis
8,672
788
98
9
0
190,824
0
L
Ix Chel
6,714
610
42
4
0
186,378
0
W
Charon
7,542
686
33
3
0
221,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role