Player Matchup

Amaterasu
Amaterasu
Hrestovik
Amaterasu
Level 89
God Stats
1W - 1L
1,830 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
JustHiko
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Thoth
Thoth
T_H_E_B_E_A_R_D
Thoth
Level 70
God Stats
2W - 3L
1,556 SR
Queue Stats
109W - 94L
1,490 Elo+
Solo
Sobek
Sobek
UriaHeep
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,419 Elo+
Solo
Mercury
Mercury
ducky156
Mercury
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,522 Elo+
Solo
Team Averages
Level 75
1,577 SR
1,443 Elo+

VS

Team Averages
Level 80
1,548 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arcieliza
Ah Muzen Cab
Level 60
God Stats
10W - 9L
1,592 SR
Queue Stats
139W - 156L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
NoValesPaNa
Sun Wukong
Level 101
God Stats
17W - 7L
1,711 SR
Queue Stats
66W - 66L
1,607 Elo+
Party 1
Thanatos
Thanatos
Schattentänzer
Thanatos
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 96L
1,395 Elo+
Solo
Aphrodite
Aphrodite
ariielsan73
Aphrodite
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,755 Elo+
Solo
Nut
Nut
mxgv
Nut
Level 112
God Stats
18W - 12L
1,439 SR
Queue Stats
27W - 23L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hrestovik
Amaterasu
13
0 / 4 / 0
7,963
442
6,170
20,294
17,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
JustHiko
Danzaburou
13
1 / 6 / 3
8,392
466
7,259
13,661
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 1
7,249
403
5,981
9,901
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
UriaHeep
Sobek
10
0 / 7 / 6
7,524
418
6,967
19,337
20,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mercury
ducky156
Mercury
13
4 / 7 / 1
8,616
479
6,272
15,459
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arcieliza
Ah Muzen Cab
18
7 / 0 / 6
11,067
615
10,773
11,574
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
NoValesPaNa
Sun Wukong
18
5 / 0 / 6
11,776
654
14,306
13,726
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
15
6 / 2 / 8
9,659
537
8,403
14,020
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ariielsan73
Aphrodite
12
3 / 2 / 7
8,975
499
4,275
12,465
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nut
mxgv
Nut
17
11 / 3 / 4
11,813
656
22,567
14,561
7,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
32
32
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arcieliza
Ah Muzen Cab
7
0
6
10
L
Amaterasu
Hrestovik
Amaterasu
0
4
0
0
L
Danzaburou
JustHiko
Danzaburou
1
6
3
0.42
W
Sun Wukong
NoValesPaNa
Sun Wukong
5
0
6
8
W
Thanatos
6
2
8
5
L
2
8
1
0.31
L
Sobek
UriaHeep
Sobek
0
7
6
0.43
W
Aphrodite
ariielsan73
Aphrodite
3
2
7
3.25
L
Mercury
ducky156
Mercury
4
7
1
0.64
W
Nut
mxgv
Nut
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,649
Damage
60,324
78,652
Taken
66,346
52,033
Mitigated
44,162
15,715
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arcieliza
Ah Muzen Cab
10,773
3,591
0
1,792
11,574
5,265
1,201
2,933
8,641
0
111,573
L
Amaterasu
Hrestovik
Amaterasu
6,170
3,197
0
7,908
20,294
17,603
0
434
18,851
0
54,718
L
Danzaburou
JustHiko
Danzaburou
7,259
2,894
0
2,704
13,661
5,014
884
421
13,186
0
66,411
W
Sun Wukong
NoValesPaNa
Sun Wukong
14,306
4,017
0
6,967
13,726
13,474
143
463
13,263
0
100,701
W
Thanatos
8,403
1,402
0
8,277
14,020
6,761
557
3,619
10,401
0
54,036
L
5,981
906
0
410
9,901
2,679
0
583
9,318
36,890
0
L
Sobek
UriaHeep
Sobek
6,967
764
344
4,349
19,337
20,150
0
2,240
17,097
19,200
837
W
Aphrodite
ariielsan73
Aphrodite
4,275
744
2,719
5,507
12,465
11,267
512
3,303
9,162
23,263
0
L
Mercury
ducky156
Mercury
6,272
2,453
0
0
15,459
6,587
0
597
14,711
0
53,518
W
Nut
mxgv
Nut
22,567
14,797
0
6,155
14,561
7,395
1,180
3,845
10,716
0
110,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
53,290
386
Minions Killed
546
0
Camps Cleared
0
1,570,530
Distance Traveled
1,702,153
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,067
615
147
8
0
331,393
3
L
Amaterasu
7,963
442
99
6
0
324,273
0
L
Danzaburou
8,392
466
112
6
0
319,784
0
W
Sun Wukong
11,776
654
155
9
0
325,124
2
W
Thanatos
9,659
537
68
4
0
376,260
2
L
Thoth
7,249
403
69
4
0
244,618
0
L
Sobek
7,524
418
16
1
0
316,249
1
W
Aphrodite
8,975
499
26
1
0
339,845
0
L
Mercury
8,616
479
90
5
0
365,606
0
W
Nut
11,813
656
150
8
0
329,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role