Player Matchup

Sobek
Sobek
GilgaPachino
Sobek
Level 129
God Stats
6W - 4L
1,743 SR
Queue Stats
275W - 247L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
Masterrunner777
Nu Wa
Level 142
God Stats
8W - 4L
1,661 SR
Queue Stats
116W - 108L
1,579 Elo+
Solo
Anhur
Anhur
ScrippyCoco
Anhur
Level 155
God Stats
9W - 9L
1,449 SR
Queue Stats
70W - 56L
1,622 Elo+
Solo
Ne Zha
Ne Zha
monkeysnuts
Ne Zha
Level 159
God Stats
6W - 5L
1,742 SR
Queue Stats
303W - 252L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
tanker1127
Amaterasu
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 54L
1,736 Elo+
Solo
Team Averages
Level 147
1,619 SR
1,619 Elo+

VS

Team Averages
Level 117
1,504 SR
1,587 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Minus1304
Hachiman
Level 18
God Stats
5W - 2L
1,807 SR
Queue Stats
29W - 16L
1,673 Elo+
Party 2
Khepri
Khepri
OmegaCrisis
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 89L
1,629 Elo+
Party 3
Merlin
Merlin
jakedubs
Merlin
Level 122
God Stats
13W - 12L
1,478 SR
Queue Stats
270W - 260L
1,576 Elo+
Party 2
Nemesis
Nemesis
zackeden
Nemesis
Level 159
God Stats
1W - 4L
1,236 SR
Queue Stats
173W - 169L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
8,362
557
5,043
13,010
12,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 3
9,607
640
8,542
4,786
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 1 / 5
10,280
685
14,949
13,383
5,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
16
6 / 2 / 6
8,921
595
8,167
12,474
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
tanker1127
Amaterasu
15
2 / 3 / 2
9,080
605
9,627
17,686
16,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 4 / 1
9,022
601
11,876
19,121
13,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Minus1304
Hachiman
13
0 / 5 / 1
7,287
486
6,533
14,218
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
0 / 5 / 1
6,909
461
4,198
11,932
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
jakedubs
Merlin
15
2 / 2 / 1
8,851
590
3,272
7,194
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
zackeden
Nemesis
15
3 / 3 / 2
8,772
585
7,253
13,867
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
8
8
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
1
0.88
W
0
1
13
6.5
W
4
1
3
5.5
L
Hachiman
Minus1304
Hachiman
0
5
1
0.1
L
Khepri
0
5
1
0.1
W
7
1
5
9.5
L
Merlin
jakedubs
Merlin
2
2
1
1.25
W
Ne Zha
6
2
6
4.5
W
Amaterasu
tanker1127
Amaterasu
2
3
2
1
L
Nemesis
zackeden
Nemesis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
33,132
61,339
Taken
66,332
42,170
Mitigated
31,099
23,744
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,876
2,241
0
3,660
19,121
13,158
315
1,921
17,108
536
76,945
W
5,043
877
0
3,974
13,010
12,357
0
2,591
10,419
20,224
0
W
8,542
2,088
0
500
4,786
1,931
174
1,631
3,155
80,981
1,200
L
Hachiman
Minus1304
Hachiman
6,533
3,728
0
3,788
14,218
3,788
0
1,650
12,524
0
69,241
L
Khepri
4,198
451
1,294
1,778
11,932
6,119
0
1,504
10,365
20,919
1,108
W
14,949
12,332
0
7,689
13,383
5,692
724
1,382
12,001
0
97,398
L
Merlin
jakedubs
Merlin
3,272
108
0
644
7,194
2,639
0
4,947
2,073
80,015
511
W
Ne Zha
8,167
3,451
0
2,088
12,474
5,828
249
1,445
11,029
0
82,380
W
Amaterasu
tanker1127
Amaterasu
9,627
4,046
0
9,493
17,686
16,362
0
911
16,775
0
74,335
L
Nemesis
zackeden
Nemesis
7,253
3,234
0
934
13,867
5,395
0
3,073
10,677
0
73,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
40,841
551
Minions Killed
518
0
Camps Cleared
0
1,594,719
Distance Traveled
1,498,993
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,022
601
118
8
0
300,499
2
W
Sobek
8,362
557
22
1
0
369,140
5
W
Nu Wa
9,607
640
152
10
0
279,075
2
L
Hachiman
7,287
486
108
7
0
285,384
2
L
Khepri
6,909
461
25
2
0
333,438
2
W
Anhur
10,280
685
161
11
0
295,180
2
L
Merlin
8,851
590
155
10
0
249,532
0
W
Ne Zha
8,921
595
106
7
0
363,278
0
W
Amaterasu
9,080
605
110
7
0
288,046
0
L
Nemesis
8,772
585
112
7
0
330,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role