Player Matchup

Awilix
Awilix
Gold III
Joslule
Awilix
Gold III
Level 123
God Stats
9W - 7L
1,606 SR
Queue Stats
260W - 280L
1,559 MMR
Solo
Xbalanque
Xbalanque
Gold IV
NakedGoose
Xbalanque
Gold IV
Level 120
God Stats
2W - 2L
1,316 SR
Queue Stats
146W - 141L
1,502 MMR
Party 2
Scylla
Scylla
Silver I
SimpForSerqet
Scylla
Silver I
Level 129
God Stats
1W - 2L
1,176 SR
Queue Stats
87W - 74L
1,553 MMR
Party 1
Jormungandr
Jormungandr
Gold I
TarrantHightopp
Jormungandr
Gold I
Level 158
God Stats
124W - 98L
1,446 SR
Queue Stats
495W - 468L
1,622 MMR
Party 2
Bacchus
Bacchus
Bronze III
TouchedByMulan
Bacchus
Bronze III
Level 124
God Stats
1W - 0L
1,614 SR
Queue Stats
4W - 4L
1,554 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,431 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,657 SR
1,547 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
OPAZR
Nu Wa
Gold IV
Level 69
God Stats
4W - 5L
1,629 SR
Queue Stats
24W - 24L
1,562 MMR
Party 3
Mulan
Mulan
Gold III
Rock_Candy_85
Mulan
Gold III
Level 182
God Stats
5W - 5L
1,500 SR
Queue Stats
302W - 290L
1,546 MMR
Solo
Charon
Charon
Platinum IV
YourOverThere
Charon
Platinum IV
Level 143
God Stats
7W - 4L
1,757 SR
Queue Stats
72W - 65L
1,555 MMR
Solo
Ne Zha
Ne Zha
Gold III
seb47
Ne Zha
Gold III
Level 89
God Stats
1W - 2L
1,898 SR
Queue Stats
36W - 35L
1,573 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Joslule
Awilix
10
2 / 1 / 0
5,463
607
3,639
6,794
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
NakedGoose
Xbalanque
10
0 / 1 / 0
4,985
554
1,195
5,394
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,315
591
780
4,129
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TarrantHightopp
Jormungandr
10
2 / 1 / 0
5,934
659
3,946
7,307
4,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 0
4,945
549
1,267
5,129
3,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaSurtrBake KujiraAchilles

VS

Bans
ThanatosAthenaVamanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 1
6,133
681
5,475
4,442
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
OPAZR
Nu Wa
11
2 / 1 / 0
5,590
621
2,466
2,193
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,792
644
4,414
8,041
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
3,216
357
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
seb47
Ne Zha
10
0 / 1 / 3
5,158
573
2,808
9,019
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
5
5
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
1
2.5
W
Awilix
Joslule
Awilix
2
1
0
2
W
Xbalanque
NakedGoose
Xbalanque
0
1
0
0
L
Nu Wa
OPAZR
Nu Wa
2
1
0
2
L
1
3
0
0.33
W
0
1
1
0.5
W
Jormungandr
TarrantHightopp
Jormungandr
2
1
0
2
W
1
1
0
1
L
0
0
0
0
L
Ne Zha
seb47
Ne Zha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
15,163
28,753
Taken
23,695
13,737
Mitigated
9,768
10,509
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,475
1,480
0
671
4,442
1,719
0
270
4,172
0
48,819
W
Awilix
Joslule
Awilix
3,639
1,239
0
2,829
6,794
2,526
0
731
6,063
0
36,514
W
Xbalanque
NakedGoose
Xbalanque
1,195
216
0
2,375
5,394
1,891
0
323
5,071
0
43,103
L
Nu Wa
OPAZR
Nu Wa
2,466
563
0
361
2,193
622
0
112
2,061
38,678
0
L
4,414
282
0
1,835
8,041
4,127
0
4,162
3,879
0
42,096
W
780
235
0
842
4,129
1,149
0
732
3,397
37,977
2,184
W
Jormungandr
TarrantHightopp
Jormungandr
3,946
1,181
0
2,668
7,307
4,604
0
280
7,027
42,857
1,045
W
1,267
200
0
1,795
5,129
3,567
0
400
4,729
7,985
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
seb47
Ne Zha
2,808
611
0
4,311
9,019
3,300
0
1,217
7,779
0
36,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
25,889
289
Minions Killed
315
0
Camps Cleared
0
934,703
Distance Traveled
742,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,133
681
91
10
0
194,666
0
W
Awilix
5,463
607
61
7
0
206,500
0
W
Xbalanque
4,985
554
72
8
0
176,610
0
L
Nu Wa
5,590
621
84
9
0
164,948
0
L
Mulan
5,792
644
75
8
0
157,626
0
W
Scylla
5,315
591
70
8
0
175,586
0
W
Jormungandr
5,934
659
74
8
0
168,615
1
W
Bacchus
4,945
549
12
1
0
207,392
0
L
Charon
3,216
357
0
0
0
12,249
0
L
Ne Zha
5,158
573
65
7
0
212,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role