Player Matchup

Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Diamond IV
AyayayRhodes
Lancelot
Diamond IV
Level 160
God Stats
7W - 8L
1,693 SR
Queue Stats
270W - 256L
2,092 MMR
Solo
Scylla
Scylla
Diamond V
Charybdіs
Scylla
Diamond V
Level 143
God Stats
20W - 24L
1,589 SR
Queue Stats
356W - 335L
2,074 MMR
Party 1
Sol
Sol
Diamond IV
SoІo
Sol
Diamond IV
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 84L
2,071 MMR
Solo
Chiron
Chiron
Diamond V
ZurkiOh
Chiron
Diamond V
Level 124
God Stats
24W - 13L
1,793 SR
Queue Stats
147W - 134L
2,099 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,615 SR
1,967 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,551 SR
1,928 MMR
Charon
Charon
Diamond III
 
Charon
Diamond III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
Dibidibidabadaba
Bastet
Platinum V
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 64L
2,024 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
WardeArr
Sun Wukong
Platinum I
Level 64
God Stats
34W - 23L
1,710 SR
Queue Stats
787W - 819L
2,046 MMR
Solo
Ishtar
Ishtar
Platinum I
camlo
Ishtar
Platinum I
Level 192
God Stats
3W - 5L
1,562 SR
Queue Stats
401W - 389L
2,018 MMR
Solo
Geb
Geb
Platinum III
pandabearexe
Geb
Platinum III
Level 198
God Stats
9W - 3L
1,485 SR
Queue Stats
81W - 67L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 2
7,022
702
8,694
8,230
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
AyayayRhodes
Lancelot
10
4 / 2 / 3
5,761
576
7,183
8,743
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
Charybdіs
Scylla
11
1 / 0 / 0
6,125
613
1,821
4,278
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
SoІo
Sol
9
2 / 0 / 2
5,907
591
7,665
8,520
3,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
ZurkiOh
Chiron
11
3 / 0 / 2
6,316
632
5,901
5,529
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ApolloHachimanAthenaLoki

VS

Bans
TsukuyomiThorMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 0
6,132
613
2,866
4,661
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
4,759
476
3,202
8,327
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WardeArr
Sun Wukong
9
1 / 4 / 0
5,144
514
4,921
10,494
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
camlo
Ishtar
8
0 / 5 / 1
4,381
438
3,294
9,931
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 1 / 1
4,623
462
3,579
9,053
3,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
2
2
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
L
Charon
 
Charon
1
0
0
1
W
Lancelot
AyayayRhodes
Lancelot
4
2
3
2.75
W
Scylla
Charybdіs
Scylla
1
0
0
1
L
0
2
2
0.5
W
Sol
SoІo
Sol
2
0
2
3
L
Sun Wukong
WardeArr
Sun Wukong
1
4
0
0.25
W
Chiron
ZurkiOh
Chiron
3
0
2
4
L
Ishtar
camlo
Ishtar
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
17,862
35,300
Taken
42,466
16,974
Mitigated
17,877
15,874
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,694
2,617
0
4,503
8,230
6,711
0
175
8,055
0
55,646
L
Charon
 
Charon
2,866
799
0
737
4,661
2,354
0
1,516
3,145
46,034
4,834
W
Lancelot
AyayayRhodes
Lancelot
7,183
1,494
0
2,704
8,743
3,352
0
1,605
7,082
0
33,169
W
Scylla
Charybdіs
Scylla
1,821
325
0
1,404
4,278
1,423
0
1,089
3,162
41,654
1,892
L
3,202
741
0
3,965
8,327
2,815
0
725
7,602
0
30,125
W
Sol
SoІo
Sol
7,665
2,504
0
4,808
8,520
3,609
0
3,011
5,441
34,223
2,743
L
Sun Wukong
WardeArr
Sun Wukong
4,921
750
0
2,927
10,494
5,354
0
0
9,591
0
30,929
W
Chiron
ZurkiOh
Chiron
5,901
2,504
294
2,161
5,529
1,879
568
1,159
4,370
0
46,929
L
Ishtar
camlo
Ishtar
3,294
2,046
0
2,251
9,931
3,399
0
4,262
5,669
0
28,367
L
3,579
285
1,488
2,601
9,053
3,955
0
2,837
6,216
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
25,039
372
Minions Killed
265
0
Camps Cleared
0
1,039,013
Distance Traveled
996,663
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,022
702
95
10
0
199,278
3
L
Charon
6,132
613
99
10
0
204,621
3
W
Lancelot
5,761
576
50
5
0
232,717
0
W
Scylla
6,125
613
95
10
0
190,857
1
L
Bastet
4,759
476
61
6
0
226,806
0
W
Sol
5,907
591
52
5
0
213,221
0
L
Sun Wukong
5,144
514
58
6
0
184,597
7
W
Chiron
6,316
632
80
8
0
202,940
1
L
Ishtar
4,381
438
45
5
0
179,913
1
L
Geb
4,623
462
2
0
0
200,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role