Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JorgiitoGod
Baron Samedi
Level 122
God Stats
12W - 8L
1,498 SR
Queue Stats
184W - 246L
1,429 Elo+
Party 1
Achilles
Achilles
LiberoSHZ
Achilles
Level 108
God Stats
10W - 6L
1,338 SR
Queue Stats
143W - 136L
1,521 Elo+
Solo
Fenrir
Fenrir
Skalibur78
Fenrir
Level 108
God Stats
1W - 3L
1,306 SR
Queue Stats
149W - 210L
1,463 Elo+
Party 1
Anubis
Anubis
tarcisiom99
Anubis
Level 106
God Stats
6W - 4L
1,616 SR
Queue Stats
47W - 42L
1,541 Elo+
Solo
Team Averages
Level 121
1,452 SR
1,491 Elo+

VS

Team Averages
Level 103
1,621 SR
1,620 Elo+
Thor
Thor
Birchinial
Thor
Level 68
God Stats
8W - 5L
1,736 SR
Queue Stats
137W - 145L
1,449 Elo+
Solo
Mulan
Mulan
Cojaz3879
Mulan
Level 100
God Stats
2W - 1L
1,734 SR
Queue Stats
103W - 103L
1,548 Elo+
Solo
Surtr
Surtr
EzaacNc
Surtr
Level 11
God Stats
3W - 6L
1,725 SR
Queue Stats
7W - 7L
1,827 Elo+
Party 2
Raijin
Raijin
Herozum
Raijin
Level 141
God Stats
8W - 3L
1,407 SR
Queue Stats
313W - 302L
1,586 Elo+
Party 2
Maman Brigitte
Maman Brigitte
JowFire
Maman Brigitte
Level 197
God Stats
1W - 2L
1,505 SR
Queue Stats
36W - 31L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 1
8,845
632
8,854
8,848
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
JorgiitoGod
Baron Samedi
12
1 / 0 / 6
7,601
543
4,074
6,708
5,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
LiberoSHZ
Achilles
16
4 / 0 / 2
9,514
680
10,904
10,879
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Skalibur78
Fenrir
13
2 / 1 / 4
7,231
517
6,691
12,982
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
5 / 2 / 2
8,079
577
10,198
8,701
4,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,962
497
3,910
15,256
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Cojaz3879
Mulan
13
0 / 5 / 1
7,468
533
5,659
14,072
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
EzaacNc
Surtr
12
0 / 5 / 0
6,660
476
3,439
13,198
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Herozum
Raijin
12
1 / 2 / 1
6,593
471
8,061
10,151
2,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
JowFire
Maman Brigitte
12
1 / 2 / 0
7,351
525
4,625
9,423
6,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
1
2
0
0.5
L
Mulan
Cojaz3879
Mulan
0
5
1
0.1
L
Surtr
EzaacNc
Surtr
0
5
0
0
L
Raijin
Herozum
Raijin
1
2
1
0.75
W
Baron Samedi
JorgiitoGod
Baron Samedi
1
0
6
4
L
Maman Brigitte
JowFire
Maman Brigitte
1
2
0
0.5
W
Achilles
LiberoSHZ
Achilles
4
0
2
5
W
Fenrir
Skalibur78
Fenrir
2
1
4
4
W
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
25,694
48,118
Taken
62,100
28,933
Mitigated
30,329
25,524
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,854
2,397
0
4,960
8,848
3,919
1,057
2,141
6,707
0
78,761
L
3,910
613
0
4,037
15,256
6,037
0
872
14,292
0
61,470
L
Mulan
Cojaz3879
Mulan
5,659
914
0
3,703
14,072
7,416
544
2,821
11,251
0
64,963
L
Surtr
EzaacNc
Surtr
3,439
1,104
0
1,990
13,198
7,629
0
940
11,490
373
35,688
L
Raijin
Herozum
Raijin
8,061
545
0
2,708
10,151
2,926
0
5,301
4,850
47,029
1,862
W
Baron Samedi
JorgiitoGod
Baron Samedi
4,074
744
722
2,564
6,708
5,369
152
2,030
4,678
23,681
1,969
L
Maman Brigitte
JowFire
Maman Brigitte
4,625
493
0
1,892
9,423
6,321
0
3,781
5,590
18,393
0
W
Achilles
LiberoSHZ
Achilles
10,904
2,226
0
5,442
10,879
9,091
702
414
10,465
0
81,993
W
Fenrir
Skalibur78
Fenrir
6,691
1,571
0
7,954
12,982
5,887
0
2,285
10,697
0
62,952
W
Anubis
10,198
224
0
3,882
8,701
4,667
224
5,380
3,321
58,871
2,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
35,034
501
Minions Killed
363
0
Camps Cleared
0
1,533,922
Distance Traveled
1,395,926
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,845
632
138
10
0
280,316
5
L
Thor
6,962
497
96
7
0
327,952
0
L
Mulan
7,468
533
109
8
0
257,752
0
L
Surtr
6,660
476
68
5
0
257,059
1
L
Raijin
6,593
471
67
5
0
249,874
8
W
Baron Samedi
7,601
543
36
3
0
309,719
7
L
Maman Brigitte
7,351
525
23
2
0
303,289
0
W
Achilles
9,514
680
127
9
0
306,098
4
W
Fenrir
7,231
517
106
8
0
343,992
1
W
Anubis
8,079
577
94
7
0
293,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role