Player Matchup

Hades
Hades
CandleSnake420
Hades
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 31L
1,659 Elo+
Party 2
Nu Wa
Nu Wa
Cattickler
Nu Wa
Level 117
God Stats
10W - 6L
1,500 SR
Queue Stats
206W - 188L
1,438 Elo+
Solo
Geb
Geb
JMarsson28
Geb
Level 104
God Stats
9W - 9L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Nut
Nut
Juѕtin
Nut
Level 177
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
hadesthelonely
Shiva
Level 127
God Stats
11W - 14L
1,423 SR
Queue Stats
65W - 68L
1,457 Elo+
Solo
Team Averages
Level 134
1,485 SR
1,511 Elo+

VS

Team Averages
Level 136
1,575 SR
1,540 Elo+
Sylvanus
Sylvanus
Baseplate
Sylvanus
Level 159
God Stats
7W - 9L
1,459 SR
Queue Stats
122W - 126L
1,451 Elo+
Party 1
Scylla
Scylla
CymbalKid3000
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,709 Elo+
Party 1
Horus
Horus
Frewerr
Horus
Level 153
God Stats
4W - 4L
1,874 SR
Queue Stats
123W - 97L
1,544 Elo+
Solo
Hachiman
Hachiman
MercuryZero15
Hachiman
Level 142
God Stats
30W - 29L
1,539 SR
Queue Stats
51W - 50L
1,468 Elo+
Party 1
Da Ji
Da Ji
SSeidzi
Da Ji
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 237L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,214
548
7,986
12,703
7,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
15
4 / 0 / 2
8,732
582
7,736
5,154
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 1 / 4
7,621
508
4,221
7,014
5,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nut
15
1 / 1 / 1
8,483
566
5,185
8,012
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 1
7,415
494
7,082
13,412
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baseplate
Sylvanus
12
1 / 0 / 1
6,895
460
2,915
8,564
5,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 0
6,294
420
1,870
6,580
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Frewerr
Horus
14
2 / 1 / 1
8,701
580
8,857
15,251
13,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
MercuryZero15
Hachiman
12
1 / 0 / 1
6,901
460
2,774
6,379
2,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Da Ji
SSeidzi
Da Ji
12
2 / 6 / 3
6,990
466
7,834
16,682
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Baseplate
Sylvanus
1
0
1
1.5
W
0
2
3
0.75
W
Nu Wa
4
0
2
5
L
0
0
0
0
L
Horus
Frewerr
Horus
2
1
1
2.5
W
0
1
4
2
W
Nut
1
1
1
1.5
L
Hachiman
MercuryZero15
Hachiman
1
0
1
1.5
L
Da Ji
SSeidzi
Da Ji
2
6
3
0.58
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
24,250
46,295
Taken
53,456
25,725
Mitigated
30,951
15,999
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Baseplate
Sylvanus
2,915
702
3,869
4,260
8,564
5,111
0
2,560
6,004
24,750
1,535
W
7,986
1,396
225
7,818
12,703
7,641
0
0
12,703
66,230
0
W
Nu Wa
7,736
1,572
0
701
5,154
1,977
562
1,567
3,587
61,901
1,489
L
1,870
132
0
1,143
6,580
2,155
0
3,746
2,834
36,973
0
L
Horus
Frewerr
Horus
8,857
3,061
306
4,202
15,251
13,418
0
7,756
7,495
0
70,644
W
4,221
664
0
1,486
7,014
5,680
140
1,761
5,253
22,688
0
W
Nut
5,185
3,429
0
3,748
8,012
3,864
1,219
674
7,338
0
86,282
L
Hachiman
MercuryZero15
Hachiman
2,774
1,388
0
1,916
6,379
2,245
0
1,543
4,836
0
48,710
L
Da Ji
SSeidzi
Da Ji
7,834
1,928
0
985
16,682
8,022
0
4,313
12,369
0
59,234
W
7,082
1,026
0
2,021
13,412
6,563
0
584
12,828
0
71,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
35,781
498
Minions Killed
403
0
Camps Cleared
0
1,494,246
Distance Traveled
1,460,873
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,895
460
31
2
0
308,190
3
W
Hades
8,214
548
122
8
0
263,282
1
W
Nu Wa
8,732
582
89
6
0
277,918
0
L
Scylla
6,294
420
71
5
0
290,220
0
L
Horus
8,701
580
110
7
0
293,545
1
W
Geb
7,621
508
42
3
0
288,841
0
W
Nut
8,483
566
147
10
0
296,181
3
L
Hachiman
6,901
460
101
7
0
294,049
5
L
Da Ji
6,990
466
90
6
0
274,869
1
W
Shiva
7,415
494
98
7
0
368,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role