Player Matchup

Chiron
Chiron
Odin53
Chiron
Level 155
God Stats
2W - 1L
1,660 SR
Queue Stats
144W - 110L
1,618 Elo+
Party 2
Horus
Horus
Rezilvee
Horus
Level 21
God Stats
1W - 0L
1,297 SR
Queue Stats
15W - 15L
1,740 Elo+
Party 2
Fafnir
Fafnir
Son Hugo 7
Fafnir
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 60L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
Sul El
Zhong Kui
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 108L
1,595 Elo+
Party 2
Team Averages
Level 121
1,489 SR
1,619 Elo+

VS

Team Averages
Level 30
1,526 SR
1,452 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Akiexile
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
WarchiPotter
Apollo
Level 3
God Stats
7W - 3L
2,010 SR
Queue Stats
8W - 4L
1,721 Elo+
Solo
Ra
Ra
world_bamba
Ra
Level 23
God Stats
5W - 8L
1,093 SR
Queue Stats
15W - 18L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Odin53
Chiron
14
4 / 1 / 2
7,045
1,174
7,119
5,654
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Rezilvee
Horus
11
1 / 0 / 5
6,055
1,009
4,229
5,085
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Son Hugo 7
Fafnir
12
0 / 0 / 4
6,577
1,096
1,210
4,358
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Sul El
Zhong Kui
13
3 / 0 / 5
6,990
1,165
6,476
4,726
3,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 3 / 1
5,847
975
5,172
7,410
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
1 / 3 / 0
6,206
1,034
4,311
8,573
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
11
0 / 1 / 0
5,882
980
2,224
4,141
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 1 / 0
5,797
966
2,576
3,104
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
L
Ares
1
3
0
0.33
W
Chiron
Odin53
Chiron
4
1
2
5
W
Horus
Rezilvee
Horus
1
0
5
3.5
W
Fafnir
Son Hugo 7
Fafnir
0
0
4
2
W
Zhong Kui
Sul El
Zhong Kui
3
0
5
5.5
L
Apollo
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
14,283
19,823
Taken
23,228
14,183
Mitigated
16,340
8,983
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,172
664
237
1,096
7,410
6,358
0
2,727
4,511
0
11,231
L
Ares
4,311
111
0
867
8,573
6,765
0
2,298
6,121
6,410
0
W
Chiron
Odin53
Chiron
7,119
3,156
126
1,021
5,654
2,546
0
1,818
3,745
0
27,163
W
Horus
Rezilvee
Horus
4,229
1,771
510
1,538
5,085
3,847
0
2,155
2,625
0
6,257
W
Fafnir
Son Hugo 7
Fafnir
1,210
295
0
1,934
4,358
4,108
0
1,427
2,589
11,059
140
W
Zhong Kui
Sul El
Zhong Kui
6,476
862
0
3,854
4,726
3,682
0
999
3,689
20,442
50
L
Apollo
2,224
1,328
0
1,327
4,141
1,876
836
1,550
2,549
0
16,017
L
2,576
248
281
352
3,104
1,341
0
1,006
2,054
10,025
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
23,732
131
Minions Killed
85
0
Camps Cleared
0
502,783
Distance Traveled
411,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,847
975
19
3
0
116,364
0
L
Ares
6,206
1,034
3
1
0
110,928
0
W
Chiron
7,045
1,174
52
9
0
115,189
0
W
Horus
6,055
1,009
12
2
0
124,977
0
W
Fafnir
6,577
1,096
16
3
0
133,264
0
W
Zhong Kui
6,990
1,165
51
9
0
129,353
0
L
Apollo
5,882
980
34
6
0
80,639
0
L
Ra
5,797
966
29
5
0
103,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role