Player Matchup

Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DinoJV
Nut
Level 147
God Stats
3W - 4L
1,280 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Serqet
Serqet
SpeedyGorgonzola
Serqet
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 188L
1,525 Elo+
Solo
Team Averages
Level 122
1,456 SR
1,505 Elo+

VS

Team Averages
Level 145
1,540 SR
1,504 Elo+
Nut
Nut
 
Nut
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dekku-kun
Cu Chulainn
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,354 Elo+
Solo
Nu Wa
Nu Wa
KaminariAgatsu
Nu Wa
Level 144
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 5L
1,647 Elo+
Solo
Xing Tian
Xing Tian
toobad2
Xing Tian
Level 122
God Stats
6W - 1L
1,500 SR
Queue Stats
817W - 936L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 9
6,582
1,316
2,753
7,979
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
 
Discordia
11
2 / 0 / 9
6,513
1,303
8,718
2,386
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
 
Tiamat
11
0 / 1 / 8
5,733
1,147
4,349
4,114
2,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
DinoJV
Nut
12
3 / 0 / 9
6,926
1,385
5,310
3,100
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 7
6,938
1,388
7,648
4,943
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

392

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
3 / 2 / 0
6,372
1,274
5,221
7,047
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
 
Ix Chel
10
0 / 4 / 3
5,523
1,105
5,203
7,043
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Dekku-kun
Cu Chulainn
10
0 / 1 / 3
5,259
1,052
2,163
3,075
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 3
5,319
1,064
3,115
4,439
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
toobad2
Xing Tian
10
0 / 2 / 1
5,332
1,066
3,506
9,038
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
13
Kills
3
3
Deaths
13
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
9
6.5
W
Discordia
 
Discordia
2
0
9
6.5
W
Tiamat
 
Tiamat
0
1
8
4
L
Nut
 
Nut
3
2
0
1.5
L
Ix Chel
 
Ix Chel
0
4
3
0.38
L
Cu Chulainn
Dekku-kun
Cu Chulainn
0
1
3
1.5
W
Nut
DinoJV
Nut
3
0
9
7.5
L
0
4
3
0.38
W
6
1
7
9.5
L
Xing Tian
toobad2
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
19,208
22,522
Taken
30,642
14,533
Mitigated
15,489
2,723
Healing
1,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,753
791
0
1,012
7,979
6,817
0
3,751
3,999
4,965
0
W
Discordia
 
Discordia
8,718
217
0
0
2,386
845
0
1,537
774
19,478
0
W
Tiamat
 
Tiamat
4,349
848
0
965
4,114
2,561
0
2,333
1,717
17,888
0
L
Nut
 
Nut
5,221
4,064
0
0
7,047
2,563
0
3,483
3,366
0
15,365
L
Ix Chel
 
Ix Chel
5,203
566
335
286
7,043
2,918
0
3,964
3,079
12,736
359
L
Cu Chulainn
Dekku-kun
Cu Chulainn
2,163
646
0
594
3,075
1,539
0
1,452
1,623
0
8,760
W
Nut
DinoJV
Nut
5,310
3,534
0
746
3,100
1,325
0
1,856
1,200
0
17,211
L
3,115
1,194
0
0
4,439
1,560
0
2,322
2,117
7,872
0
W
7,648
1,060
0
0
4,943
2,985
0
1,332
3,518
0
10,676
L
Xing Tian
toobad2
Xing Tian
3,506
387
0
0
9,038
6,909
0
4,599
4,259
6,145
1,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
27,805
94
Minions Killed
85
4
Camps Cleared
3
510,771
Distance Traveled
423,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,582
1,316
2
0
0
99,635
0
W
Discordia
6,513
1,303
25
5
0
99,690
0
W
Tiamat
5,733
1,147
32
6
3
101,376
0
L
Nut
6,372
1,274
26
5
1
100,080
0
L
Ix Chel
5,523
1,105
26
5
0
99,639
0
L
Cu Chulainn
5,259
1,052
13
3
0
52,497
0
W
Nut
6,926
1,385
28
6
0
96,341
0
L
Nu Wa
5,319
1,064
6
1
0
70,407
0
W
Serqet
6,938
1,388
7
1
1
113,729
0
L
Xing Tian
5,332
1,066
14
3
2
100,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role