Player Matchup

Hades
Hades
BrotherPrego
Hades
Level 51
God Stats
3W - 0L
1,485 SR
Queue Stats
26W - 17L
1,496 Elo+
Solo
Sol
Sol
Fengshweezy
Sol
Level 103
God Stats
4W - 3L
1,599 SR
Queue Stats
67W - 69L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
QuinnicusVile
Jormungandr
Level 28
God Stats
1W - 2L
1,566 SR
Queue Stats
56W - 46L
1,445 Elo+
Solo
Discordia
Discordia
SchevsGanja
Discordia
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
75W - 76L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
TheMachine4045
Cliodhna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,424 Elo+
Solo
Team Averages
Level 79
1,578 SR
1,478 Elo+

VS

Team Averages
Level 63
1,325 SR
1,390 Elo+
Lancelot
Lancelot
Its B Web
Lancelot
Level 106
God Stats
1W - 5L
1,242 SR
Queue Stats
735W - 746L
1,495 Elo+
Solo
Raijin
Raijin
Jail0rSerry
Raijin
Level 57
God Stats
3W - 8L
1,305 SR
Queue Stats
475W - 468L
1,392 Elo+
Party 2
Thanatos
Thanatos
MickeyWonder
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,309 Elo+
Solo
Ravana
Ravana
NorCalTank
Ravana
Level 20
God Stats
3W - 5L
1,285 SR
Queue Stats
288W - 324L
1,281 Elo+
Party 2
Charon
Charon
Scoot-Dizniz
Charon
Level 109
God Stats
1W - 3L
1,295 SR
Queue Stats
102W - 99L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 15
10,851
904
16,864
13,347
8,902
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 21
10,652
888
11,366
12,216
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
QuinnicusVile
Jormungandr
15
3 / 4 / 19
9,889
824
9,459
14,703
12,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SchevsGanja
Discordia
18
3 / 1 / 21
10,240
853
15,145
7,636
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cliodhna
16
7 / 5 / 14
9,970
831
11,908
13,723
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Its B Web
Lancelot
16
3 / 5 / 8
9,382
782
5,122
13,293
8,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
16
3 / 5 / 3
8,752
729
11,895
11,550
5,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MickeyWonder
Thanatos
16
4 / 10 / 3
8,639
720
8,007
19,453
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
NorCalTank
Ravana
14
2 / 6 / 4
8,074
673
2,034
12,666
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
15
1 / 5 / 5
8,616
718
10,088
14,215
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
31
Kills
13
16
Deaths
31
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
W
7
3
21
5.83
L
Lancelot
Its B Web
Lancelot
3
5
8
1.4
L
Raijin
3
5
3
0.9
L
Thanatos
MickeyWonder
Thanatos
4
10
3
0.55
L
Ravana
NorCalTank
Ravana
2
6
4
0.67
W
Jormungandr
QuinnicusVile
Jormungandr
3
4
19
3.13
W
Discordia
SchevsGanja
Discordia
3
1
21
13.5
L
Charon
1
5
5
0.7
W
Cliodhna
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,742
Damage
37,146
61,625
Taken
71,177
36,399
Mitigated
44,557
23,501
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,864
1,097
1,263
5,901
13,347
8,902
467
4,359
8,988
23,354
0
W
11,366
3,100
1,541
5,172
12,216
4,989
3,838
5,491
6,725
23,990
297
L
Lancelot
Its B Web
Lancelot
5,122
730
1,643
3,135
13,293
8,952
76
8,565
4,728
0
8,767
L
Raijin
11,895
216
451
727
11,550
5,020
42
8,695
2,855
27,545
0
L
Thanatos
MickeyWonder
Thanatos
8,007
1,274
569
6,502
19,453
9,258
358
13,827
5,626
0
19,216
L
Ravana
NorCalTank
Ravana
2,034
200
436
485
12,666
7,254
97
8,730
3,936
0
6,683
W
Jormungandr
QuinnicusVile
Jormungandr
9,459
2,164
767
2,334
14,703
12,957
701
4,294
10,409
20,267
2,337
W
Discordia
SchevsGanja
Discordia
15,145
1,298
1,810
2,168
7,636
3,247
1,128
2,600
5,036
30,706
0
L
Charon
10,088
1,007
0
1,349
14,215
14,073
75
11,757
2,458
20,288
839
W
Cliodhna
11,908
830
3
2,542
13,723
6,304
451
4,570
9,153
0
20,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,602
Gold Earned
43,463
143
Minions Killed
91
0
Camps Cleared
0
1,249,112
Distance Traveled
1,072,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,851
904
20
2
0
245,872
0
W
Sol
10,652
888
39
3
0
238,070
0
L
Lancelot
9,382
782
12
1
0
241,207
0
L
Raijin
8,752
729
37
3
0
209,277
0
L
Thanatos
8,639
720
25
2
0
191,995
0
L
Ravana
8,074
673
7
1
0
227,746
0
W
Jormungandr
9,889
824
34
3
0
240,263
0
W
Discordia
10,240
853
30
3
0
274,912
0
L
Charon
8,616
718
10
1
0
202,558
0
W
Cliodhna
9,970
831
20
2
0
249,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role