Player Matchup

Mulan
Mulan
Gold II
HelpfulBananna5
Mulan
Gold II
Level 103
God Stats
32W - 17L
1,704 SR
Queue Stats
48W - 39L
1,599 MMR
Party 1
Aphrodite
Aphrodite
Gold II
Mattider
Aphrodite
Gold II
Level 105
God Stats
33W - 17L
1,671 SR
Queue Stats
48W - 39L
1,599 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Trigger Impact
Hou Yi
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 119L
1,467 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,625 SR
1,555 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,542 SR
1,336 MMR
Sol
Sol
Bronze III
Daniel1237
Sol
Bronze III
Level 128
God Stats
0W - 2L
1,803 SR
Queue Stats
0W - 3L
1,431 MMR
Party 2
Tyr
Tyr
Bronze III
JuanClarke
Tyr
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,586 MMR
Party 2
Anubis
Anubis
Bronze IV
PARAIHNOBLE
Anubis
Bronze IV
Level 66
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 25L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
9,165
833
17,148
16,067
19,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Mattider
Aphrodite
16
5 / 1 / 9
9,874
898
8,257
8,619
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 5
9,077
825
6,830
7,867
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboThothAchillesNe ZhaVulcan

VS

Bans
AtlasHachimanMedusaMartichorasChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,402
673
9,523
8,776
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 0
8,041
731
6,141
14,622
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
0 / 9 / 2
7,084
644
6,460
12,799
6,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
0
11
8.5
L
2
3
0
0.67
W
Aphrodite
Mattider
Aphrodite
5
1
9
9.5
L
Anubis
0
9
2
0.11
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
22,124
32,553
Taken
36,197
27,265
Mitigated
24,934
19,594
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,523
2,522
0
2,140
8,776
3,491
0
2,595
5,932
38,816
0
W
17,148
1,118
0
4,691
16,067
19,785
144
6,484
9,102
2,230
37,638
L
6,141
1,058
0
2,888
14,622
14,716
0
3,938
10,010
0
14,299
W
Aphrodite
Mattider
Aphrodite
8,257
554
5,953
5,581
8,619
4,276
934
4,898
3,674
57,872
1,045
L
Anubis
6,460
96
0
1,072
12,799
6,727
0
2,548
9,842
22,755
0
W
6,830
3,451
227
3,142
7,867
3,204
1,447
4,638
3,143
0
22,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
22,527
168
Minions Killed
121
0
Camps Cleared
0
621,930
Distance Traveled
558,791
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,402
673
62
6
0
176,505
0
W
Mulan
9,165
833
39
4
0
229,431
1
L
Tyr
8,041
731
27
2
0
227,547
0
W
Aphrodite
9,874
898
89
8
0
191,428
0
L
Anubis
7,084
644
32
3
0
154,739
0
W
Hou Yi
9,077
825
40
4
0
201,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role