Player Matchup

Cernunnos
Cernunnos
CapnYam
Cernunnos
Level 68
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Joe_Dead_Shadow
Jormungandr
Level 109
God Stats
15W - 8L
1,773 SR
Queue Stats
261W - 254L
1,436 Elo+
Solo
Da Ji
Da Ji
KyroSvn
Da Ji
Level 66
God Stats
5W - 4L
1,491 SR
Queue Stats
71W - 66L
1,575 Elo+
Party 1
Yu Huang
Yu Huang
WiseIyAdept
Yu Huang
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 70L
1,535 Elo+
Party 1
Ares
Ares
deadpool243q
Ares
Level 123
God Stats
6W - 6L
1,505 SR
Queue Stats
8W - 19L
1,156 Elo+
Solo
Team Averages
Level 93
1,614 SR
1,440 Elo+

VS

Team Averages
Level 82
1,567 SR
1,486 Elo+
Ra
Ra
ACID-_-JOKES
Ra
Level 73
God Stats
4W - 8L
1,422 SR
Queue Stats
48W - 61L
1,424 Elo+
Party 2
Awilix
Awilix
ACID-_-MYRIAD
Awilix
Level 80
God Stats
4W - 3L
1,678 SR
Queue Stats
41W - 28L
1,589 Elo+
Party 2
Tyr
Tyr
Indybearsfan
Tyr
Level 88
God Stats
1W - 1L
1,670 SR
Queue Stats
6W - 5L
1,517 Elo+
Solo
Ares
Ares
SilkManz
Ares
Level 61
God Stats
2W - 2L
1,403 SR
Queue Stats
20W - 37L
1,395 Elo+
Solo
Neith
Neith
minepool
Neith
Level 109
God Stats
38W - 21L
1,661 SR
Queue Stats
129W - 110L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapnYam
Cernunnos
10
3 / 1 / 4
6,344
634
6,232
5,490
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Joe_Dead_Shadow
Jormungandr
12
2 / 0 / 0
6,825
683
9,283
5,101
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
KyroSvn
Da Ji
12
7 / 2 / 1
6,703
670
7,580
9,997
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
WiseIyAdept
Yu Huang
11
0 / 2 / 5
6,195
620
2,575
5,557
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 4
6,084
608
4,375
8,487
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,071
607
2,812
5,479
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 4 / 2
5,722
572
5,274
8,301
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,265
527
1,181
12,242
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
6
0 / 4 / 0
4,406
441
2,923
10,091
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
minepool
Neith
10
1 / 3 / 1
5,417
542
5,213
7,841
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
3
4
2
1
W
Cernunnos
CapnYam
Cernunnos
3
1
4
5
L
0
2
0
0
W
Jormungandr
Joe_Dead_Shadow
Jormungandr
2
0
0
2
W
Da Ji
KyroSvn
Da Ji
7
2
1
3.75
L
Ares
0
4
0
0
W
Yu Huang
WiseIyAdept
Yu Huang
0
2
5
1.25
W
2
1
4
4
L
Neith
minepool
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,045
Damage
17,403
34,632
Taken
43,954
19,421
Mitigated
21,003
6,801
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,812
343
180
1,878
5,479
2,035
0
1,818
3,661
36,083
1,323
L
5,274
2,498
0
286
8,301
3,482
0
777
7,524
0
32,298
W
Cernunnos
CapnYam
Cernunnos
6,232
3,681
0
823
5,490
2,173
677
802
4,688
0
38,861
L
1,181
0
0
3,989
12,242
6,523
0
7,979
3,299
0
32,911
W
Jormungandr
Joe_Dead_Shadow
Jormungandr
9,283
2,910
0
1,830
5,101
3,886
234
0
5,101
50,206
4,108
W
Da Ji
KyroSvn
Da Ji
7,580
1,986
0
685
9,997
4,586
0
1,028
8,969
0
47,985
L
Ares
2,923
381
0
1,659
10,091
6,055
0
2,439
7,652
7,374
0
W
Yu Huang
WiseIyAdept
Yu Huang
2,575
508
0
887
5,557
2,173
0
1,951
3,606
36,545
0
W
4,375
232
314
2,262
8,487
6,603
176
1,853
6,634
18,826
1,820
L
Neith
minepool
Neith
5,213
1,161
0
1,313
7,841
2,908
0
1,964
5,877
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
26,881
281
Minions Killed
247
0
Camps Cleared
0
1,023,520
Distance Traveled
999,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,071
607
67
7
0
202,230
2
L
Awilix
5,722
572
48
5
0
211,775
0
W
Cernunnos
6,344
634
60
6
0
196,435
0
L
Tyr
5,265
527
55
6
0
206,107
2
W
Jormungandr
6,825
683
83
8
0
198,065
0
W
Da Ji
6,703
670
63
6
0
231,582
0
L
Ares
4,406
441
7
1
0
196,522
0
W
Yu Huang
6,195
620
55
6
0
183,031
0
W
Ares
6,084
608
20
2
0
214,407
0
L
Neith
5,417
542
70
7
0
182,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role