Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ArrestingKhan20
Charybdis
Level 148
God Stats
22W - 17L
1,500 SR
Queue Stats
155W - 163L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
SpaceEmu4Life
Sylvanus
Level 122
God Stats
11W - 8L
1,871 SR
Queue Stats
167W - 174L
1,502 Elo+
Party 2
Thor
Thor
ThiccLoner96
Thor
Level 148
God Stats
6W - 6L
1,490 SR
Queue Stats
128W - 104L
1,614 Elo+
Solo
Thoth
Thoth
Werzixia
Thoth
Level 63
God Stats
71W - 67L
1,560 SR
Queue Stats
82W - 81L
1,493 Elo+
Solo
Team Averages
Level 113
1,584 SR
1,527 Elo+

VS

Team Averages
Level 124
1,617 SR
1,517 Elo+
Lancelot
Lancelot
Chimchimaru
Lancelot
Level 89
God Stats
6W - 5L
1,527 SR
Queue Stats
310W - 294L
1,534 Elo+
Party 1
Artio
Artio
Fastball44
Artio
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 166L
1,549 Elo+
Solo
Artemis
Artemis
Screaming4
Artemis
Level 143
God Stats
11W - 4L
1,700 SR
Queue Stats
194W - 154L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
Viinturuth808
Xing Tian
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 98L
1,429 Elo+
Solo
Ah Puch
Ah Puch
omarrore
Ah Puch
Level 129
God Stats
4W - 4L
1,860 SR
Queue Stats
132W - 132L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 5 / 1
7,749
484
5,939
13,861
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
ArrestingKhan20
Charybdis
12
2 / 5 / 2
7,078
442
6,731
15,512
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
SpaceEmu4Life
Sylvanus
11
1 / 5 / 3
6,648
416
5,827
16,517
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 1
8,100
506
9,446
17,543
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
Werzixia
Thoth
13
2 / 4 / 2
7,910
494
8,305
10,724
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chimchimaru
Lancelot
15
5 / 4 / 3
9,003
563
11,803
15,421
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
15
4 / 2 / 3
9,527
595
8,847
14,904
14,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Screaming4
Artemis
15
5 / 2 / 4
9,155
572
15,659
12,941
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Viinturuth808
Xing Tian
15
6 / 3 / 1
9,147
572
8,428
14,036
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
omarrore
Ah Puch
15
3 / 2 / 3
8,475
530
9,270
12,739
4,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
23
23
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
1
0.7
L
Charybdis
ArrestingKhan20
Charybdis
2
5
2
0.6
W
Lancelot
Chimchimaru
Lancelot
5
4
3
1.63
W
Artio
4
2
3
2.75
W
Artemis
Screaming4
Artemis
5
2
4
3.5
L
Sylvanus
SpaceEmu4Life
Sylvanus
1
5
3
0.5
L
5
4
1
1.38
W
Xing Tian
Viinturuth808
Xing Tian
6
3
1
2.17
L
Thoth
Werzixia
Thoth
2
4
2
0.75
W
Ah Puch
omarrore
Ah Puch
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
54,007
74,157
Taken
70,041
42,605
Mitigated
39,769
18,073
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,939
673
0
490
13,861
10,717
0
7,465
6,396
0
36,164
L
Charybdis
ArrestingKhan20
Charybdis
6,731
3,264
0
4,749
15,512
5,913
0
4,035
11,472
0
53,409
W
Lancelot
Chimchimaru
Lancelot
11,803
2,013
0
1,761
15,421
8,149
30
2,775
12,646
0
72,063
W
Artio
8,847
1,372
200
5,254
14,904
14,792
0
943
13,961
53,259
6,165
W
Artemis
Screaming4
Artemis
15,659
5,606
0
2,351
12,941
5,148
835
2,103
10,838
0
61,707
L
Sylvanus
SpaceEmu4Life
Sylvanus
5,827
1,540
1,867
3,069
16,517
14,009
0
6,224
10,209
19,192
5,460
L
9,446
1,231
0
4,674
17,543
8,072
0
2,662
14,802
0
60,149
W
Xing Tian
Viinturuth808
Xing Tian
8,428
760
0
1,883
14,036
6,904
0
6,379
7,657
53,264
4,962
L
Thoth
Werzixia
Thoth
8,305
568
0
3,224
10,724
3,894
0
4,833
5,686
58,190
0
W
Ah Puch
omarrore
Ah Puch
9,270
173
370
4,682
12,739
4,776
695
1,750
10,989
70,945
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
45,307
391
Minions Killed
490
0
Camps Cleared
0
1,468,691
Distance Traveled
1,621,828
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,749
484
60
4
0
261,604
0
L
Charybdis
7,078
442
100
6
0
276,735
0
W
Lancelot
9,003
563
93
6
0
378,827
0
W
Artio
9,527
595
95
6
0
297,644
0
W
Artemis
9,155
572
119
7
0
315,425
2
L
Sylvanus
6,648
416
36
2
0
305,817
4
L
Thor
8,100
506
95
6
0
329,166
0
W
Xing Tian
9,147
572
98
6
0
323,703
2
L
Thoth
7,910
494
100
6
0
295,369
4
W
Ah Puch
8,475
530
85
5
0
306,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role