Player Matchup

Danzaburou
Danzaburou
Gold I
Potgod-I
Danzaburou
Gold I
Level 192
God Stats
39W - 33L
1,632 SR
Queue Stats
322W - 363L
1,714 MMR
Party 1
Shiva
Shiva
Platinum IV
Sekuku
Shiva
Platinum IV
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
26W - 11L
2,032 MMR
Solo
Cerberus
Cerberus
Gold II
dr_evilvsminnimi
Cerberus
Gold II
Level 155
God Stats
36W - 27L
1,694 SR
Queue Stats
206W - 207L
1,592 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,608 SR
1,780 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,761 SR
1,656 MMR
Anubis
Anubis
Bronze III
Nazmont99
Anubis
Bronze III
Level 109
God Stats
2W - 1L
1,931 SR
Queue Stats
3W - 1L
1,634 MMR
Solo
Xbalanque
Xbalanque
Gold V
NoyNames
Xbalanque
Gold V
Level 102
God Stats
9W - 8L
1,726 SR
Queue Stats
170W - 196L
1,666 MMR
Party 2
Mulan
Mulan
Gold V
PatriotGaming
Mulan
Gold V
Level 69
God Stats
49W - 37L
1,627 SR
Queue Stats
160W - 186L
1,666 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Potgod-I
Danzaburou
16
3 / 3 / 5
10,802
772
9,326
12,448
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Sekuku
Shiva
18
6 / 2 / 6
11,436
817
16,134
17,982
22,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 9
10,311
737
12,034
20,224
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshAthenaMorgan Le FayTsukuyomiThoth

VS

Bans
Baron SamediScyllaPersephoneRaijinHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nazmont99
Anubis
15
1 / 4 / 4
9,541
682
13,098
12,389
6,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
NoyNames
Xbalanque
14
0 / 3 / 5
8,977
641
15,045
10,613
4,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 1
9,445
675
12,395
18,203
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
5
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Nazmont99
Anubis
1
4
4
0.75
L
Xbalanque
NoyNames
Xbalanque
0
3
5
0.83
L
4
5
1
0.9
W
Danzaburou
Potgod-I
Danzaburou
3
3
5
1.83
W
Shiva
Sekuku
Shiva
6
2
6
4.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
40,538
50,654
Taken
41,205
49,856
Mitigated
31,135
11,004
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Nazmont99
Anubis
13,098
590
0
3,422
12,389
6,237
0
3,419
8,204
45,729
732
L
Xbalanque
NoyNames
Xbalanque
15,045
7,417
0
3,105
10,613
4,189
0
2,533
7,516
0
47,439
L
12,395
1,500
0
1,773
18,203
20,709
0
4,194
12,798
0
20,459
W
Danzaburou
Potgod-I
Danzaburou
9,326
3,594
0
2,505
12,448
4,919
438
4,151
8,143
0
58,727
W
Shiva
Sekuku
Shiva
16,134
2,665
507
3,310
17,982
22,532
153
3,729
13,739
381
48,576
W
12,034
497
0
4,682
20,224
22,405
310
5,163
14,580
29,507
3,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
27,963
229
Minions Killed
173
0
Camps Cleared
0
859,530
Distance Traveled
742,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,541
682
79
6
0
243,942
0
L
Xbalanque
8,977
641
73
5
0
240,359
0
L
Mulan
9,445
675
21
2
0
258,557
0
W
Danzaburou
10,802
772
92
7
0
277,479
0
W
Shiva
11,436
817
61
4
0
283,978
0
W
Cerberus
10,311
737
76
5
0
298,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role