Player Matchup

Anubis
Anubis
GhostxJin
Anubis
Level 157
God Stats
2W - 0L
1,704 SR
Queue Stats
141W - 152L
1,532 Elo+
Party 1
Ravana
Ravana
HoodlessYoshi
Ravana
Level 84
God Stats
3W - 1L
1,307 SR
Queue Stats
26W - 22L
1,164 Elo+
Solo
Izanami
Izanami
SerenityStone
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,516 Elo+
Solo
Osiris
Osiris
Shadowrellik77
Osiris
Level 181
God Stats
9W - 7L
1,467 SR
Queue Stats
436W - 416L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
godslayeru
Kumbhakarna
Level 82
God Stats
13W - 21L
1,331 SR
Queue Stats
194W - 189L
1,503 Elo+
Party 1
Team Averages
Level 126
1,462 SR
1,443 Elo+

VS

Team Averages
Level 118
1,658 SR
1,492 Elo+
Anubis
Anubis
BlackAsianNinja
Anubis
Level 126
God Stats
13W - 9L
1,702 SR
Queue Stats
366W - 361L
1,432 Elo+
Party 2
Medusa
Medusa
Metathebear
Medusa
Level 104
God Stats
70W - 40L
1,818 SR
Queue Stats
505W - 492L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
SixStringRelief
Erlang Shen
Level 144
God Stats
10W - 12L
1,705 SR
Queue Stats
408W - 413L
1,446 Elo+
Party 2
Awilix
Awilix
Sushi 8588
Awilix
Level 85
God Stats
7W - 14L
1,531 SR
Queue Stats
114W - 124L
1,495 Elo+
Solo
Horus
Horus
eloquentfox
Horus
Level 129
God Stats
4W - 4L
1,535 SR
Queue Stats
23W - 21L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GhostxJin
Anubis
11
4 / 3 / 4
6,550
595
7,914
8,199
3,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 1
5,923
538
5,417
8,621
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
11
2 / 1 / 0
6,436
585
3,161
7,246
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 1 / 0
3,637
331
556
1,386
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
godslayeru
Kumbhakarna
10
2 / 2 / 5
5,944
540
3,482
11,588
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
6,330
575
8,028
7,496
2,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
1 / 2 / 0
6,497
591
6,567
5,981
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SixStringRelief
Erlang Shen
11
1 / 2 / 0
6,559
596
5,582
13,199
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Sushi 8588
Awilix
11
4 / 1 / 1
6,206
564
2,253
8,785
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,029
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
8
8
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Anubis
GhostxJin
Anubis
4
3
4
2
W
3
1
1
3.5
L
Medusa
1
2
0
0.5
W
Izanami
2
1
0
2
W
0
1
0
0
L
Erlang Shen
SixStringRelief
Erlang Shen
1
2
0
0.5
L
Awilix
Sushi 8588
Awilix
4
1
1
4.5
L
0
0
0
0
W
Kumbhakarna
godslayeru
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,530
Damage
22,430
37,040
Taken
35,461
18,526
Mitigated
19,232
10,928
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,028
124
0
779
7,496
2,884
0
6,062
1,434
43,102
929
W
Anubis
GhostxJin
Anubis
7,914
658
0
4,530
8,199
3,355
0
4,222
3,977
44,263
1,206
W
5,417
2,560
0
1,557
8,621
4,098
68
998
7,623
0
32,388
L
Medusa
6,567
2,383
0
480
5,981
1,870
192
701
5,280
0
54,650
W
Izanami
3,161
2,310
0
2,896
7,246
2,928
0
0
7,246
0
53,414
W
556
416
0
271
1,386
721
0
0
1,386
0
3,145
L
Erlang Shen
SixStringRelief
Erlang Shen
5,582
3,652
0
6,203
13,199
11,433
0
1,394
11,805
0
51,581
L
Awilix
Sushi 8588
Awilix
2,253
718
0
1,255
8,785
3,045
0
3,233
5,552
0
28,040
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
godslayeru
Kumbhakarna
3,482
896
0
1,674
11,588
7,424
43
2,515
9,073
16,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
27,621
241
Minions Killed
276
0
Camps Cleared
0
829,508
Distance Traveled
778,265
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,330
575
65
6
0
179,070
3
W
Anubis
6,550
595
72
7
0
190,178
2
W
Ravana
5,923
538
53
5
0
228,146
3
L
Medusa
6,497
591
76
7
0
187,628
0
W
Izanami
6,436
585
101
9
0
189,402
3
W
Osiris
3,637
331
6
1
0
23,650
0
L
Erlang Shen
6,559
596
85
8
0
168,283
0
L
Awilix
6,206
564
50
5
0
243,284
0
L
Horus
2,029
184
0
0
0
0
0
W
Kumbhakarna
5,944
540
9
1
0
198,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role