Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
AIphaZero2
Tiamat
Gold IV
Level 215
God Stats
4W - 4L
1,634 SR
Queue Stats
88W - 96L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
CaptElfimis
Xing Tian
Bronze III
Level 152
God Stats
3W - 2L
1,853 SR
Queue Stats
8W - 7L
1,500 MMR
Solo
Anhur
Anhur
Gold V
killermaster98t
Anhur
Gold V
Level 157
God Stats
2W - 2L
1,706 SR
Queue Stats
69W - 65L
1,433 MMR
Solo
Ravana
Ravana
Gold II
ohhferpo
Ravana
Gold II
Level 270
God Stats
2W - 1L
1,317 SR
Queue Stats
162W - 154L
1,438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 193
1,602 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,578 SR
1,476 MMR
Baron Samedi
Baron Samedi
Gold V
Coastal Soldier
Baron Samedi
Gold V
Level 157
God Stats
2W - 5L
1,757 SR
Queue Stats
129W - 149L
1,494 MMR
Solo
Xbalanque
Xbalanque
Gold II
Djuyce7060
Xbalanque
Gold II
Level 88
God Stats
59W - 52L
1,568 SR
Queue Stats
1,742W - 1,759L
1,494 MMR
Solo
Jormungandr
Jormungandr
Gold III
Jusaing
Jormungandr
Gold III
Level 62
God Stats
18W - 9L
1,850 SR
Queue Stats
20W - 11L
1,500 MMR
Solo
Horus
Horus
Gold IV
Pringles4878
Horus
Gold IV
Level 156
God Stats
1W - 4L
1,213 SR
Queue Stats
561W - 570L
1,432 MMR
Solo
Lancelot
Lancelot
Silver III
bloomingcin
Lancelot
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 0 / 0
5,749
639
3,471
7,333
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
AIphaZero2
Tiamat
12
1 / 0 / 2
6,156
684
2,888
3,845
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
CaptElfimis
Xing Tian
8
0 / 0 / 1
4,833
537
3,092
7,433
4,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
4,965
552
2,357
5,941
1,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ohhferpo
Ravana
9
3 / 1 / 0
5,226
581
4,676
5,655
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AwilixAnubisThorThanatos

VS

Bans
KukulkanCharonBake KujiraRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coastal Soldier
Baron Samedi
10
1 / 2 / 0
5,692
632
2,685
5,782
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Djuyce7060
Xbalanque
11
0 / 0 / 1
5,834
648
4,869
3,060
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Jusaing
Jormungandr
11
1 / 0 / 0
6,229
692
6,608
7,560
6,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
4,677
520
1,496
4,113
2,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
bloomingcin
Lancelot
9
0 / 1 / 1
4,835
537
1,965
7,822
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
0
0
W
Tiamat
AIphaZero2
Tiamat
1
0
2
2
W
Xing Tian
CaptElfimis
Xing Tian
0
0
1
0.5
L
Baron Samedi
Coastal Soldier
Baron Samedi
1
2
0
0.5
L
Xbalanque
Djuyce7060
Xbalanque
0
0
1
0.5
L
Jormungandr
Jusaing
Jormungandr
1
0
0
1
L
1
1
0
1
L
Lancelot
bloomingcin
Lancelot
0
1
1
0.5
W
0
2
1
0.25
W
Ravana
ohhferpo
Ravana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
17,623
30,207
Taken
28,337
15,003
Mitigated
15,192
12,616
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,471
1,860
0
4,731
7,333
3,923
0
3,353
3,980
0
31,255
W
Tiamat
AIphaZero2
Tiamat
2,888
324
0
1,896
3,845
2,187
0
1,125
2,720
49,093
0
W
Xing Tian
CaptElfimis
Xing Tian
3,092
411
0
1,823
7,433
4,991
0
1,871
5,562
13,256
0
L
Baron Samedi
Coastal Soldier
Baron Samedi
2,685
247
0
2,173
5,782
2,481
0
3,100
2,682
33,593
1,306
L
Xbalanque
Djuyce7060
Xbalanque
4,869
1,341
0
1,363
3,060
901
1,215
474
2,586
0
52,593
L
Jormungandr
Jusaing
Jormungandr
6,608
2,216
0
2,857
7,560
6,152
0
955
5,472
54,914
2,141
L
1,496
748
482
2,204
4,113
2,409
0
985
3,128
0
5,645
L
Lancelot
bloomingcin
Lancelot
1,965
834
0
1,041
7,822
3,249
0
466
7,204
0
35,962
W
2,357
1,742
0
1,673
5,941
1,891
0
1,186
4,755
0
37,169
W
Ravana
ohhferpo
Ravana
4,676
1,300
0
2,493
5,655
2,011
0
1,450
4,205
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
27,267
322
Minions Killed
324
0
Camps Cleared
0
970,285
Distance Traveled
873,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,749
639
98
11
0
199,434
0
W
Tiamat
6,156
684
107
12
0
185,973
0
W
Xing Tian
4,833
537
8
1
0
210,898
1
L
Baron Samedi
5,692
632
77
9
0
165,258
2
L
Xbalanque
5,834
648
86
10
0
173,023
0
L
Jormungandr
6,229
692
95
11
0
175,796
0
L
Horus
4,677
520
7
1
0
123,290
0
L
Lancelot
4,835
537
59
7
0
236,236
1
W
Anhur
4,965
552
72
8
0
174,929
0
W
Ravana
5,226
581
37
4
0
199,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role