Player Matchup

Atlas
Atlas
 
Atlas
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CoCoPopsGod3473
Achilles
Level 36
God Stats
4W - 5L
1,255 SR
Queue Stats
13W - 29L
1,277 Elo+
Party 2
Da Ji
Da Ji
DxstyOnSmite
Da Ji
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 23L
1,290 Elo+
Party 2
Cabrakan
Cabrakan
KO_GNOW
Cabrakan
Level 53
God Stats
13W - 20L
1,444 SR
Queue Stats
89W - 120L
1,399 Elo+
Party 3
Neith
Neith
LineageWind
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,057 Elo+
Party 3
Team Averages
Level 40
1,440 SR
1,305 Elo+

VS

Team Averages
Level 69
1,489 SR
1,347 Elo+
Zeus
Zeus
KimBO923944
Zeus
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
464W - 452L
1,406 Elo+
Solo
Ymir
Ymir
Miilhoouusee
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
pedrooo321
Bellona
Level 10
God Stats
4W - 6L
1,262 SR
Queue Stats
4W - 11L
1,166 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ponciusz
Ah Muzen Cab
Level 92
God Stats
1W - 1L
1,590 SR
Queue Stats
5W - 11L
1,205 Elo+
Party 1
Thanatos
Thanatos
unnknnownn12
Thanatos
Level 65
God Stats
3W - 3L
1,591 SR
Queue Stats
78W - 74L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 4
5,814
581
2,364
6,463
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 0 / 0
6,355
636
3,554
4,991
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
6,687
669
3,926
8,219
3,266
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
KO_GNOW
Cabrakan
10
2 / 2 / 2
6,252
625
3,645
7,958
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 2
5,559
556
5,290
6,443
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,991
399
407
2,389
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
4,948
495
2,413
9,112
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
pedrooo321
Bellona
9
0 / 2 / 0
5,042
504
1,247
5,251
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
ponciusz
Ah Muzen Cab
9
1 / 1 / 0
5,345
535
8,123
4,862
1,894
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
unnknnownn12
Thanatos
12
4 / 2 / 0
6,257
626
3,786
9,091
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
6
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
4
0.67
W
Achilles
2
0
0
2
W
4
1
1
4.5
W
Cabrakan
KO_GNOW
Cabrakan
2
2
2
1.5
L
0
2
0
0
W
2
0
2
3
L
0
3
1
0.17
L
Bellona
pedrooo321
Bellona
0
2
0
0
L
Ah Muzen Cab
ponciusz
Ah Muzen Cab
1
1
0
1
L
Thanatos
unnknnownn12
Thanatos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
15,976
34,074
Taken
30,705
18,637
Mitigated
16,870
9,925
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,364
650
0
735
6,463
2,948
318
267
6,196
24,581
3,963
W
Achilles
3,554
251
0
1,036
4,991
3,776
32
0
4,689
0
33,019
W
3,926
1,090
18
3,919
8,219
3,266
1,338
140
8,038
0
44,818
W
Cabrakan
KO_GNOW
Cabrakan
3,645
965
0
2,809
7,958
6,007
0
1,454
6,504
23,343
275
L
407
218
0
0
2,389
554
34
698
1,597
5,968
880
W
5,290
3,173
0
1,408
6,443
2,640
33
959
5,484
0
32,440
L
2,413
406
0
1,038
9,112
6,593
297
2,773
6,317
14,301
0
L
Bellona
pedrooo321
Bellona
1,247
76
0
637
5,251
3,653
0
0
4,746
0
20,442
L
Ah Muzen Cab
ponciusz
Ah Muzen Cab
8,123
2,849
0
472
4,862
1,894
0
1,739
3,061
0
43,643
L
Thanatos
unnknnownn12
Thanatos
3,786
1,326
0
5,899
9,091
4,176
0
404
8,481
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
25,583
286
Minions Killed
235
0
Camps Cleared
0
1,024,963
Distance Traveled
857,642
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,814
581
40
4
0
189,094
0
W
Achilles
6,355
636
61
6
0
190,349
0
W
Da Ji
6,687
669
88
9
0
249,360
0
W
Cabrakan
6,252
625
42
4
0
204,543
0
L
Zeus
3,991
399
14
1
0
71,894
0
W
Neith
5,559
556
55
6
0
191,617
0
L
Ymir
4,948
495
25
3
0
192,592
0
L
Bellona
5,042
504
41
4
0
184,704
0
L
Ah Muzen Cab
5,345
535
77
8
0
177,124
0
L
Thanatos
6,257
626
78
8
0
231,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role