Player Matchup

Osiris
Osiris
Cigzey
Osiris
Level 156
God Stats
0W - 3L
1,285 SR
Queue Stats
140W - 163L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Buckley 1994
Sun Wukong
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 107L
1,483 Elo+
Solo
Odin
Odin
Shlabba
Odin
Level 49
God Stats
2W - 3L
1,525 SR
Queue Stats
87W - 111L
1,474 Elo+
Solo
Susano
Susano
blkwing
Susano
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,592 Elo+
Solo
Athena
Athena
x X CLUS1VE X x
Athena
Level 127
God Stats
6W - 3L
1,756 SR
Queue Stats
85W - 75L
1,582 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,506 Elo+

VS

Team Averages
Level 79
1,540 SR
1,492 Elo+
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Conantas
Serqet
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,185 Elo+
Solo
Cthulhu
Cthulhu
Franktrain724
Cthulhu
Level 175
God Stats
11W - 9L
1,701 SR
Queue Stats
445W - 445L
1,561 Elo+
Solo
Neith
Neith
ScrubADuty
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,707 Elo+
Solo
Nu Wa
Nu Wa
TrashMars
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cigzey
Osiris
11
4 / 2 / 2
5,970
995
4,505
6,641
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Mr Buckley 1994
Sun Wukong
12
0 / 1 / 2
5,461
910
1,770
5,427
4,068
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
Shlabba
Odin
11
0 / 1 / 2
5,250
875
831
4,785
4,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
blkwing
Susano
1
0 / 0 / 0
1,452
242
0
182
56
11
2 / 3 / 2
5,699
950
4,400
6,527
6,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 4
5,780
963
3,816
4,327
4,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Conantas
Serqet
10
1 / 1 / 3
5,952
992
2,122
3,996
3,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
11
2 / 2 / 3
6,222
1,037
6,636
5,438
3,115
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
9
1 / 2 / 4
5,398
900
2,980
3,184
1,294
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TrashMars
Nu Wa
12
1 / 0 / 1
5,819
970
5,106
2,251
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
7
7
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
4
4
L
Osiris
Cigzey
Osiris
4
2
2
2.5
W
Serqet
Conantas
Serqet
1
1
3
2.5
W
Cthulhu
2
2
3
1.75
L
Sun Wukong
Mr Buckley 1994
Sun Wukong
0
1
2
1
W
Neith
1
2
4
1.5
L
Odin
Shlabba
Odin
0
1
2
1
W
Nu Wa
TrashMars
Nu Wa
1
0
1
1.5
L
Susano
blkwing
Susano
0
0
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,506
Damage
20,660
23,562
Taken
19,196
21,785
Mitigated
13,661
4,790
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,816
1,061
265
477
4,327
4,424
0
818
3,349
350
6,148
L
Osiris
Cigzey
Osiris
4,505
1,096
227
1,894
6,641
6,981
84
3,754
2,796
0
9,618
W
Serqet
Conantas
Serqet
2,122
623
413
647
3,996
3,976
0
935
2,900
0
3,095
W
Cthulhu
6,636
410
493
1,013
5,438
3,115
0
344
4,939
14,969
0
L
Sun Wukong
Mr Buckley 1994
Sun Wukong
1,770
179
170
358
5,427
4,068
22
3,101
2,182
0
11,064
W
Neith
2,980
1,381
66
291
3,184
1,294
66
1,513
1,585
0
4,830
L
Odin
Shlabba
Odin
831
415
94
585
4,785
4,549
0
2,483
2,302
0
5,699
W
Nu Wa
TrashMars
Nu Wa
5,106
3,104
341
412
2,251
852
248
790
1,423
13,241
0
L
Susano
blkwing
Susano
0
0
0
0
182
56
0
182
0
0
0
L
4,400
597
694
768
6,527
6,131
0
2,572
3,936
11,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
29,171
51
Minions Killed
53
0
Camps Cleared
0
493,155
Distance Traveled
571,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,780
963
5
1
0
123,281
0
L
Osiris
5,970
995
11
2
0
131,256
0
W
Serqet
5,952
992
8
1
0
126,848
0
W
Cthulhu
6,222
1,037
19
3
0
112,177
0
L
Sun Wukong
5,461
910
16
3
0
123,992
0
W
Neith
5,398
900
5
1
0
96,825
0
L
Odin
5,250
875
11
2
0
119,961
0
W
Nu Wa
5,819
970
16
3
0
111,940
0
L
Susano
1,452
242
0
0
0
0
0
L
Athena
5,699
950
13
2
0
117,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role