Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold III
Aulari
He Bo
Gold III
Level 184
God Stats
3W - 2L
1,537 SR
Queue Stats
16W - 11L
1,773 MMR
Solo
Vulcan
Vulcan
Bronze III
OhNickyPoo
Vulcan
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,501 MMR
Solo
Charybdis
Charybdis
Gold IV
SimpleG00CH
Charybdis
Gold IV
Level 157
God Stats
16W - 20L
1,468 SR
Queue Stats
156W - 179L
1,470 MMR
Party 2
Chaac
Chaac
Platinum IV
doogncarolina
Chaac
Platinum IV
Level 69
God Stats
6W - 9L
1,546 SR
Queue Stats
175W - 175L
1,659 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,510 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,628 SR
1,618 MMR
Hades
Hades
Gold V
Frostcicle
Hades
Gold V
Level 162
God Stats
7W - 5L
1,556 SR
Queue Stats
288W - 271L
1,324 MMR
Solo
Scylla
Scylla
Gold V
JohnpR20
Scylla
Gold V
Level 81
God Stats
7W - 6L
1,545 SR
Queue Stats
307W - 317L
1,337 MMR
Solo
Hachiman
Hachiman
Platinum IV
Kitsủne
Hachiman
Platinum IV
Level 155
God Stats
7W - 2L
1,583 SR
Queue Stats
38W - 12L
1,980 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
Tañuki
Danzaburou
Platinum II
Level 46
God Stats
25W - 4L
1,954 SR
Queue Stats
28W - 9L
2,149 MMR
Party 1
Bacchus
Bacchus
Gold V
sad boy fats
Bacchus
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 3
6,257
417
7,132
15,653
11,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Aulari
He Bo
14
8 / 3 / 1
8,280
552
9,832
13,741
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
OhNickyPoo
Vulcan
14
1 / 2 / 4
7,882
525
8,414
8,203
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SimpleG00CH
Charybdis
11
0 / 5 / 1
6,489
433
2,272
11,810
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 1
8,062
537
9,392
14,294
15,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SerqetLokiThanatos

VS

Bans
JanusCharonBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 1 / 5
8,244
550
5,389
12,017
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
JohnpR20
Scylla
13
1 / 4 / 3
7,809
521
4,302
8,780
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Kitsủne
Hachiman
15
4 / 2 / 3
9,195
613
14,897
11,020
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Tañuki
Danzaburou
17
3 / 1 / 2
10,372
691
10,902
15,774
10,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
sad boy fats
Bacchus
12
3 / 2 / 4
7,786
519
7,712
12,645
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
15
15
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
L
He Bo
Aulari
He Bo
8
3
1
2.83
W
Hades
4
1
5
6.5
W
Scylla
JohnpR20
Scylla
1
4
3
0.63
W
Hachiman
Kitsủne
Hachiman
4
2
3
2.75
L
Vulcan
OhNickyPoo
Vulcan
1
2
4
1.5
L
Charybdis
SimpleG00CH
Charybdis
0
5
1
0.1
W
Danzaburou
Tañuki
Danzaburou
3
1
2
4
L
1
2
1
0.75
W
Bacchus
sad boy fats
Bacchus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
43,202
63,701
Taken
60,236
38,527
Mitigated
37,930
17,662
Healing
26,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,132
1,080
0
3,095
15,653
11,062
0
4,794
10,859
23,074
0
L
He Bo
Aulari
He Bo
9,832
1,499
0
3,751
13,741
4,380
0
2,817
10,924
64,352
0
W
Hades
5,389
366
1,151
7,579
12,017
5,507
0
4,936
7,081
63,961
0
W
Scylla
JohnpR20
Scylla
4,302
381
0
1,514
8,780
3,266
354
7,351
1,429
60,774
397
W
Hachiman
Kitsủne
Hachiman
14,897
8,038
0
5,631
11,020
4,624
0
5,055
5,965
0
92,739
L
Vulcan
OhNickyPoo
Vulcan
8,414
2,118
0
832
8,203
3,093
0
5,808
2,395
65,582
909
L
Charybdis
SimpleG00CH
Charybdis
2,272
855
0
3,932
11,810
4,360
0
2,428
9,382
0
45,626
W
Danzaburou
Tañuki
Danzaburou
10,902
4,895
0
8,208
15,774
10,940
78
2,962
11,819
0
91,316
L
9,392
1,649
0
6,052
14,294
15,632
0
685
13,609
0
66,780
W
Bacchus
sad boy fats
Bacchus
7,712
1,542
0
2,798
12,645
13,593
31
5,631
7,014
26,501
3,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
43,406
433
Minions Killed
505
0
Camps Cleared
0
1,437,762
Distance Traveled
1,478,202
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,257
417
25
2
0
297,788
8
L
He Bo
8,280
552
91
6
0
309,916
1
W
Hades
8,244
550
103
7
0
319,981
0
W
Scylla
7,809
521
103
7
0
269,940
3
W
Hachiman
9,195
613
127
8
0
293,353
5
L
Vulcan
7,882
525
110
7
0
312,380
2
L
Charybdis
6,489
433
91
6
0
251,929
2
W
Danzaburou
10,372
691
141
9
0
280,732
0
L
Chaac
8,062
537
116
8
0
265,749
1
W
Bacchus
7,786
519
31
2
0
314,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role