Player Matchup

Neith
Neith
AbsolutelyNoDad
Neith
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 159L
1,449 Elo+
Party 2
Skadi
Skadi
LebiaronJmes
Skadi
Level 142
God Stats
5W - 10L
1,536 SR
Queue Stats
103W - 111L
1,394 Elo+
Party 2
Sobek
Sobek
Lostblack513
Sobek
Level 76
God Stats
0W - 2L
1,236 SR
Queue Stats
291W - 304L
1,462 Elo+
Solo
Yemoja
Yemoja
TJbasketball33
Yemoja
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 143L
1,358 Elo+
Party 2
Hercules
Hercules
spd9190
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,417 Elo+

VS

Team Averages
Level 102
1,500 SR
1,461 Elo+
Ymir
Ymir
Bo0giEd0wN
Ymir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,384 Elo+
Party 1
Odin
Odin
D3M0NI05015
Odin
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 93L
1,535 Elo+
Solo
Aphrodite
Aphrodite
ULTIMATE BLANCO
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,337 Elo+
Party 1
Ne Zha
Ne Zha
ahlikeitaloot
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,652 Elo+
Solo
Set
Set
floodedjesus
Set
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 219L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
6,737
962
8,491
4,564
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 3 / 1
5,807
830
4,426
6,070
3,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,764
252
0
0
0
12
0 / 3 / 2
6,380
911
4,035
7,689
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
spd9190
Hercules
11
2 / 3 / 0
6,196
885
7,584
11,797
10,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,514
931
4,644
9,582
10,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 7
6,320
903
5,862
7,167
9,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ULTIMATE BLANCO
Aphrodite
10
0 / 0 / 8
5,783
826
3,678
3,997
3,600
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
4 / 0 / 5
6,613
945
8,168
4,914
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 6
5,835
834
3,999
6,018
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
9
9
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
3
0
4
5
W
2
1
7
5.5
L
0
3
1
0.17
L
0
0
0
0
L
0
3
2
0.33
W
Aphrodite
ULTIMATE BLANCO
Aphrodite
0
0
8
4
W
4
0
5
6.5
W
0
1
6
3
L
Hercules
spd9190
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
26,351
30,120
Taken
31,678
21,614
Mitigated
31,805
11,244
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,491
3,239
186
2,646
4,564
1,918
0
937
3,627
0
23,587
W
4,644
814
393
831
9,582
10,934
0
1,050
8,532
5,548
0
W
5,862
2,168
310
1,708
7,167
9,231
108
726
6,441
2,812
8,236
L
4,426
1,064
857
1,421
6,070
3,019
0
1,329
4,741
0
10,246
L
0
0
0
0
0
0
0
0
0
0
0
L
4,035
955
1,573
943
7,689
5,921
0
3,923
3,766
6,520
1,187
W
Aphrodite
ULTIMATE BLANCO
Aphrodite
3,678
1,491
5,044
2,292
3,997
3,600
22
706
3,291
6,801
1,336
W
8,168
1,474
1,875
1,414
4,914
3,287
0
634
4,280
0
20,468
W
3,999
1,269
0
514
6,018
4,753
0
266
5,752
0
9,567
L
Hercules
spd9190
Hercules
7,584
3,786
0
3,618
11,797
10,756
0
3,572
8,225
0
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
31,065
76
Minions Killed
63
0
Camps Cleared
0
519,922
Distance Traveled
727,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,737
962
46
7
0
134,929
0
W
Ymir
6,514
931
3
0
0
161,431
0
W
Odin
6,320
903
9
1
0
158,039
0
L
Skadi
5,807
830
13
2
0
144,206
0
L
Sobek
1,764
252
0
0
0
0
0
L
Yemoja
6,380
911
11
2
0
108,304
0
W
Aphrodite
5,783
826
15
2
0
132,541
0
W
Ne Zha
6,613
945
30
4
0
127,136
0
W
Set
5,835
834
6
1
0
148,166
0
L
Hercules
6,196
885
6
1
0
132,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role