Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
PunWukong
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,526 Elo+
Solo
Ares
Ares
Strider2469
Ares
Level 190
God Stats
21W - 12L
1,581 SR
Queue Stats
468W - 478L
1,541 Elo+
Solo
Ullr
Ullr
danieltwin23
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,313 Elo+
Party 1
Hachiman
Hachiman
leonidous7
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,313 Elo+
Party 1
Team Averages
Level 87
1,516 SR
1,439 Elo+

VS

Team Averages
Level 116
1,497 SR
1,486 Elo+
Loki
Loki
Danℓ
Loki
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 157L
1,530 Elo+
Party 3
Nut
Nut
GoneNeverSober
Nut
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,456 Elo+
Party 2
Chiron
Chiron
PixieCzako
Chiron
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 92L
1,448 Elo+
Party 2
Chaac
Chaac
Shingosean
Chaac
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 154L
1,541 Elo+
Party 3
King Arthur
King Arthur
Zombemon13
King Arthur
Level 148
God Stats
2W - 1L
1,486 SR
Queue Stats
93W - 103L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 4 / 6
7,816
782
11,311
8,717
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
3 / 5 / 4
8,027
803
5,844
7,871
4,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 4 / 3
8,455
846
7,318
14,743
23,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 2
6,523
652
2,974
11,466
6,155
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
leonidous7
Hachiman
13
2 / 7 / 2
7,223
722
6,539
12,437
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Danℓ
Loki
15
3 / 2 / 16
8,852
885
8,209
7,648
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 8
8,923
892
8,418
6,696
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
PixieCzako
Chiron
15
4 / 1 / 11
8,965
897
11,251
6,085
2,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
10 / 3 / 14
9,898
990
12,247
11,895
13,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Zombemon13
King Arthur
16
2 / 3 / 14
9,025
903
8,194
14,108
11,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
9
Kills
26
26
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
6
0.75
W
Loki
Danℓ
Loki
3
2
16
5.5
W
7
1
8
11
W
Chiron
PixieCzako
Chiron
4
1
11
9.5
L
Loki
3
5
4
1
W
Chaac
10
3
14
5.67
L
4
4
3
1.38
W
King Arthur
Zombemon13
King Arthur
2
3
14
3
L
0
6
2
0.17
L
Hachiman
leonidous7
Hachiman
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
48,319
55,234
Taken
46,432
45,305
Mitigated
34,339
6,479
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,311
1,314
229
975
8,717
4,600
204
71
8,646
25,154
0
W
Loki
Danℓ
Loki
8,209
1,011
1,982
777
7,648
3,379
588
2,936
4,712
0
21,071
W
8,418
5,192
249
1,778
6,696
2,999
2,003
3,579
3,117
0
12,838
W
Chiron
PixieCzako
Chiron
11,251
2,213
3,180
2,313
6,085
2,672
1,349
2,413
3,672
0
22,925
L
Loki
5,844
1,060
50
724
7,871
4,196
0
71
7,800
0
11,720
W
Chaac
12,247
689
0
2,196
11,895
13,771
333
4,281
7,614
752
17,926
L
7,318
477
550
2,802
14,743
23,570
0
65
14,678
11,761
0
W
King Arthur
Zombemon13
King Arthur
8,194
621
817
1,686
14,108
11,518
107
5,420
8,688
0
19,163
L
2,974
1,346
0
952
11,466
6,155
285
148
11,318
0
11,941
L
Hachiman
leonidous7
Hachiman
6,539
3,898
60
137
12,437
6,784
652
72
12,365
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
45,663
83
Minions Killed
103
0
Camps Cleared
0
785,151
Distance Traveled
1,018,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,816
782
37
4
0
172,673
0
W
Loki
8,852
885
22
2
0
214,077
0
W
Nut
8,923
892
9
1
0
172,484
0
W
Chiron
8,965
897
31
3
0
217,079
0
L
Loki
8,027
803
13
1
0
147,752
0
W
Chaac
9,898
990
12
1
0
221,764
0
L
Ares
8,455
846
8
1
0
172,279
0
W
King Arthur
9,025
903
29
3
0
193,314
0
L
Ullr
6,523
652
17
2
0
142,199
0
L
Hachiman
7,223
722
8
1
0
150,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role