Player Matchup

Sun Wukong
Sun Wukong
Alexmbro95yt
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
Blufferino
Da Ji
Level 77
God Stats
0W - 2L
1,204 SR
Queue Stats
34W - 39L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
ViroOriv
Cthulhu
Level 25
God Stats
1W - 3L
1,421 SR
Queue Stats
24W - 36L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
lZetsumei
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anhur
Anhur
plinqs
Anhur
Level 32
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 4
Team Averages
Level 34
1,391 SR
1,533 Elo+

VS

Team Averages
Level 75
1,500 SR
1,444 Elo+
Cthulhu
Cthulhu
Lowamen217
Cthulhu
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 86L
1,235 Elo+
Party 1
Raijin
Raijin
Tr1no
Raijin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,454 Elo+
Party 3
Janus
Janus
ZivirDG
Janus
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
401W - 389L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
l3igden2003
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
n3grasho
Danzaburou
Level 125
God Stats
9W - 3L
1,500 SR
Queue Stats
364W - 352L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexmbro95yt
Sun Wukong
12
0 / 2 / 5
6,794
618
2,115
7,833
6,665
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
2 / 5 / 1
7,384
671
6,736
8,072
4,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ViroOriv
Cthulhu
14
1 / 2 / 3
7,241
658
8,079
9,858
10,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
lZetsumei
Cliodhna
14
1 / 4 / 1
7,452
677
6,806
10,462
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
plinqs
Anhur
14
1 / 4 / 1
7,233
658
4,233
9,421
4,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lowamen217
Cthulhu
15
2 / 1 / 11
8,717
792
7,732
8,151
9,110
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Tr1no
Raijin
14
4 / 2 / 9
8,947
813
13,829
8,234
3,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ZivirDG
Janus
16
4 / 0 / 7
9,257
842
7,723
5,289
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
l3igden2003
Gilgamesh
15
2 / 1 / 10
8,520
775
5,193
9,087
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
n3grasho
Danzaburou
15
5 / 1 / 5
9,335
849
7,976
7,680
3,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
5
Kills
17
17
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexmbro95yt
Sun Wukong
0
2
5
1.25
L
Da Ji
2
5
1
0.5
W
Cthulhu
Lowamen217
Cthulhu
2
1
11
7.5
W
Raijin
Tr1no
Raijin
4
2
9
4.25
L
Cthulhu
ViroOriv
Cthulhu
1
2
3
1.25
W
Janus
ZivirDG
Janus
4
0
7
7.5
W
Gilgamesh
l3igden2003
Gilgamesh
2
1
10
7
L
Cliodhna
lZetsumei
Cliodhna
1
4
1
0.38
W
Danzaburou
n3grasho
Danzaburou
5
1
5
7.5
L
Anhur
plinqs
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
42,453
45,646
Taken
38,441
31,582
Mitigated
26,692
6,882
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexmbro95yt
Sun Wukong
2,115
473
0
117
7,833
6,665
0
5,138
2,276
0
4,211
L
Da Ji
6,736
802
47
643
8,072
4,776
0
5,312
2,543
0
10,778
W
Cthulhu
Lowamen217
Cthulhu
7,732
169
411
1,105
8,151
9,110
0
2,275
5,876
15,866
344
W
Raijin
Tr1no
Raijin
13,829
1,020
1,023
1,133
8,234
3,322
1,161
694
7,540
23,416
260
L
Cthulhu
ViroOriv
Cthulhu
8,079
400
358
1,876
9,858
10,918
0
4,697
4,563
11,813
0
W
Janus
ZivirDG
Janus
7,723
826
1,068
666
5,289
2,292
1,114
1,602
3,687
23,043
49
W
Gilgamesh
l3igden2003
Gilgamesh
5,193
935
525
1,272
9,087
8,632
116
2,968
6,119
0
8,265
L
Cliodhna
lZetsumei
Cliodhna
6,806
149
695
1,968
10,462
5,057
0
7,284
2,794
0
24,807
W
Danzaburou
n3grasho
Danzaburou
7,976
3,787
2,296
3,501
7,680
3,336
2,722
540
7,140
0
21,798
L
Anhur
plinqs
Anhur
4,233
2,254
234
944
9,421
4,166
0
5,300
3,905
0
17,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
44,776
94
Minions Killed
130
0
Camps Cleared
0
993,380
Distance Traveled
1,088,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,794
618
7
1
0
221,153
0
L
Da Ji
7,384
671
9
1
0
172,758
0
W
Cthulhu
8,717
792
18
2
0
218,192
0
W
Raijin
8,947
813
25
2
0
212,396
0
L
Cthulhu
7,241
658
13
1
0
213,537
0
W
Janus
9,257
842
43
4
0
209,508
0
W
Gilgamesh
8,520
775
4
0
0
244,193
0
L
Cliodhna
7,452
677
44
4
0
204,068
0
W
Danzaburou
9,335
849
40
4
0
204,124
0
L
Anhur
7,233
658
21
2
0
181,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role