Player Matchup

Medusa
Medusa
DeadlySinner98
Medusa
Level 102
God Stats
3W - 1L
1,577 SR
Queue Stats
8W - 12L
1,304 Elo+
Solo
Arachne
Arachne
SC Baugh
Arachne
Level 148
God Stats
53W - 4L
1,853 SR
Queue Stats
78W - 9L
1,832 Elo+
Party 1
Vulcan
Vulcan
SC TatrBacnTots
Vulcan
Level 147
God Stats
42W - 2L
1,768 SR
Queue Stats
60W - 4L
1,850 Elo+
Party 1
Team Averages
Level 132
1,733 SR
1,662 Elo+

VS

Team Averages
Level 74
1,376 SR
1,347 Elo+
Xbalanque
Xbalanque
AdamantiumArrow
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
OV3RLORD32
Zhong Kui
Level 48
God Stats
1W - 4L
1,324 SR
Queue Stats
28W - 38L
1,297 Elo+
Solo
Surtr
Surtr
TsunamiWar
Surtr
Level 105
God Stats
2W - 5L
1,304 SR
Queue Stats
38W - 40L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,819
782
3,396
7,057
2,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SC Baugh
Arachne
13
3 / 1 / 4
8,234
823
5,871
7,425
5,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 0 / 5
8,555
856
13,831
2,626
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdamantiumArrow
Xbalanque
11
0 / 5 / 3
6,686
669
3,933
9,834
3,774
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
OV3RLORD32
Zhong Kui
11
2 / 3 / 0
6,875
688
3,721
8,662
8,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
11
1 / 1 / 1
6,520
652
2,681
8,349
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AdamantiumArrow
Xbalanque
0
5
3
0.3
W
2
2
6
2.5
L
Zhong Kui
OV3RLORD32
Zhong Kui
2
3
0
0.67
W
Arachne
SC Baugh
Arachne
3
1
4
5
W
4
0
5
6.5
L
Surtr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
10,335
17,108
Taken
26,845
9,525
Mitigated
19,946
3,979
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AdamantiumArrow
Xbalanque
3,933
637
0
761
9,834
3,774
0
5,540
4,150
0
22,159
W
3,396
1,911
116
1,308
7,057
2,630
1,413
1,571
5,314
0
25,129
L
Zhong Kui
OV3RLORD32
Zhong Kui
3,721
213
0
474
8,662
8,195
0
4,302
4,112
22,815
0
W
Arachne
SC Baugh
Arachne
5,871
4,739
104
2,061
7,425
5,782
78
2,322
4,906
0
30,925
W
13,831
9,520
232
158
2,626
1,113
526
385
2,206
38,872
750
L
Surtr
2,681
576
228
1,238
8,349
7,977
0
3,118
5,008
649
13,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
20,081
171
Minions Killed
105
0
Camps Cleared
0
597,075
Distance Traveled
497,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,686
669
46
5
0
153,241
0
W
Medusa
7,819
782
50
5
0
174,931
0
L
Zhong Kui
6,875
688
42
4
0
169,502
0
W
Arachne
8,234
823
54
5
0
203,031
0
W
Vulcan
8,555
856
67
7
0
219,113
0
L
Surtr
6,520
652
17
2
0
174,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role