Player Matchup

Sol
Sol
 
Sol
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
McKaylaGG
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 3
Aphrodite
Aphrodite
ShowMeYuHuang
Aphrodite
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 95L
1,362 Elo+
Party 1
Thanatos
Thanatos
Strmz
Thanatos
Level 105
God Stats
4W - 4L
1,773 SR
Queue Stats
28W - 22L
1,645 Elo+
Party 3
Team Averages
Level 42
1,555 SR
1,553 Elo+

VS

Team Averages
Level 65
1,489 SR
1,550 Elo+
Atlas
Atlas
Beastmaster227
Atlas
Level 14
God Stats
18W - 13L
1,300 SR
Queue Stats
127W - 104L
1,465 Elo+
Party 2
Ishtar
Ishtar
LemonyMAN
Ishtar
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
124W - 116L
1,579 Elo+
Party 2
Kali
Kali
PrimalAspectII
Kali
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
201W - 164L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yemmzemm
Cu Chulainn
Level 44
God Stats
32W - 19L
1,612 SR
Queue Stats
102W - 77L
1,541 Elo+
Solo
Aphrodite
Aphrodite
timberghost
Aphrodite
Level 112
God Stats
63W - 48L
1,534 SR
Queue Stats
160W - 142L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 1
7,404
529
11,859
9,658
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
 
Achilles
12
1 / 3 / 0
7,211
515
8,470
13,477
14,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
McKaylaGG
Merlin
11
0 / 7 / 0
6,531
467
4,125
9,134
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ShowMeYuHuang
Aphrodite
11
1 / 1 / 1
7,351
525
2,917
10,288
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Strmz
Thanatos
13
1 / 4 / 1
7,004
500
4,531
16,649
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,662
547
4,347
12,194
8,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
LemonyMAN
Ishtar
12
0 / 3 / 0
6,961
497
2,985
8,466
3,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
9 / 0 / 1
9,188
656
10,537
15,860
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Yemmzemm
Cu Chulainn
15
3 / 1 / 3
8,921
637
10,094
13,097
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
timberghost
Aphrodite
14
3 / 0 / 7
8,831
631
9,228
8,747
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
1
2.5
L
Achilles
 
Achilles
1
3
0
0.33
W
1
1
1
1.5
W
Ishtar
LemonyMAN
Ishtar
0
3
0
0
L
Merlin
McKaylaGG
Merlin
0
7
0
0
W
9
0
1
9.5
L
Aphrodite
ShowMeYuHuang
Aphrodite
1
1
1
1.5
L
Thanatos
Strmz
Thanatos
1
4
1
0.38
W
Cu Chulainn
Yemmzemm
Cu Chulainn
3
1
3
4.5
W
Aphrodite
timberghost
Aphrodite
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
37,191
59,206
Taken
58,364
35,666
Mitigated
33,498
27,527
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,859
4,743
0
5,329
9,658
3,641
784
2,913
6,723
71,377
1,208
L
Achilles
 
Achilles
8,470
1,338
0
4,571
13,477
14,195
0
249
12,395
10,025
39,426
W
4,347
1,492
1,737
2,965
12,194
8,110
25
6,690
5,504
31,399
2,645
W
Ishtar
LemonyMAN
Ishtar
2,985
1,734
0
852
8,466
3,220
792
5,492
2,974
0
51,552
L
Merlin
McKaylaGG
Merlin
4,125
221
0
730
9,134
2,994
0
3,729
5,217
43,040
0
W
10,537
6,410
0
5,149
15,860
8,082
0
2,841
12,935
0
76,150
L
Aphrodite
ShowMeYuHuang
Aphrodite
2,917
579
1,896
5,723
10,288
7,203
22
2,807
7,234
25,205
0
L
Thanatos
Strmz
Thanatos
4,531
1,190
0
9,278
16,649
7,633
0
3,624
12,754
0
67,836
W
Cu Chulainn
Yemmzemm
Cu Chulainn
10,094
1,624
0
4,237
13,097
10,713
125
2,189
10,021
1,185
62,932
W
Aphrodite
timberghost
Aphrodite
9,228
262
711
6,458
8,747
3,373
389
2,920
5,827
52,204
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
41,563
424
Minions Killed
433
0
Camps Cleared
0
1,390,499
Distance Traveled
1,461,276
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,404
529
125
9
0
279,977
2
L
Achilles
7,211
515
85
6
0
254,781
4
W
Atlas
7,662
547
36
3
0
265,847
0
W
Ishtar
6,961
497
113
8
0
259,743
0
L
Merlin
6,531
467
81
6
0
264,255
0
W
Kali
9,188
656
104
7
0
366,434
1
L
Aphrodite
7,351
525
28
2
0
269,744
4
L
Thanatos
7,004
500
105
8
0
321,742
2
W
Cu Chulainn
8,921
637
92
7
0
272,411
6
W
Aphrodite
8,831
631
88
6
0
296,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role