Player Matchup

Chaac
Chaac
B15MARK
Chaac
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 144L
1,412 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CatDoja
Maman Brigitte
Level 109
God Stats
4W - 2L
1,515 SR
Queue Stats
51W - 46L
1,494 Elo+
Solo
Ares
Ares
ElPatas20
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
Hakomaro
Heimdallr
Level 126
God Stats
2W - 4L
1,747 SR
Queue Stats
137W - 130L
1,393 Elo+
Party 1
Chang'e
Chang'e
IcnoPain
Chang'e
Level 132
God Stats
5W - 3L
1,725 SR
Queue Stats
305W - 311L
1,543 Elo+
Solo
Team Averages
Level 106
1,597 SR
1,456 Elo+

VS

Team Averages
Level 112
1,437 SR
1,464 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AC Milan 257
Chang'e
Level 114
God Stats
19W - 15L
1,690 SR
Queue Stats
80W - 71L
1,495 Elo+
Solo
Loki
Loki
BigDJ14
Loki
Level 117
God Stats
35W - 21L
1,318 SR
Queue Stats
264W - 294L
1,368 Elo+
Solo
Artemis
Artemis
TheOmegaKage
Artemis
Level 106
God Stats
2W - 8L
1,207 SR
Queue Stats
95W - 87L
1,496 Elo+
Solo
Hades
Hades
ijoc
Hades
Level 101
God Stats
51W - 52L
1,472 SR
Queue Stats
133W - 131L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B15MARK
Chaac
16
3 / 5 / 3
10,931
547
12,095
22,938
23,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
CatDoja
Maman Brigitte
19
2 / 4 / 2
10,311
516
8,519
17,976
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
15
1 / 1 / 2
8,157
408
6,193
19,155
21,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Hakomaro
Heimdallr
19
5 / 1 / 1
11,096
555
11,638
13,752
7,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
IcnoPain
Chang'e
16
2 / 2 / 3
9,857
493
10,205
19,315
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 4 / 1
9,834
492
14,634
15,324
14,660
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
AC Milan 257
Chang'e
14
1 / 1 / 2
8,805
440
7,881
13,340
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
BigDJ14
Loki
16
4 / 1 / 3
9,334
467
9,715
12,550
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
TheOmegaKage
Artemis
13
1 / 3 / 1
7,692
385
9,846
11,200
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
ijoc
Hades
17
3 / 4 / 2
9,851
493
17,320
20,719
11,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
13
Kills
13
13
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
1
1.13
L
Chang'e
AC Milan 257
Chang'e
1
1
2
2
W
Chaac
B15MARK
Chaac
3
5
3
0.9
L
Loki
BigDJ14
Loki
4
1
3
5.5
W
Maman Brigitte
CatDoja
Maman Brigitte
2
4
2
0.75
W
Ares
1
1
2
2
W
Heimdallr
Hakomaro
Heimdallr
5
1
1
5.5
W
Chang'e
IcnoPain
Chang'e
2
2
3
1.75
L
Artemis
TheOmegaKage
Artemis
1
3
1
0.5
L
Hades
ijoc
Hades
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,650
Damage
59,396
93,136
Taken
73,133
69,507
Mitigated
53,656
32,937
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,634
1,049
0
2,348
15,324
14,660
0
3,650
11,674
80,483
1,500
L
Chang'e
AC Milan 257
Chang'e
7,881
1,314
5,600
6,902
13,340
16,064
0
5,180
8,160
30,281
0
W
Chaac
B15MARK
Chaac
12,095
1,835
0
6,507
22,938
23,416
0
13,206
9,732
2,177
73,905
L
Loki
BigDJ14
Loki
9,715
2,043
0
3,972
12,550
5,533
0
3,360
9,190
0
81,574
W
Maman Brigitte
CatDoja
Maman Brigitte
8,519
666
0
8,431
17,976
8,423
277
3,889
14,087
103,790
1,349
W
Ares
6,193
493
0
1,082
19,155
21,133
113
8,385
10,770
30,014
334
W
Heimdallr
Hakomaro
Heimdallr
11,638
5,348
0
4,580
13,752
7,779
1,113
2,335
11,417
0
106,687
W
Chang'e
IcnoPain
Chang'e
10,205
334
4,320
8,017
19,315
8,756
0
12,159
7,156
65,120
3,108
L
Artemis
TheOmegaKage
Artemis
9,846
4,842
0
1,731
11,200
5,512
0
1,807
9,390
0
58,344
L
Hades
ijoc
Hades
17,320
1,373
738
10,351
20,719
11,887
0
10,845
9,871
73,185
3,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,352
Gold Earned
45,516
573
Minions Killed
484
0
Camps Cleared
0
1,941,874
Distance Traveled
1,838,940
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,834
492
135
7
0
302,955
5
L
Chang'e
8,805
440
29
1
0
373,730
3
W
Chaac
10,931
547
124
6
0
371,440
0
L
Loki
9,334
467
103
5
0
438,483
6
W
Maman Brigitte
10,311
516
157
8
0
450,135
2
W
Ares
8,157
408
31
2
0
379,991
3
W
Heimdallr
11,096
555
152
8
0
367,676
6
W
Chang'e
9,857
493
109
5
0
372,632
5
L
Artemis
7,692
385
95
5
0
332,666
0
L
Hades
9,851
493
122
6
0
391,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role