Player Matchup

Heimdallr
Heimdallr
BARELA241
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,374 Elo+
Party 1
Cerberus
Cerberus
JimmyisClutchh
Cerberus
Level 86
God Stats
2W - 4L
1,350 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Scylla
Scylla
temp-98289062
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 1
Team Averages
Level 71
1,450 SR
1,407 Elo+

VS

Team Averages
Level 124
1,647 SR
1,528 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 138
God Stats
3W - 3L
1,495 SR
Queue Stats
9W - 14L
1,101 Elo+
Party 2
Lancelot
Lancelot
GankMe32143
Lancelot
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
chevybones
Merlin
Level 157
God Stats
7W - 1L
1,947 SR
Queue Stats
386W - 55L
1,983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BARELA241
Heimdallr
11
0 / 3 / 1
6,619
662
2,846
9,222
4,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
12
1 / 2 / 0
6,720
672
7,356
11,927
10,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,487
649
4,511
6,213
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
13
1 / 0 / 6
7,783
778
6,941
8,305
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
GankMe32143
Lancelot
14
3 / 0 / 3
8,301
830
4,696
7,410
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
chevybones
Merlin
13
3 / 1 / 4
8,088
809
11,918
6,525
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BARELA241
Heimdallr
0
3
1
0.17
W
King Arthur
Chief Matuna
King Arthur
1
0
6
4
W
Lancelot
GankMe32143
Lancelot
3
0
3
4.5
L
Cerberus
1
2
0
0.5
W
Merlin
chevybones
Merlin
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,713
Damage
23,555
27,362
Taken
22,240
17,572
Mitigated
11,354
3,244
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BARELA241
Heimdallr
2,846
838
0
220
9,222
4,084
0
4,322
4,872
0
11,821
W
King Arthur
Chief Matuna
King Arthur
6,941
805
0
878
8,305
6,494
0
3,823
4,189
0
27,723
W
Lancelot
GankMe32143
Lancelot
4,696
404
0
2,059
7,410
2,637
285
4,159
3,098
0
21,678
L
Cerberus
7,356
14
0
1,494
11,927
10,917
0
4,184
7,731
16,876
0
W
Merlin
chevybones
Merlin
11,918
741
0
496
6,525
2,223
180
3,189
3,042
38,894
1,054
L
4,511
75
0
1,530
6,213
2,571
0
3,332
2,869
24,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,826
Gold Earned
24,172
94
Minions Killed
151
0
Camps Cleared
0
595,103
Distance Traveled
702,513
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,619
662
25
3
0
191,387
0
W
King Arthur
7,783
778
38
4
0
256,113
4
W
Lancelot
8,301
830
46
5
0
254,990
0
L
Cerberus
6,720
672
18
2
0
211,028
0
W
Merlin
8,088
809
67
7
0
191,410
0
L
Scylla
6,487
649
51
5
0
192,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role