Player Matchup

Maui
Maui
OkWetawd
Maui
Level 157
God Stats
5W - 13L
1,549 SR
Queue Stats
147W - 181L
1,508 Elo+
Party 1
Charybdis
Charybdis
Onyxisaround
Charybdis
Level 48
God Stats
1W - 4L
1,274 SR
Queue Stats
19W - 36L
1,505 Elo+
Party 1
Bake Kujira
Bake Kujira
Ralthus
Bake Kujira
Level 148
God Stats
25W - 14L
1,672 SR
Queue Stats
71W - 100L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WontedRobsmack
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 72L
1,274 Elo+
Party 1
Thanatos
Thanatos
tac0chihuahua53
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,577 Elo+
Party 1
Team Averages
Level 122
1,499 SR
1,482 Elo+

VS

Team Averages
Level 101
1,591 SR
1,597 Elo+
Shiva
Shiva
Fhlesh
Shiva
Level 101
God Stats
3W - 2L
1,744 SR
Queue Stats
56W - 37L
1,701 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweatyUllr
Morgan Le Fay
Level 63
God Stats
1W - 2L
1,682 SR
Queue Stats
48W - 39L
1,570 Elo+
Solo
Pele
Pele
VooiidWasTaken
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,622 Elo+
Solo
Nut
Nut
lI pierre Il
Nut
Level 146
God Stats
5W - 8L
1,528 SR
Queue Stats
75W - 75L
1,468 Elo+
Solo
King Arthur
King Arthur
plebsevej
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 93L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
2 / 3 / 10
9,538
530
5,117
15,570
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Onyxisaround
Charybdis
15
1 / 4 / 0
9,135
508
5,257
12,563
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Ralthus
Bake Kujira
17
3 / 1 / 9
11,556
642
21,034
16,070
19,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
WontedRobsmack
Morgan Le Fay
14
3 / 4 / 4
8,683
482
10,038
12,098
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
18
10 / 3 / 6
10,703
595
13,969
19,801
10,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fhlesh
Shiva
12
3 / 4 / 5
7,388
410
10,072
17,370
16,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SweatyUllr
Morgan Le Fay
15
7 / 5 / 1
9,164
509
16,689
15,660
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 4
8,352
464
4,467
17,164
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 4
10,067
559
11,204
12,055
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
plebsevej
King Arthur
16
2 / 5 / 1
9,104
506
7,608
26,002
17,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
19
Kills
15
15
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
Fhlesh
Shiva
3
4
5
1.38
W
Maui
2
3
10
2.33
W
Charybdis
Onyxisaround
Charybdis
1
4
0
0.25
W
Bake Kujira
Ralthus
Bake Kujira
3
1
9
7.5
L
Morgan Le Fay
SweatyUllr
Morgan Le Fay
7
5
1
1.5
L
0
2
4
1
W
Morgan Le Fay
WontedRobsmack
Morgan Le Fay
3
4
4
1.25
L
3
3
4
1.67
L
King Arthur
plebsevej
King Arthur
2
5
1
0.5
W
Thanatos
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,415
Damage
50,040
76,102
Taken
88,251
56,081
Mitigated
54,751
21,750
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Fhlesh
Shiva
10,072
1,504
412
2,189
17,370
16,140
0
7,987
9,383
0
34,521
W
Maui
5,117
743
0
2,586
15,570
14,665
57
3,601
11,477
28,372
0
W
Charybdis
Onyxisaround
Charybdis
5,257
2,129
0
4,099
12,563
5,224
300
809
11,589
0
75,964
W
Bake Kujira
Ralthus
Bake Kujira
21,034
10,813
0
750
16,070
19,901
631
3,503
12,310
103,838
2,225
L
Morgan Le Fay
SweatyUllr
Morgan Le Fay
16,689
1,057
0
1,717
15,660
7,253
0
8,454
7,206
61,295
1,644
L
4,467
550
0
2,316
17,164
8,285
0
4,349
12,815
0
95,427
W
Morgan Le Fay
WontedRobsmack
Morgan Le Fay
10,038
357
0
764
12,098
6,104
0
3,776
8,192
56,306
413
L
11,204
5,654
0
960
12,055
5,835
49
4,076
7,979
0
95,929
L
King Arthur
plebsevej
King Arthur
7,608
1,005
0
7,181
26,002
17,238
0
10,722
15,280
201
73,567
W
Thanatos
13,969
3,910
0
13,551
19,801
10,187
0
5,070
14,440
0
84,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,615
Gold Earned
44,075
500
Minions Killed
524
0
Camps Cleared
0
1,748,611
Distance Traveled
1,789,302
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,388
410
38
2
0
374,460
5
W
Maui
9,538
530
31
2
0
358,190
7
W
Charybdis
9,135
508
121
7
0
318,758
2
W
Bake Kujira
11,556
642
163
9
0
338,354
4
L
Morgan Le Fay
9,164
509
84
5
0
343,098
0
L
Pele
8,352
464
125
7
0
394,437
2
W
Morgan Le Fay
8,683
482
77
4
0
333,801
1
L
Nut
10,067
559
150
8
0
310,200
4
L
King Arthur
9,104
506
127
7
0
367,107
0
W
Thanatos
10,703
595
108
6
0
399,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role