Player Matchup

Baron Samedi
Baron Samedi
Blknight9073053
Baron Samedi
Level 30
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thor
Thor
Captin3rdleg
Thor
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,290 Elo+
Solo
Nut
Nut
MicròJohnson
Nut
Level 127
God Stats
8W - 8L
1,716 SR
Queue Stats
672W - 636L
1,527 Elo+
Party 1
Mulan
Mulan
Notabanana321
Mulan
Level 101
God Stats
22W - 15L
1,564 SR
Queue Stats
790W - 741L
1,526 Elo+
Solo
Atlas
Atlas
ShockwaveTDC
Atlas
Level 61
God Stats
3W - 7L
1,480 SR
Queue Stats
156W - 152L
1,484 Elo+
Party 1
Team Averages
Level 75
1,600 SR
1,465 Elo+

VS

Team Averages
Level 111
1,365 SR
1,399 Elo+
Terra
Terra
LoliMilking
Terra
Level 107
God Stats
5W - 6L
1,671 SR
Queue Stats
244W - 226L
1,546 Elo+
Party 2
Janus
Janus
LustLizard
Janus
Level 77
God Stats
1W - 8L
1,178 SR
Queue Stats
91W - 88L
1,464 Elo+
Party 2
Artemis
Artemis
OldManNacho
Artemis
Level 189
God Stats
11W - 13L
1,457 SR
Queue Stats
62W - 64L
1,447 Elo+
Solo
Sylvanus
Sylvanus
PEN15F34ST
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,122 Elo+
Solo
Izanami
Izanami
kibbler99
Izanami
Level 53
God Stats
1W - 9L
1,019 SR
Queue Stats
36W - 34L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blknight9073053
Baron Samedi
8
3 / 1 / 0
5,121
732
2,151
2,944
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
4,363
623
440
6,151
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 0 / 1
5,598
800
1,327
3,453
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 2 / 1
4,955
708
4,095
5,852
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 1
4,797
685
2,308
5,773
3,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,294
613
2,119
5,670
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
5
0 / 2 / 1
3,762
537
1,888
2,620
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OldManNacho
Artemis
8
2 / 0 / 1
4,469
638
2,558
4,953
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
PEN15F34ST
Sylvanus
3
0 / 1 / 0
3,270
467
1,385
2,270
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
kibbler99
Izanami
7
0 / 1 / 0
4,174
596
1,748
3,995
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blknight9073053
Baron Samedi
3
1
0
3
W
0
1
0
0
L
2
1
0
2
L
Janus
0
2
1
0.25
W
1
0
1
1.5
W
0
2
1
0.25
L
Artemis
OldManNacho
Artemis
2
0
1
2.5
L
Sylvanus
PEN15F34ST
Sylvanus
0
1
0
0
W
1
0
1
1.5
L
Izanami
kibbler99
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,321
Damage
9,698
24,173
Taken
19,508
10,844
Mitigated
8,258
7,248
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blknight9073053
Baron Samedi
2,151
385
0
763
2,944
1,113
489
1,888
1,056
20,795
2,580
W
440
290
0
750
6,151
2,385
0
0
6,151
0
34,386
L
2,119
871
30
2,488
5,670
3,407
0
508
4,821
17,608
2,150
L
Janus
1,888
81
0
700
2,620
785
0
1,514
1,106
13,679
0
W
1,327
782
0
1,918
3,453
1,071
0
472
2,981
0
40,838
W
4,095
920
0
2,311
5,852
3,253
0
2,103
3,749
0
33,390
L
Artemis
OldManNacho
Artemis
2,558
1,501
0
28
4,953
1,831
0
109
4,803
0
23,744
L
Sylvanus
PEN15F34ST
Sylvanus
1,385
809
60
756
2,270
916
0
764
1,506
6,133
2,067
W
2,308
1,305
0
1,506
5,773
3,022
0
714
5,059
16,315
0
L
Izanami
kibbler99
Izanami
1,748
1,482
29
812
3,995
1,319
0
1,544
2,451
0
24,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
19,969
263
Minions Killed
142
0
Camps Cleared
0
726,996
Distance Traveled
534,196
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,121
732
40
6
0
138,913
0
W
Thor
4,363
623
65
9
0
174,001
0
L
Terra
4,294
613
29
4
0
134,225
0
L
Janus
3,762
537
17
2
0
79,360
0
W
Nut
5,598
800
81
12
0
160,259
2
W
Mulan
4,955
708
64
9
0
122,302
2
L
Artemis
4,469
638
39
6
0
128,275
0
L
Sylvanus
3,270
467
9
1
0
61,259
1
W
Atlas
4,797
685
13
2
0
131,521
1
L
Izanami
4,174
596
48
7
0
131,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role