Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
BlazeK1B
Sun Wukong
Platinum IV
Level 148
God Stats
6W - 5L
1,700 SR
Queue Stats
48W - 39L
1,915 MMR
Solo
Scylla
Scylla
Platinum V
CamiloDeath
Scylla
Platinum V
Level 149
God Stats
2W - 2L
1,659 SR
Queue Stats
16W - 12L
1,910 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Frudledor
Kuzenbo
Platinum II
Level 141
God Stats
4W - 1L
2,006 SR
Queue Stats
50W - 43L
1,893 MMR
Party 1
Fenrir
Fenrir
Platinum I
Stratography
Fenrir
Platinum I
Level 162
God Stats
1W - 1L
1,774 SR
Queue Stats
192W - 171L
1,891 MMR
Solo
Anhur
Anhur
Platinum II
TheSilentArrow
Anhur
Platinum II
Level 155
God Stats
6W - 7L
1,613 SR
Queue Stats
50W - 43L
1,893 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,750 SR
1,900 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,713 SR
1,900 MMR
Hachiman
Hachiman
Platinum III
DispersionV3
Hachiman
Platinum III
Level 49
God Stats
15W - 11L
1,938 SR
Queue Stats
88W - 75L
1,876 MMR
Solo
Ullr
Ullr
Gold I
ErikSilvey
Ullr
Gold I
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 14L
1,901 MMR
Solo
Athena
Athena
Diamond V
HephaestionP
Athena
Diamond V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 138L
1,907 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Reeeeeen
Ah Muzen Cab
Platinum II
Level 108
God Stats
14W - 3L
1,973 SR
Queue Stats
75W - 59L
1,912 MMR
Solo
Atlas
Atlas
Platinum II
SencilloSmurf
Atlas
Platinum II
Level 127
God Stats
111W - 83L
1,656 SR
Queue Stats
156W - 139L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazeK1B
Sun Wukong
10
0 / 2 / 1
5,847
585
4,831
8,101
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
0 / 4 / 0
5,205
521
3,446
5,949
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Frudledor
Kuzenbo
9
0 / 0 / 0
5,114
511
2,110
8,136
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
1 / 2 / 0
5,088
509
4,327
10,964
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,400
540
3,129
6,386
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosThothAres

VS

Bans
ThorMaman BrigitteBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DispersionV3
Hachiman
12
2 / 0 / 0
6,191
619
4,497
4,531
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,344
634
4,278
7,336
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
11
3 / 0 / 2
5,849
585
4,459
9,535
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Reeeeeen
Ah Muzen Cab
12
4 / 0 / 1
6,617
662
5,963
4,708
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 6
5,899
590
4,282
7,453
4,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlazeK1B
Sun Wukong
0
2
1
0.25
L
Scylla
0
4
0
0
W
Hachiman
DispersionV3
Hachiman
2
0
0
2
W
1
1
1
1.5
L
Kuzenbo
Frudledor
Kuzenbo
0
0
0
0
W
Athena
3
0
2
4
W
Ah Muzen Cab
Reeeeeen
Ah Muzen Cab
4
0
1
4.5
W
0
0
6
3
L
Fenrir
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,843
Damage
23,479
39,536
Taken
33,563
19,433
Mitigated
15,030
10,581
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlazeK1B
Sun Wukong
4,831
771
0
1,180
8,101
5,633
0
681
7,420
0
41,319
L
Scylla
3,446
689
0
395
5,949
1,704
0
1,586
4,363
38,282
770
W
Hachiman
DispersionV3
Hachiman
4,497
1,760
0
2,815
4,531
1,463
0
199
4,332
0
52,995
W
4,278
1,213
0
1,909
7,336
2,559
0
0
7,336
0
53,320
L
Kuzenbo
Frudledor
Kuzenbo
2,110
637
0
1,866
8,136
5,674
0
1,628
6,508
18,838
0
W
Athena
4,459
1,538
0
4,980
9,535
4,635
0
729
8,806
43,830
0
W
Ah Muzen Cab
Reeeeeen
Ah Muzen Cab
5,963
1,331
0
580
4,708
1,984
0
1,963
2,745
0
58,958
W
4,282
1,526
1,513
2,941
7,453
4,389
0
2,501
4,952
18,753
2,024
L
Fenrir
4,327
1,675
0
5,221
10,964
4,284
0
3,541
7,423
0
34,068
L
3,129
1,236
0
1,919
6,386
2,138
0
1,259
5,127
0
43,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
30,900
328
Minions Killed
407
0
Camps Cleared
0
1,033,875
Distance Traveled
1,040,460
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,847
585
77
8
0
219,069
2
L
Scylla
5,205
521
65
7
0
184,861
1
W
Hachiman
6,191
619
102
10
0
190,441
2
W
Ullr
6,344
634
96
10
0
186,653
1
L
Kuzenbo
5,114
511
34
3
0
202,310
0
W
Athena
5,849
585
79
8
0
231,679
0
W
Ah Muzen Cab
6,617
662
105
11
0
214,328
6
W
Atlas
5,899
590
25
3
0
217,359
3
L
Fenrir
5,088
509
66
7
0
239,643
1
L
Anhur
5,400
540
86
9
0
187,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role