Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dummy_man__
Cernunnos
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,445 Elo+
Solo
Cthulhu
Cthulhu
ErikDTeach
Cthulhu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 140L
1,399 Elo+
Solo
Sol
Sol
LunarPathz
Sol
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 221L
1,500 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,469 Elo+

VS

Team Averages
Level 109
1,358 SR
1,355 Elo+
Geb
Geb
FradyFrog
Geb
Level 68
God Stats
1W - 0L
1,247 SR
Queue Stats
69W - 95L
1,367 Elo+
Party 1
Poseidon
Poseidon
GodofSea23
Poseidon
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 19L
1,384 Elo+
Solo
Bacchus
Bacchus
Nug_Dan
Bacchus
Level 162
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 291L
1,386 Elo+
Solo
Hercules
Hercules
StealthDr dew
Hercules
Level 33
God Stats
1W - 1L
1,318 SR
Queue Stats
59W - 76L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
xxx RAWKUS xxx
Baron Samedi
Level 213
God Stats
1W - 1L
1,439 SR
Queue Stats
10W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 5 / 1
6,923
769
6,572
13,195
11,174
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
 
Sobek
12
0 / 4 / 3
6,780
753
5,315
10,282
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cernunnos
Dummy_man__
Cernunnos
16
3 / 4 / 2
8,345
927
7,440
8,050
3,800
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ErikDTeach
Cthulhu
11
0 / 4 / 3
6,502
722
6,592
10,416
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 1
5,859
651
4,306
4,155
1,581
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
8,028
892
5,087
10,734
9,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
GodofSea23
Poseidon
13
4 / 1 / 11
7,809
868
7,286
5,010
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Nug_Dan
Bacchus
15
3 / 3 / 15
7,965
885
7,712
14,319
12,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
StealthDr dew
Hercules
15
4 / 1 / 12
8,517
946
8,767
10,091
8,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
xxx RAWKUS xxx
Baron Samedi
14
5 / 0 / 10
8,041
893
8,763
3,816
1,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
6
Kills
19
19
Deaths
8
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
1
0.3
L
Sobek
 
Sobek
0
4
3
0.38
L
Cernunnos
Dummy_man__
Cernunnos
3
4
2
1
L
Cthulhu
ErikDTeach
Cthulhu
0
4
3
0.38
W
3
3
9
2.5
W
Poseidon
GodofSea23
Poseidon
4
1
11
9.5
L
2
2
1
1.25
W
Bacchus
Nug_Dan
Bacchus
3
3
15
3.5
W
Hercules
StealthDr dew
Hercules
4
1
12
10
W
Baron Samedi
xxx RAWKUS xxx
Baron Samedi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
37,615
46,098
Taken
43,970
36,978
Mitigated
34,850
9,381
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,572
433
637
2,241
13,195
11,174
12
8,111
5,084
11,752
277
L
Sobek
 
Sobek
5,315
719
974
2,072
10,282
10,082
0
4,953
5,329
7,751
96
L
Cernunnos
Dummy_man__
Cernunnos
7,440
2,840
178
1,108
8,050
3,800
204
5,902
2,148
0
24,046
L
Cthulhu
ErikDTeach
Cthulhu
6,592
109
0
626
10,416
10,341
0
7,060
3,356
13,187
531
W
5,087
1,373
1,688
1,289
10,734
9,822
204
3,909
6,683
10,437
0
W
Poseidon
GodofSea23
Poseidon
7,286
1,565
802
1,033
5,010
2,495
132
4,001
903
15,009
799
L
4,306
994
83
1,462
4,155
1,581
0
2,484
1,671
7,106
0
W
Bacchus
Nug_Dan
Bacchus
7,712
688
1,284
5,659
14,319
12,448
494
4,889
9,325
16,571
0
W
Hercules
StealthDr dew
Hercules
8,767
3,231
692
3,465
10,091
8,089
543
5,740
4,042
0
14,991
W
Baron Samedi
xxx RAWKUS xxx
Baron Samedi
8,763
972
4,599
2,077
3,816
1,996
374
2,716
1,058
16,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
40,360
75
Minions Killed
89
0
Camps Cleared
0
691,797
Distance Traveled
846,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,923
769
9
1
0
170,125
0
L
Sobek
6,780
753
9
1
0
157,815
0
L
Cernunnos
8,345
927
44
5
0
146,918
0
L
Cthulhu
6,502
722
8
1
0
132,508
0
W
Geb
8,028
892
11
1
0
140,841
0
W
Poseidon
7,809
868
19
2
0
175,494
0
L
Sol
5,859
651
5
1
0
84,431
0
W
Bacchus
7,965
885
21
2
0
190,835
0
W
Hercules
8,517
946
21
2
0
187,515
0
W
Baron Samedi
8,041
893
17
2
0
151,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role