Player Matchup

Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
A_Dam_Flood
Kukulkan
Level 87
God Stats
2W - 4L
1,806 SR
Queue Stats
183W - 191L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bat snatch
Kumbhakarna
Level 88
God Stats
1W - 3L
1,469 SR
Queue Stats
69W - 62L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Gaspacho2k20
Sun Wukong
Level 105
God Stats
21W - 13L
1,513 SR
Queue Stats
451W - 435L
1,414 Elo+
Solo
Nemesis
Nemesis
LEGIONAIRE1999
Nemesis
Level 108
God Stats
17W - 23L
1,366 SR
Queue Stats
182W - 172L
1,505 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,487 Elo+

VS

Team Averages
Level 103
1,582 SR
1,374 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
GodlySpeed___
Mercury
Level 94
God Stats
2W - 1L
1,519 SR
Queue Stats
62W - 63L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnHandCaulk24
Baron Samedi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,119 Elo+
Party 1
Cernunnos
Cernunnos
NormaMilk8
Cernunnos
Level 108
God Stats
1W - 0L
1,853 SR
Queue Stats
3W - 2L
1,403 Elo+
Solo
Hades
Hades
TAURUS-555
Hades
Level 149
God Stats
35W - 25L
1,537 SR
Queue Stats
46W - 39L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 4 / 0
7,382
492
7,880
11,489
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
A_Dam_Flood
Kukulkan
13
3 / 4 / 0
8,020
535
7,884
10,138
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Bat snatch
Kumbhakarna
11
1 / 4 / 0
6,492
433
6,083
10,600
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Gaspacho2k20
Sun Wukong
10
0 / 6 / 1
5,951
397
4,600
14,718
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,144
476
5,601
12,585
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 0 / 1
9,890
659
11,357
15,134
12,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
15
6 / 3 / 5
8,926
595
6,240
12,271
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
JohnHandCaulk24
Baron Samedi
14
1 / 2 / 4
8,369
558
5,100
11,225
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NormaMilk8
Cernunnos
15
3 / 1 / 8
8,794
586
7,988
7,352
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hades
14
3 / 0 / 9
7,869
525
10,134
13,641
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
21
21
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
W
Gilgamesh
 
Gilgamesh
8
0
1
8.5
L
Kukulkan
A_Dam_Flood
Kukulkan
3
4
0
0.75
L
Kumbhakarna
Bat snatch
Kumbhakarna
1
4
0
0.25
L
Sun Wukong
Gaspacho2k20
Sun Wukong
0
6
1
0.08
W
Mercury
6
3
5
2.83
W
Baron Samedi
JohnHandCaulk24
Baron Samedi
1
2
4
1.5
L
1
3
1
0.5
W
Cernunnos
NormaMilk8
Cernunnos
3
1
8
7
W
Hades
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,048
Damage
40,819
59,530
Taken
59,623
31,110
Mitigated
32,223
11,726
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,880
2,955
0
1,995
11,489
4,868
835
3,248
8,075
0
62,644
W
Gilgamesh
 
Gilgamesh
11,357
3,729
0
4,562
15,134
12,144
756
4,676
9,982
0
75,515
L
Kukulkan
A_Dam_Flood
Kukulkan
7,884
383
0
519
10,138
4,442
0
4,451
5,687
56,292
852
L
Kumbhakarna
Bat snatch
Kumbhakarna
6,083
311
123
2,205
10,600
6,318
0
820
9,721
35,064
834
L
Sun Wukong
Gaspacho2k20
Sun Wukong
4,600
869
0
3,972
14,718
9,683
0
4,003
10,479
0
27,527
W
Mercury
6,240
3,674
0
2,286
12,271
5,738
458
1,618
10,631
0
52,048
W
Baron Samedi
JohnHandCaulk24
Baron Samedi
5,100
555
21
5,752
11,225
5,083
619
6,538
4,687
51,763
489
L
5,601
2,832
0
2,912
12,585
5,799
0
1,725
10,759
0
57,841
W
Cernunnos
NormaMilk8
Cernunnos
7,988
3,623
0
1,811
7,352
3,038
636
0
7,231
0
58,209
W
Hades
10,134
1,023
779
7,063
13,641
6,220
264
601
12,517
54,549
2,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
43,848
394
Minions Killed
467
0
Camps Cleared
0
1,333,829
Distance Traveled
1,547,646
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,382
492
112
7
0
275,221
0
W
Gilgamesh
9,890
659
117
8
0
314,050
2
L
Kukulkan
8,020
535
99
7
0
275,646
1
L
Kumbhakarna
6,492
433
59
4
0
226,602
0
L
Sun Wukong
5,951
397
38
3
0
285,802
5
W
Mercury
8,926
595
77
5
0
356,123
0
W
Baron Samedi
8,369
558
87
6
0
295,367
0
L
Nemesis
7,144
476
86
6
0
270,558
0
W
Cernunnos
8,794
586
103
7
0
277,494
0
W
Hades
7,869
525
83
6
0
304,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role