Player Matchup

Loki
Loki
HuntleyLortle
Loki
Level 158
God Stats
1W - 4L
1,546 SR
Queue Stats
61W - 62L
1,682 Elo+
Solo
Merlin
Merlin
Ifcy
Merlin
Level 161
God Stats
9W - 9L
1,596 SR
Queue Stats
321W - 305L
1,559 Elo+
Party 4
Tyr
Tyr
Oucf
Tyr
Level 144
God Stats
1W - 5L
1,675 SR
Queue Stats
70W - 68L
1,509 Elo+
Party 4
Bacchus
Bacchus
UiGodCell
Bacchus
Level 159
God Stats
4W - 5L
1,732 SR
Queue Stats
49W - 41L
1,739 Elo+
Party 2
Izanami
Izanami
makeupesex
Izanami
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,527 Elo+
Party 2
Team Averages
Level 143
1,610 SR
1,603 Elo+

VS

Team Averages
Level 186
1,559 SR
1,601 Elo+
Charon
Charon
Aldimos
Charon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,780 Elo+
Party 1
Nut
Nut
Emplify
Nut
Level 243
God Stats
17W - 6L
1,702 SR
Queue Stats
156W - 124L
1,599 Elo+
Party 1
Arachne
Arachne
Gambiinnoo
Arachne
Level 129
God Stats
26W - 19L
1,694 SR
Queue Stats
388W - 366L
1,576 Elo+
Party 3
Scylla
Scylla
XxFrAnCo_SSJ
Scylla
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 114L
1,524 Elo+
Solo
Hun Batz
Hun Batz
x2eZ MaJiiN x
Hun Batz
Level 246
God Stats
3W - 8L
1,401 SR
Queue Stats
818W - 896L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,015
468
2,063
10,939
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Ifcy
Merlin
16
0 / 2 / 3
8,860
591
7,837
6,714
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
Oucf
Tyr
14
2 / 1 / 0
8,113
541
11,083
12,752
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
UiGodCell
Bacchus
10
1 / 0 / 0
6,534
436
5,793
9,873
9,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
makeupesex
Izanami
9
0 / 1 / 0
5,833
389
4,528
6,973
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aldimos
Charon
14
0 / 0 / 5
8,731
582
6,013
9,768
8,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
16
4 / 0 / 1
9,297
620
10,117
9,497
4,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Gambiinnoo
Arachne
12
2 / 1 / 0
7,443
496
4,370
13,492
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
0 / 2 / 0
7,829
522
3,675
8,380
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
x2eZ MaJiiN x
Hun Batz
13
0 / 0 / 1
8,258
551
7,097
16,429
11,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Aldimos
Charon
0
0
5
2.5
W
Nut
4
0
1
4.5
W
Arachne
Gambiinnoo
Arachne
2
1
0
2
L
0
2
0
0
L
Merlin
Ifcy
Merlin
0
2
3
0.75
L
Tyr
Oucf
Tyr
2
1
0
2
L
Bacchus
UiGodCell
Bacchus
1
0
0
1
W
Scylla
0
2
0
0
L
Izanami
makeupesex
Izanami
0
1
0
0
W
Hun Batz
x2eZ MaJiiN x
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
31,272
47,251
Taken
57,566
32,435
Mitigated
33,186
16,282
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aldimos
Charon
6,013
1,722
0
2,640
9,768
8,877
241
1,365
8,403
33,118
2,594
W
Nut
10,117
7,199
0
5,873
9,497
4,432
1,081
3,166
6,331
0
90,518
W
Arachne
Gambiinnoo
Arachne
4,370
3,273
0
4,489
13,492
5,717
0
4,858
8,499
0
49,154
L
2,063
540
0
6,319
10,939
3,811
0
1,226
9,713
0
64,348
L
Merlin
Ifcy
Merlin
7,837
37
0
859
6,714
3,130
0
1,813
4,901
90,760
256
L
Tyr
Oucf
Tyr
11,083
1,896
0
4,912
12,752
13,385
0
1,788
10,964
0
60,063
L
Bacchus
UiGodCell
Bacchus
5,793
414
0
2,962
9,873
9,583
0
2,654
7,219
21,901
0
W
Scylla
3,675
997
0
1,683
8,380
2,929
0
2,066
6,265
65,227
0
L
Izanami
makeupesex
Izanami
4,528
3,243
0
1,230
6,973
2,526
0
1,949
5,024
0
35,573
W
Hun Batz
x2eZ MaJiiN x
Hun Batz
7,097
1,621
0
8,846
16,429
11,231
0
2,155
13,335
0
58,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
41,558
502
Minions Killed
478
0
Camps Cleared
0
1,479,352
Distance Traveled
1,563,146
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,731
582
51
3
0
322,530
3
W
Nut
9,297
620
152
10
0
304,099
4
W
Arachne
7,443
496
70
5
0
342,123
3
L
Loki
7,015
468
127
8
0
368,509
0
L
Merlin
8,860
591
160
11
0
288,073
3
L
Tyr
8,113
541
111
7
0
307,417
0
L
Bacchus
6,534
436
36
2
0
332,466
1
W
Scylla
7,829
522
112
7
0
293,977
0
L
Izanami
5,833
389
68
5
0
182,887
1
W
Hun Batz
8,258
551
93
6
0
300,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role