Player Matchup

Hercules
Hercules
Aginor177
Hercules
Level 124
God Stats
8W - 14L
1,372 SR
Queue Stats
530W - 529L
1,391 Elo+
Solo
Nut
Nut
Gym_Sgt
Nut
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,427 Elo+
Solo
Fenrir
Fenrir
Killer__Clown31
Fenrir
Level 101
God Stats
0W - 6L
1,153 SR
Queue Stats
83W - 97L
1,397 Elo+
Solo
Zeus
Zeus
Saltcastle
Zeus
Level 50
God Stats
1W - 1L
1,679 SR
Queue Stats
48W - 59L
1,419 Elo+
Solo
Horus
Horus
thunderlord800
Horus
Level 107
God Stats
29W - 17L
1,714 SR
Queue Stats
206W - 194L
1,523 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,432 Elo+

VS

Team Averages
Level 110
1,539 SR
1,484 Elo+
Ganesha
Ganesha
AkaashSSJBLU
Ganesha
Level 88
God Stats
5W - 4L
1,550 SR
Queue Stats
202W - 174L
1,513 Elo+
Solo
Awilix
Awilix
DeicideAce
Awilix
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,427 Elo+
Solo
Vulcan
Vulcan
Jthirdygaming
Vulcan
Level 125
God Stats
2W - 1L
1,731 SR
Queue Stats
119W - 117L
1,478 Elo+
Solo
Hercules
Hercules
MarceloRS80
Hercules
Level 87
God Stats
5W - 1L
1,383 SR
Queue Stats
36W - 29L
1,515 Elo+
Solo
Nut
Nut
spacepanda23
Nut
Level 186
God Stats
16W - 16L
1,533 SR
Queue Stats
579W - 578L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aginor177
Hercules
11
0 / 2 / 1
5,949
496
5,623
10,485
9,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nut
4
0 / 1 / 0
4,162
347
1,577
3,396
1,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 1 / 0
6,108
509
5,721
9,666
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,362
447
2,818
5,760
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 2
5,756
480
4,179
10,368
8,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkaashSSJBLU
Ganesha
10
0 / 1 / 4
6,662
555
4,512
7,426
4,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
DeicideAce
Awilix
11
0 / 3 / 2
5,868
489
5,152
10,189
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
7,129
594
3,100
3,302
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
MarceloRS80
Hercules
11
2 / 0 / 2
6,779
565
5,356
9,284
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 2
6,607
551
6,466
9,019
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
7
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aginor177
Hercules
0
2
1
0.25
W
Ganesha
AkaashSSJBLU
Ganesha
0
1
4
2
W
Awilix
DeicideAce
Awilix
0
3
2
0.33
L
Nut
0
1
0
0
W
2
0
1
2.5
L
3
1
0
3
W
Hercules
MarceloRS80
Hercules
2
0
2
3
L
0
2
0
0
W
2
0
2
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
24,586
39,675
Taken
39,220
25,870
Mitigated
20,350
15,666
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aginor177
Hercules
5,623
1,116
0
4,520
10,485
9,817
0
446
9,266
0
39,583
W
Ganesha
AkaashSSJBLU
Ganesha
4,512
690
2,199
1,746
7,426
4,872
52
834
6,515
20,952
3,732
W
Awilix
DeicideAce
Awilix
5,152
1,802
0
3,660
10,189
3,945
0
145
10,004
0
43,895
L
Nut
1,577
943
0
1,315
3,396
1,133
0
631
2,765
0
15,889
W
3,100
618
0
625
3,302
1,168
157
1,504
1,602
42,198
311
L
5,721
1,755
0
2,892
9,666
4,779
0
771
8,850
0
43,152
W
Hercules
MarceloRS80
Hercules
5,356
1,790
0
4,507
9,284
7,010
240
0
9,284
0
36,536
L
2,818
325
0
1,967
5,760
2,037
0
3,328
2,432
28,428
3,127
W
6,466
3,382
0
4,825
9,019
3,355
1,055
0
9,019
0
48,835
L
4,179
2,136
640
4,332
10,368
8,104
0
1,881
8,487
0
21,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
33,045
247
Minions Killed
310
0
Camps Cleared
0
992,671
Distance Traveled
1,176,557
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,949
496
58
5
0
218,382
0
W
Ganesha
6,662
555
5
0
0
230,527
2
W
Awilix
5,868
489
65
5
0
270,942
0
L
Nut
4,162
347
31
3
0
84,793
0
W
Vulcan
7,129
594
94
8
0
228,847
0
L
Fenrir
6,108
509
65
5
0
249,448
0
W
Hercules
6,779
565
58
5
0
230,713
0
L
Zeus
5,362
447
62
5
0
199,838
2
W
Nut
6,607
551
88
7
0
215,528
0
L
Horus
5,756
480
31
3
0
240,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role