Player Matchup

Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarkMatter422
Baron Samedi
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
430W - 433L
1,436 Elo+
Solo
Tiamat
Tiamat
Mercer9201
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,191 Elo+
Solo
Charybdis
Charybdis
Starin4es
Charybdis
Level 126
God Stats
7W - 7L
1,517 SR
Queue Stats
629W - 616L
1,429 Elo+
Solo
Heimdallr
Heimdallr
theguncallstome
Heimdallr
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 148L
1,467 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,405 Elo+

VS

Team Averages
Level 85
1,505 SR
1,446 Elo+
Chiron
Chiron
DedePereira89
Chiron
Level 24
God Stats
2W - 1L
1,709 SR
Queue Stats
14W - 34L
1,422 Elo+
Solo
Loki
Loki
DeeBeHygh
Loki
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 153L
1,464 Elo+
Solo
Eset
Eset
PrinceOfTheKaiju
Eset
Level 123
God Stats
3W - 1L
1,317 SR
Queue Stats
97W - 106L
1,442 Elo+
Solo
Maman Brigitte
Maman Brigitte
Splatterblisters
Maman Brigitte
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 90L
1,436 Elo+
Solo
Surtr
Surtr
THE_BIG_BVD_WOLF
Surtr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 3 / 3
8,565
659
6,431
6,617
2,631
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
DarkMatter422
Baron Samedi
11
1 / 3 / 2
7,933
610
5,294
5,653
2,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Mercer9201
Tiamat
12
0 / 9 / 4
7,912
609
4,333
13,048
5,856
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Starin4es
Charybdis
17
1 / 5 / 8
9,637
741
16,939
12,757
5,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
theguncallstome
Heimdallr
20
10 / 5 / 2
11,372
875
17,809
14,907
8,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
10,572
813
15,637
13,145
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
19
10 / 3 / 9
11,853
912
7,991
11,837
7,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
2 / 4 / 14
9,860
758
11,569
11,898
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maman Brigitte
Splatterblisters
Maman Brigitte
16
6 / 4 / 7
10,589
815
6,716
13,336
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 4 / 15
10,843
834
6,058
17,717
25,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
14
Kills
25
25
Deaths
16
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
3
1.17
L
Baron Samedi
DarkMatter422
Baron Samedi
1
3
2
0.67
W
5
1
12
11
W
Loki
10
3
9
4.83
L
Tiamat
Mercer9201
Tiamat
0
9
4
0.22
W
2
4
14
2.25
W
Maman Brigitte
Splatterblisters
Maman Brigitte
6
4
7
2.38
L
Charybdis
Starin4es
Charybdis
1
5
8
1
W
2
4
15
2.38
L
Heimdallr
theguncallstome
Heimdallr
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
47,971
52,982
Taken
67,933
24,534
Mitigated
53,519
11,240
Healing
26,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,431
2,388
44
959
6,617
2,631
499
2,741
3,794
10,994
0
L
Baron Samedi
DarkMatter422
Baron Samedi
5,294
255
1,057
1,047
5,653
2,085
0
2,276
3,307
13,719
0
W
15,637
1,760
3,387
3,557
13,145
6,996
2,663
3,281
9,864
0
41,203
W
Loki
7,991
816
1,881
1,973
11,837
7,100
1,274
2,674
9,163
0
21,374
L
Tiamat
Mercer9201
Tiamat
4,333
359
1,097
568
13,048
5,856
62
4,021
8,914
7,646
0
W
11,569
487
4,188
2,788
11,898
6,404
1,393
2,935
8,952
21,307
592
W
Maman Brigitte
Splatterblisters
Maman Brigitte
6,716
138
3,036
2,254
13,336
7,304
1,339
3,782
9,554
18,516
0
L
Charybdis
Starin4es
Charybdis
16,939
5,812
47
2,322
12,757
5,731
251
4,450
8,182
0
35,252
W
6,058
1,374
1,182
2,647
17,717
25,715
595
3,386
14,331
814
12,102
L
Heimdallr
theguncallstome
Heimdallr
17,809
4,933
406
3,693
14,907
8,231
894
4,716
9,999
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,419
Gold Earned
53,717
123
Minions Killed
143
0
Camps Cleared
0
854,305
Distance Traveled
1,359,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,565
659
9
1
0
151,864
0
L
Baron Samedi
7,933
610
26
2
0
101,580
0
W
Chiron
10,572
813
59
5
0
245,243
0
W
Loki
11,853
912
16
1
0
263,332
0
L
Tiamat
7,912
609
7
1
0
188,578
0
W
Eset
9,860
758
29
2
0
289,773
0
W
Maman Brigitte
10,589
815
27
2
0
280,920
0
L
Charybdis
9,637
741
43
3
0
190,600
0
W
Surtr
10,843
834
12
1
0
280,063
0
L
Heimdallr
11,372
875
38
3
0
221,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role