Player Matchup

Merlin
Merlin
Racc130
Merlin
Level 116
God Stats
2W - 3L
1,724 SR
Queue Stats
66W - 72L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
RaggedYeti96
Cthulhu
Level 106
God Stats
4W - 4L
1,587 SR
Queue Stats
57W - 78L
1,487 Elo+
Party 2
Mercury
Mercury
XsBONGOsX
Mercury
Level 150
God Stats
15W - 20L
1,459 SR
Queue Stats
142W - 164L
1,506 Elo+
Party 2
Ra
Ra
xNoCapZonex
Ra
Level 129
God Stats
1W - 3L
1,234 SR
Queue Stats
100W - 92L
1,470 Elo+
Solo
Nut
Nut
xSlayyyter
Nut
Level 47
God Stats
5W - 7L
1,555 SR
Queue Stats
8W - 17L
1,332 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,453 Elo+

VS

Team Averages
Level 124
1,589 SR
1,592 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Atmokinesis
Scylla
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 98L
1,453 Elo+
Solo
Charybdis
Charybdis
G0DofWAR8O8
Charybdis
Level 125
God Stats
41W - 30L
1,908 SR
Queue Stats
214W - 196L
1,705 Elo+
Party 1
Ares
Ares
SLUMPT-AK
Ares
Level 89
God Stats
11W - 12L
1,538 SR
Queue Stats
190W - 161L
1,574 Elo+
Solo
Achilles
Achilles
TR0N9HI
Achilles
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
210W - 207L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Racc130
Merlin
9
0 / 4 / 1
5,277
528
3,891
7,387
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RaggedYeti96
Cthulhu
7
0 / 1 / 2
5,147
515
3,015
7,471
4,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Mercury
XsBONGOsX
Mercury
9
1 / 3 / 1
5,107
511
1,893
8,414
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 0
5,490
549
6,262
6,185
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,378
438
4,772
7,321
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 1 / 1
6,188
619
4,364
8,507
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
2 / 1 / 1
6,383
638
2,989
4,671
1,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
G0DofWAR8O8
Charybdis
9
4 / 2 / 4
6,155
616
8,588
7,765
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
3 / 0 / 4
6,080
608
4,026
7,319
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TR0N9HI
Achilles
11
4 / 1 / 0
6,220
622
4,146
8,153
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
16
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
1
3.5
W
Scylla
2
1
1
2.5
W
Charybdis
G0DofWAR8O8
Charybdis
4
2
4
3
L
Merlin
Racc130
Merlin
0
4
1
0.13
L
Cthulhu
RaggedYeti96
Cthulhu
0
1
2
1
W
Ares
3
0
4
5
W
Achilles
TR0N9HI
Achilles
4
1
0
4
L
Mercury
XsBONGOsX
Mercury
1
3
1
0.5
L
3
3
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
24,113
36,778
Taken
36,415
14,832
Mitigated
20,824
7,531
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,364
1,556
0
1,740
8,507
4,382
187
3,576
4,931
423
42,907
W
Scylla
2,989
401
0
1,176
4,671
1,622
477
2,941
1,730
41,846
884
W
Charybdis
G0DofWAR8O8
Charybdis
8,588
3,982
0
3,444
7,765
2,887
519
1,936
5,829
0
33,883
L
Merlin
Racc130
Merlin
3,891
408
0
1,359
7,387
2,154
0
77
6,786
31,862
1,904
L
Cthulhu
RaggedYeti96
Cthulhu
3,015
371
0
2,865
7,471
4,661
0
1,780
5,691
18,777
300
W
Ares
4,026
629
0
1,902
7,319
5,486
411
2,141
5,178
15,526
1,835
W
Achilles
TR0N9HI
Achilles
4,146
220
0
1,628
8,153
6,447
210
2,429
5,724
0
30,693
L
Mercury
XsBONGOsX
Mercury
1,893
1,172
0
850
8,414
3,254
0
1,198
7,126
0
29,560
L
6,262
1,443
264
1,311
6,185
2,329
0
2,527
3,658
32,014
0
L
4,772
2,516
0
882
7,321
2,434
0
1,277
6,044
0
21,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
31,026
227
Minions Killed
260
0
Camps Cleared
0
963,441
Distance Traveled
893,832
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,188
619
70
7
0
213,750
0
W
Scylla
6,383
638
74
7
0
168,289
7
W
Charybdis
6,155
616
50
5
0
162,068
0
L
Merlin
5,277
528
63
6
0
160,540
2
L
Cthulhu
5,147
515
23
2
0
203,503
2
W
Ares
6,080
608
21
2
0
182,282
2
W
Achilles
6,220
622
45
5
0
167,443
1
L
Mercury
5,107
511
57
6
0
228,729
0
L
Ra
5,490
549
44
4
0
198,483
0
L
Nut
4,378
438
40
4
0
172,186
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role