Player Matchup

Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum IV
Socialismisgood
Bellona
Platinum IV
Level 124
God Stats
50W - 44L
1,556 SR
Queue Stats
199W - 202L
1,716 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
llmagmall
Heimdallr
Platinum IV
Level 153
God Stats
4W - 1L
1,697 SR
Queue Stats
224W - 216L
1,725 MMR
Party 1
Scylla
Scylla
Platinum III
obix123
Scylla
Platinum III
Level 156
God Stats
2W - 2L
1,844 SR
Queue Stats
206W - 193L
1,739 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
đαnny
Tsukuyomi
Gold III
Level 105
God Stats
7W - 5L
1,901 SR
Queue Stats
23W - 27L
1,725 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,700 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,486 SR
1,726 MMR
Tiamat
Tiamat
Platinum IV
DylanDiff
Tiamat
Platinum IV
Level 155
God Stats
22W - 36L
1,520 SR
Queue Stats
196W - 180L
1,746 MMR
Solo
Shiva
Shiva
Gold III
Junglemane
Shiva
Gold III
Level 174
God Stats
0W - 2L
1,361 SR
Queue Stats
17W - 16L
1,519 MMR
Party 2
Anhur
Anhur
Gold II
Kaitamita
Anhur
Gold II
Level 156
God Stats
5W - 8L
1,669 SR
Queue Stats
111W - 103L
1,750 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Roukeez
Kuzenbo
Platinum IV
Level 125
God Stats
12W - 11L
1,629 SR
Queue Stats
382W - 374L
1,741 MMR
Solo
Da Ji
Da Ji
Platinum III
gämer
Da Ji
Platinum III
Level 123
God Stats
0W - 1L
1,249 SR
Queue Stats
62W - 42L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 0 / 6
8,401
560
4,149
11,103
8,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 2 / 2
9,808
654
11,185
14,123
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
llmagmall
Heimdallr
15
4 / 2 / 3
9,106
607
10,217
9,263
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
obix123
Scylla
15
1 / 0 / 5
8,654
577
5,254
7,042
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
đαnny
Tsukuyomi
17
8 / 2 / 3
9,654
644
10,219
8,391
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThanatosThorKukulkanSusano

VS

Bans
SurtrThothAwilixSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DylanDiff
Tiamat
13
0 / 2 / 0
7,187
479
6,609
9,156
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
2 / 3 / 1
8,146
543
7,558
15,130
11,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Kaitamita
Anhur
14
2 / 4 / 1
8,351
557
4,665
11,275
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Roukeez
Kuzenbo
10
0 / 2 / 2
6,578
439
2,453
9,262
9,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
gämer
Da Ji
14
2 / 3 / 4
7,866
524
8,245
14,865
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
6
3
L
Tiamat
DylanDiff
Tiamat
0
2
0
0
L
Shiva
2
3
1
0.83
L
Anhur
Kaitamita
Anhur
2
4
1
0.63
L
Kuzenbo
Roukeez
Kuzenbo
0
2
2
0.5
W
1
2
2
1
L
Da Ji
gämer
Da Ji
2
3
4
1.33
W
Heimdallr
llmagmall
Heimdallr
4
2
3
2.75
W
Scylla
obix123
Scylla
1
0
5
3.5
W
Tsukuyomi
đαnny
Tsukuyomi
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
29,530
49,922
Taken
59,688
33,132
Mitigated
37,002
17,968
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,149
702
0
5,381
11,103
8,836
0
3,283
7,717
23,942
2,287
L
Tiamat
DylanDiff
Tiamat
6,609
241
0
2,187
9,156
5,968
180
4,090
4,945
61,467
0
L
Shiva
7,558
962
194
4,333
15,130
11,740
0
0
13,896
1,401
62,138
L
Anhur
Kaitamita
Anhur
4,665
3,187
0
3,855
11,275
3,811
822
652
10,621
0
69,902
L
Kuzenbo
Roukeez
Kuzenbo
2,453
966
0
1,624
9,262
9,131
0
3,239
5,931
13,961
0
W
11,185
4,056
0
3,166
14,123
14,191
0
437
13,686
0
81,349
L
Da Ji
gämer
Da Ji
8,245
2,061
0
5,387
14,865
6,352
0
836
13,888
0
66,775
W
Heimdallr
llmagmall
Heimdallr
10,217
5,152
0
3,929
9,263
3,801
436
1,407
7,755
0
86,382
W
Scylla
obix123
Scylla
5,254
558
0
1,375
7,042
2,810
104
4,304
2,405
66,195
1,196
W
Tsukuyomi
đαnny
Tsukuyomi
10,219
3,033
0
4,117
8,391
3,494
0
917
7,452
0
78,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
38,128
540
Minions Killed
491
0
Camps Cleared
0
1,510,401
Distance Traveled
1,482,829
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,401
560
27
2
0
304,455
6
L
Tiamat
7,187
479
125
8
0
317,369
0
L
Shiva
8,146
543
103
7
0
295,226
0
L
Anhur
8,351
557
130
9
0
318,579
5
L
Kuzenbo
6,578
439
22
1
0
227,024
0
W
Bellona
9,808
654
143
10
0
248,929
0
L
Da Ji
7,866
524
111
7
0
324,631
0
W
Heimdallr
9,106
607
124
8
0
267,042
1
W
Scylla
8,654
577
128
9
0
315,643
2
W
Tsukuyomi
9,654
644
118
8
0
374,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role