Player Matchup

Izanami
Izanami
DarkParma
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,487 Elo+
Solo
Chronos
Chronos
Fable215
Chronos
Level 38
God Stats
19W - 13L
1,713 SR
Queue Stats
87W - 85L
1,472 Elo+
Party 2
Arachne
Arachne
GlassTopTier
Arachne
Level 144
God Stats
12W - 6L
1,705 SR
Queue Stats
112W - 100L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Limber
Gilgamesh
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 47L
1,500 Elo+
Party 2
Bacchus
Bacchus
XxJeaSy96xX
Bacchus
Level 64
God Stats
23W - 19L
1,581 SR
Queue Stats
112W - 134L
1,442 Elo+
Solo
Team Averages
Level 71
1,600 SR
1,484 Elo+

VS

Team Averages
Level 62
1,536 SR
1,474 Elo+
Izanami
Izanami
Animefeak
Izanami
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Vamana
Vamana
Brisisatthepad
Vamana
Level 87
God Stats
13W - 18L
1,434 SR
Queue Stats
226W - 241L
1,384 Elo+
Solo
Cerberus
Cerberus
Mango2194
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Nut
Nut
RichIsAbot
Nut
Level 67
God Stats
7W - 7L
1,589 SR
Queue Stats
18W - 24L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Zones98
Kukulkan
Level 66
God Stats
12W - 9L
1,656 SR
Queue Stats
34W - 26L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkParma
Izanami
10
4 / 0 / 2
6,298
630
4,082
4,446
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Fable215
Chronos
11
0 / 0 / 1
6,056
606
1,482
4,650
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
GlassTopTier
Arachne
11
1 / 1 / 0
5,647
565
590
8,540
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
Limber
Gilgamesh
9
0 / 1 / 0
5,220
522
2,761
7,974
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
XxJeaSy96xX
Bacchus
9
2 / 1 / 1
5,248
525
1,648
7,176
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Animefeak
Izanami
4
0 / 3 / 0
3,752
375
795
3,244
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 1
5,643
564
3,725
6,678
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mango2194
Cerberus
5
0 / 3 / 0
4,001
400
364
4,075
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,383
338
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Zones98
Kukulkan
10
2 / 1 / 0
5,499
550
3,976
3,892
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Animefeak
Izanami
0
3
0
0
L
0
0
1
0.5
W
Izanami
DarkParma
Izanami
4
0
2
5
W
Chronos
Fable215
Chronos
0
0
1
0.5
W
Arachne
GlassTopTier
Arachne
1
1
0
1
W
Gilgamesh
Limber
Gilgamesh
0
1
0
0
L
Cerberus
Mango2194
Cerberus
0
3
0
0
L
0
0
0
0
W
Bacchus
XxJeaSy96xX
Bacchus
2
1
1
2.5
L
Kukulkan
Zones98
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,563
Damage
8,860
32,786
Taken
17,889
17,006
Mitigated
9,708
7,169
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Animefeak
Izanami
795
574
0
0
3,244
752
0
536
2,637
0
10,878
L
3,725
2,055
0
1,554
6,678
5,332
204
0
6,678
0
38,179
W
Izanami
DarkParma
Izanami
4,082
2,879
0
1,678
4,446
1,472
2,363
293
4,153
0
46,023
W
Chronos
Fable215
Chronos
1,482
796
0
536
4,650
1,840
48
2,604
2,046
35,945
3,203
W
Arachne
GlassTopTier
Arachne
590
433
0
2,977
8,540
3,688
0
0
8,540
0
46,359
W
Gilgamesh
Limber
Gilgamesh
2,761
1,016
0
867
7,974
5,116
0
1,073
6,901
0
24,666
L
Cerberus
Mango2194
Cerberus
364
19
0
552
4,075
2,199
0
366
3,602
4,402
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
XxJeaSy96xX
Bacchus
1,648
81
0
1,111
7,176
4,890
434
71
7,105
11,750
3,098
L
Kukulkan
Zones98
Kukulkan
3,976
321
0
0
3,892
1,425
0
1,901
1,842
34,065
1,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
22,278
295
Minions Killed
166
0
Camps Cleared
0
858,420
Distance Traveled
644,795
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,752
375
20
2
0
95,273
0
L
Vamana
5,643
564
65
7
0
191,335
1
W
Izanami
6,298
630
79
8
0
150,176
0
W
Chronos
6,056
606
78
8
0
183,202
0
W
Arachne
5,647
565
78
8
0
205,105
1
W
Gilgamesh
5,220
522
46
5
0
137,596
0
L
Cerberus
4,001
400
16
2
0
142,455
0
L
Nut
3,383
338
0
0
0
14,169
0
W
Bacchus
5,248
525
14
1
0
182,341
5
L
Kukulkan
5,499
550
65
7
0
201,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role