Player Matchup

Nu Wa
Nu Wa
Heat Zeroks4266
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,573 Elo+
Solo
Xbalanque
Xbalanque
Keemosabi
Xbalanque
Level 82
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hachiman
Hachiman
Sugâ
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Unclegeezer
King Arthur
Level 5
God Stats
0W - 4L
1,075 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
moistkat
Thanatos
Level 9
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 42
1,286 SR
1,515 Elo+

VS

Team Averages
Level 110
1,501 SR
1,392 Elo+
Loki
Loki
HELLDOG818
Loki
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 56L
1,334 Elo+
Solo
Sylvanus
Sylvanus
KingRomo13
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,431 Elo+
Solo
Shiva
Shiva
TamraSlays
Shiva
Level 99
God Stats
5W - 5L
1,347 SR
Queue Stats
68W - 64L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 191
God Stats
90W - 72L
1,659 SR
Queue Stats
286W - 269L
1,526 Elo+
Solo
Medusa
Medusa
lvGxAresvl
Medusa
Level 77
God Stats
7W - 8L
1,500 SR
Queue Stats
31W - 37L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,688
418
7,841
11,312
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Keemosabi
Xbalanque
12
1 / 2 / 0
7,157
447
7,598
10,975
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Sugâ
Hachiman
10
0 / 5 / 1
6,143
384
5,532
10,388
3,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Unclegeezer
King Arthur
13
3 / 4 / 0
7,266
454
10,160
17,276
20,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
moistkat
Thanatos
13
1 / 5 / 1
7,074
442
4,160
16,794
8,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,010
501
4,593
11,179
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KingRomo13
Sylvanus
14
2 / 0 / 7
8,863
554
5,051
14,370
11,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shiva
16
4 / 2 / 1
9,831
614
11,279
17,277
10,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
TheMARTINIKID
Zhong Kui
17
7 / 1 / 3
10,317
645
13,061
13,825
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
lvGxAresvl
Medusa
15
6 / 0 / 3
9,033
565
10,417
8,822
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
22
22
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
0
6
1
0.08
L
Xbalanque
Keemosabi
Xbalanque
1
2
0
0.5
W
Sylvanus
KingRomo13
Sylvanus
2
0
7
5.5
L
Hachiman
Sugâ
Hachiman
0
5
1
0.1
W
Shiva
4
2
1
2.25
W
Zhong Kui
TheMARTINIKID
Zhong Kui
7
1
3
8.5
L
King Arthur
Unclegeezer
King Arthur
3
4
0
0.75
W
Medusa
lvGxAresvl
Medusa
6
0
3
7.5
L
Thanatos
moistkat
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,291
Damage
44,401
66,745
Taken
65,473
40,679
Mitigated
41,824
14,242
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,593
2,040
0
3,270
11,179
4,186
179
828
10,351
0
44,890
L
7,841
1,495
0
1,730
11,312
4,699
0
7,293
4,019
46,089
0
L
Xbalanque
Keemosabi
Xbalanque
7,598
2,636
0
3,364
10,975
4,057
66
2,786
8,189
0
49,498
W
Sylvanus
KingRomo13
Sylvanus
5,051
2,008
3,564
5,728
14,370
11,661
397
510
13,860
30,188
0
L
Hachiman
Sugâ
Hachiman
5,532
4,238
0
2,337
10,388
3,697
0
1,900
8,488
0
24,925
W
Shiva
11,279
4,936
0
6,692
17,277
10,983
1,890
1,189
16,088
0
82,118
W
Zhong Kui
TheMARTINIKID
Zhong Kui
13,061
409
121
6,930
13,825
11,184
1,379
5,018
8,807
86,040
4,714
L
King Arthur
Unclegeezer
King Arthur
10,160
2,436
0
0
17,276
20,162
0
381
16,895
997
44,148
W
Medusa
lvGxAresvl
Medusa
10,417
4,191
0
2,026
8,822
3,810
550
574
8,248
0
70,700
L
Thanatos
moistkat
Thanatos
4,160
1,382
0
6,811
16,794
8,064
0
5,191
11,603
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
46,054
326
Minions Killed
492
0
Camps Cleared
0
1,383,899
Distance Traveled
1,481,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,010
501
76
5
0
321,601
0
L
Nu Wa
6,688
418
70
4
0
259,259
3
L
Xbalanque
7,157
447
67
4
0
296,965
0
W
Sylvanus
8,863
554
53
3
0
283,788
0
L
Hachiman
6,143
384
41
3
0
246,146
0
W
Shiva
9,831
614
127
8
0
308,012
0
W
Zhong Kui
10,317
645
138
9
0
282,231
0
L
King Arthur
7,266
454
54
3
0
313,824
0
W
Medusa
9,033
565
98
6
0
285,963
2
L
Thanatos
7,074
442
94
6
0
267,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role