Player Matchup

Osiris
Osiris
ElBurritoSalvaje
Osiris
Level 85
God Stats
4W - 4L
1,591 SR
Queue Stats
74W - 61L
1,627 Elo+
Solo
Hades
Hades
SPARTAN_GOD_x
Hades
Level 59
God Stats
3W - 4L
1,505 SR
Queue Stats
102W - 95L
1,474 Elo+
Party 1
Susano
Susano
XxMSAlVar0xX
Susano
Level 65
God Stats
7W - 3L
1,646 SR
Queue Stats
76W - 61L
1,491 Elo+
Solo
Danzaburou
Danzaburou
shizuo-9621
Danzaburou
Level 86
God Stats
44W - 38L
1,816 SR
Queue Stats
172W - 155L
1,531 Elo+
Party 1
Artio
Artio
Таксист228
Artio
Level 126
God Stats
21W - 25L
1,747 SR
Queue Stats
241W - 255L
1,511 Elo+
Solo
Team Averages
Level 84
1,661 SR
1,527 Elo+

VS

Team Averages
Level 106
1,526 SR
1,488 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TKD1Ray
Izanami
Level 87
God Stats
11W - 4L
1,500 SR
Queue Stats
612W - 608L
1,477 Elo+
Solo
Raijin
Raijin
Vyx_17
Raijin
Level 110
God Stats
7W - 7L
1,629 SR
Queue Stats
63W - 56L
1,514 Elo+
Solo
Ravana
Ravana
hiratik
Ravana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,115
612
9,078
11,032
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
5,654
565
5,762
8,083
3,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
11
5 / 2 / 0
5,905
591
5,232
9,362
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
shizuo-9621
Danzaburou
10
0 / 2 / 0
5,086
509
3,081
6,716
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
3,932
393
1,083
2,936
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 0 / 4
6,021
602
2,709
7,812
5,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
 
Erlang Shen
11
1 / 2 / 1
6,013
601
7,237
11,651
9,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
TKD1Ray
Izanami
11
3 / 0 / 0
6,184
618
4,662
4,865
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Vyx_17
Raijin
9
1 / 3 / 3
5,878
588
4,544
6,756
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
hiratik
Ravana
10
1 / 2 / 2
5,358
536
2,981
7,873
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
8
8
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
4
4
W
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
2
1
2
3
L
0
3
2
0.33
W
Izanami
TKD1Ray
Izanami
3
0
0
3
W
Raijin
Vyx_17
Raijin
1
3
3
0.83
L
Susano
5
2
0
2.5
W
Ravana
hiratik
Ravana
1
2
2
1
L
Danzaburou
shizuo-9621
Danzaburou
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
22,133
38,129
Taken
38,957
24,065
Mitigated
22,059
16,497
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,709
1,242
0
1,914
7,812
5,123
14
1,677
6,093
14,480
0
W
Erlang Shen
 
Erlang Shen
7,237
5,119
0
6,204
11,651
9,059
0
343
10,580
0
44,157
L
9,078
4,319
0
3,980
11,032
12,454
0
1,067
9,934
0
41,124
L
5,762
621
212
4,041
8,083
3,932
0
2,293
5,664
39,446
1,991
W
Izanami
TKD1Ray
Izanami
4,662
3,207
0
2,598
4,865
1,679
0
520
4,345
0
51,359
W
Raijin
Vyx_17
Raijin
4,544
500
0
1,064
6,756
2,257
0
2,416
4,296
37,763
0
L
Susano
5,232
1,291
0
3,796
9,362
3,549
0
2,094
7,186
0
35,284
W
Ravana
hiratik
Ravana
2,981
1,173
0
2,281
7,873
3,941
0
1,275
6,598
0
37,928
L
Danzaburou
shizuo-9621
Danzaburou
3,081
1,361
13
2,255
6,716
2,502
0
1,198
5,518
0
34,473
L
1,083
116
199
2,001
2,936
1,628
0
362
2,574
4,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
29,454
280
Minions Killed
345
0
Camps Cleared
0
841,586
Distance Traveled
965,057
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,021
602
20
2
0
226,908
5
W
Erlang Shen
6,013
601
86
9
0
177,504
1
L
Osiris
6,115
612
78
8
0
188,130
3
L
Hades
5,654
565
74
7
0
174,776
0
W
Izanami
6,184
618
104
10
0
187,539
1
W
Raijin
5,878
588
74
7
0
178,093
1
L
Susano
5,905
591
58
6
0
211,313
0
W
Ravana
5,358
536
61
6
0
195,013
0
L
Danzaburou
5,086
509
68
7
0
189,907
0
L
Artio
3,932
393
2
0
0
77,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role