Player Matchup

Horus
Horus
Colzen
Horus
Level 134
God Stats
1W - 0L
1,316 SR
Queue Stats
67W - 80L
1,173 Elo+
Party 2
Zeus
Zeus
KUSHKUSHED
Zeus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,173 Elo+
Party 2
Jing Wei
Jing Wei
KrazyKrakyKraken
Jing Wei
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,173 Elo+
Party 2
Izanami
Izanami
Riflehound
Izanami
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 23L
1,173 Elo+
Party 2
Sol
Sol
patyoyo
Sol
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 44L
1,173 Elo+
Party 2
Team Averages
Level 114
1,463 SR
1,173 Elo+

VS

Team Averages
Level 113
1,514 SR
1,490 Elo+
Neith
Neith
Cutlerylover4
Neith
Level 153
God Stats
1W - 1L
1,750 SR
Queue Stats
44W - 38L
1,502 Elo+
Solo
Atlas
Atlas
DracoBoi
Atlas
Level 129
God Stats
1W - 4L
1,313 SR
Queue Stats
244W - 237L
1,498 Elo+
Solo
Tiamat
Tiamat
MrBubblezzz432
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 195L
1,535 Elo+
Party 1
Chang'e
Chang'e
NoXMercyX61
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
Level 134
God Stats
4W - 3L
1,509 SR
Queue Stats
154W - 165L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Colzen
Horus
12
2 / 1 / 6
7,202
1,029
2,694
9,443
8,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 3
7,616
1,088
7,348
4,169
1,757
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 4
6,427
918
750
7,120
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Riflehound
Izanami
11
1 / 1 / 6
6,646
949
2,486
6,012
2,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
13
1 / 0 / 7
7,042
1,006
6,215
5,861
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,038
863
4,197
5,605
2,509
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
DracoBoi
Atlas
1
0 / 0 / 0
1,752
250
0
0
0
12
0 / 3 / 2
5,867
838
3,718
6,531
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
NoXMercyX61
Chang'e
9
0 / 3 / 1
5,289
756
2,657
5,433
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
14
3 / 1 / 1
6,790
970
8,396
3,212
1,539
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
8
Kills
4
4
Deaths
8
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
Colzen
Horus
2
1
6
5
L
1
1
0
1
L
Atlas
DracoBoi
Atlas
0
0
0
0
W
4
0
3
5.5
W
0
2
4
1
L
0
3
2
0.33
L
Chang'e
NoXMercyX61
Chang'e
0
3
1
0.17
W
Izanami
Riflehound
Izanami
1
1
6
4
L
Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
3
1
1
3.5
W
Sol
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
18,968
32,605
Taken
20,781
18,955
Mitigated
9,741
16,461
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Colzen
Horus
2,694
768
5,533
3,695
9,443
8,509
39
1,249
8,194
0
4,932
L
4,197
1,206
48
1,528
5,605
2,509
0
4,059
1,546
0
14,035
L
Atlas
DracoBoi
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
7,348
1,146
1,062
1,084
4,169
1,757
1,009
908
3,261
15,175
499
W
750
715
420
500
7,120
3,279
1,710
1,523
5,597
0
7,630
L
3,718
206
6
315
6,531
3,516
0
4,053
2,478
7,648
0
L
Chang'e
NoXMercyX61
Chang'e
2,657
147
3,334
1,174
5,433
2,177
0
3,511
1,922
4,610
0
W
Izanami
Riflehound
Izanami
2,486
1,493
889
633
6,012
2,927
1,154
1,605
4,407
0
14,224
L
Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
8,396
827
240
7
3,212
1,539
0
1,695
1,517
0
22,724
W
Sol
6,215
1,439
487
2,158
5,861
2,483
1,931
1,090
4,771
13,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
25,736
108
Minions Killed
71
0
Camps Cleared
0
689,065
Distance Traveled
446,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,202
1,029
15
2
0
120,813
0
L
Neith
6,038
863
21
3
0
84,583
0
L
Atlas
1,752
250
0
0
0
0
0
W
Zeus
7,616
1,088
26
4
0
143,121
0
W
Jing Wei
6,427
918
20
3
0
138,751
0
L
Tiamat
5,867
838
16
2
0
86,288
0
L
Chang'e
5,289
756
5
1
0
119,908
0
W
Izanami
6,646
949
28
4
0
138,958
0
L
Ah Muzen Cab
6,790
970
29
4
0
155,350
0
W
Sol
7,042
1,006
19
3
0
147,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role